Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AisakaTaigaa
Khepri
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 68L
1,661 Elo+
Party 1
King Arthur
King Arthur
Daxxonn
King Arthur
Level 129
God Stats
6W - 3L
1,597 SR
Queue Stats
75W - 64L
1,639 Elo+
Party 1
Nemesis
Nemesis
HolySalvation
Nemesis
Level 128
God Stats
3W - 0L
1,808 SR
Queue Stats
343W - 321L
1,563 Elo+
Solo
Anhur
Anhur
SaiTheShinobi
Anhur
Level 148
God Stats
13W - 10L
1,670 SR
Queue Stats
459W - 389L
1,623 Elo+
Party 1
Team Averages
Level 129
1,615 SR
1,597 Elo+

VS

Team Averages
Level 113
1,603 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TechSupport865
Chaac
Level 72
God Stats
5W - 3L
1,805 SR
Queue Stats
245W - 218L
1,566 Elo+
Party 2
Rama
Rama
TheyCallMeGinge
Rama
Level 117
God Stats
23W - 15L
1,708 SR
Queue Stats
294W - 223L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 4
6,612
551
5,231
6,277
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
1 / 0 / 9
6,305
525
5,615
3,987
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
Daxxonn
King Arthur
12
1 / 1 / 3
7,117
593
7,829
9,315
6,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
12
6 / 1 / 3
7,511
626
5,530
6,496
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 1 / 0
8,182
682
6,628
5,828
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 1
6,548
546
6,216
5,778
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
 
Camazotz
10
1 / 2 / 1
5,919
493
1,437
8,840
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
8
1 / 4 / 2
5,744
479
2,299
9,354
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 1
6,153
513
6,431
12,756
9,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
5,897
491
2,429
7,447
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
4
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
4
3
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
Camazotz
 
Camazotz
1
2
1
0.75
L
Geb
 
Geb
1
4
2
0.5
W
Khepri
1
0
9
5.5
W
King Arthur
Daxxonn
King Arthur
1
1
3
2.5
W
Nemesis
6
1
3
7.5
W
9
1
0
9
L
0
5
1
0.1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
18,812
31,903
Taken
44,175
15,308
Mitigated
19,552
11,258
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,231
885
0
2,052
6,277
1,987
140
5,054
1,223
39,178
0
L
Morgan Le Fay
 
Morgan Le Fay
6,216
646
0
1,036
5,778
1,773
49
2,423
3,355
47,742
0
L
Camazotz
 
Camazotz
1,437
644
0
5,143
8,840
2,151
0
1,652
7,188
0
28,103
L
Geb
 
Geb
2,299
584
0
1,135
9,354
4,229
0
4,022
5,332
10,377
0
W
Khepri
5,615
1,069
0
1,109
3,987
2,614
0
1,258
2,729
17,407
0
W
King Arthur
Daxxonn
King Arthur
7,829
1,548
0
2,345
9,315
6,778
0
393
8,922
5,693
39,304
W
Nemesis
5,530
1,725
0
3,315
6,496
2,114
0
1,288
5,208
0
35,665
W
6,628
3,517
0
2,437
5,828
1,815
979
522
5,306
0
57,473
L
6,431
1,776
0
3,583
12,756
9,826
0
2,129
10,627
0
39,220
L
2,429
2,137
0
1,268
7,447
1,573
495
2,358
5,089
0
40,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
30,261
366
Minions Killed
339
0
Camps Cleared
0
1,245,046
Distance Traveled
1,142,532
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,612
551
65
5
0
220,003
2
L
Morgan Le Fay
6,548
546
80
7
0
219,060
1
L
Camazotz
5,919
493
74
6
0
258,090
1
L
Geb
5,744
479
14
1
0
229,977
3
W
Khepri
6,305
525
30
3
0
263,812
7
W
King Arthur
7,117
593
89
7
0
248,689
5
W
Nemesis
7,511
626
75
6
0
280,648
1
W
Anhur
8,182
682
107
9
0
231,894
3
L
Chaac
6,153
513
79
7
0
226,775
4
L
Rama
5,897
491
92
8
0
208,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role