Player Matchup

Arachne
Arachne
 
Arachne
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
EtherealMech
Chronos
Level 96
God Stats
3W - 1L
1,259 SR
Queue Stats
158W - 102L
1,604 Elo+
Party 2
Yemoja
Yemoja
Sickskillz92
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,541 Elo+
Party 2
Team Averages
Level 60
1,420 SR
1,548 Elo+

VS

Team Averages
Level 47
1,273 SR
1,291 Elo+
Baron Samedi
Baron Samedi
Rurri233
Baron Samedi
Level 29
God Stats
6W - 12L
1,268 SR
Queue Stats
16W - 37L
1,117 Elo+
Party 1
Artio
Artio
Suoreto
Artio
Level 87
God Stats
0W - 1L
1,090 SR
Queue Stats
26W - 34L
1,442 Elo+
Party 1
Medusa
Medusa
МолокоПрокисло
Medusa
Level 25
God Stats
1W - 3L
1,460 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 3 / 5
8,257
826
9,073
8,277
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
EtherealMech
Chronos
14
8 / 0 / 8
8,856
886
12,056
8,093
3,535
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
11
1 / 2 / 11
8,131
813
3,603
8,478
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rurri233
Baron Samedi
10
0 / 7 / 4
6,258
626
3,441
9,909
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Suoreto
Artio
9
1 / 5 / 3
6,593
659
3,973
10,763
10,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 4 / 1
7,229
723
5,316
9,097
3,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
4
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
5
3.17
W
Chronos
EtherealMech
Chronos
8
0
8
12
L
Baron Samedi
Rurri233
Baron Samedi
0
7
4
0.29
W
Yemoja
1
2
11
3.25
L
Artio
Suoreto
Artio
1
5
3
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
12,730
24,848
Taken
29,769
16,075
Mitigated
18,469
9,900
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,073
5,735
0
3,420
8,277
3,620
591
2,326
5,951
0
32,769
W
Chronos
EtherealMech
Chronos
12,056
4,441
0
3,034
8,093
3,535
1,982
2,594
5,499
47,439
0
L
Baron Samedi
Rurri233
Baron Samedi
3,441
558
375
843
9,909
4,570
26
4,827
5,082
13,462
0
W
Yemoja
3,603
154
611
2,835
8,478
8,920
264
2,678
5,800
9,192
0
L
Artio
Suoreto
Artio
3,973
675
520
1,092
10,763
10,394
220
5,324
5,439
10,334
0
L
5,316
2,462
0
31
9,097
3,505
403
5,786
3,311
0
21,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
20,080
118
Minions Killed
80
8
Camps Cleared
1
540,121
Distance Traveled
483,971
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,257
826
34
3
6
198,393
2
W
Chronos
8,856
886
81
8
1
178,217
2
L
Baron Samedi
6,258
626
18
2
1
143,140
1
W
Yemoja
8,131
813
3
0
1
163,511
1
L
Artio
6,593
659
15
2
0
168,267
3
L
Medusa
7,229
723
47
5
0
172,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role