Player Matchup

Izanami
Izanami
EasyEni
Izanami
Level 28
God Stats
7W - 5L
1,650 SR
Queue Stats
57W - 45L
1,558 Elo+
Solo
Ymir
Ymir
ElLuchadorr535
Ymir
Level 29
God Stats
1W - 4L
1,153 SR
Queue Stats
96W - 92L
1,535 Elo+
Solo
Cerberus
Cerberus
Kayaname
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo
Arachne
Arachne
Soljfredde
Arachne
Level 12
God Stats
5W - 3L
1,648 SR
Queue Stats
16W - 15L
1,612 Elo+
Solo
Ra
Ra
leopo02
Ra
Level 25
God Stats
7W - 3L
1,838 SR
Queue Stats
28W - 24L
1,778 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,543 Elo+

VS

Team Averages
Level 8
1,292 SR
1,251 Elo+
Olorun
Olorun
Ethyl09
Olorun
Level 7
God Stats
0W - 2L
1,169 SR
Queue Stats
31W - 51L
1,114 Elo+
Party 1
Tyr
Tyr
GADDAROV
Tyr
Level 6
God Stats
0W - 4L
1,128 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 1
Izanami
Izanami
GanjaGun78
Izanami
Level 7
God Stats
0W - 3L
1,190 SR
Queue Stats
20W - 42L
1,114 Elo+
Party 1
Ra
Ra
Madara902
Ra
Level 13
God Stats
0W - 1L
1,722 SR
Queue Stats
16W - 7L
1,802 Elo+
Solo
Bakasura
Bakasura
sharky4213
Bakasura
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
20W - 30L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EasyEni
Izanami
16
7 / 0 / 9
10,141
676
11,583
6,093
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 10
8,395
560
4,456
12,297
14,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Kayaname
Cerberus
12
0 / 1 / 15
7,692
513
4,910
11,811
7,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Soljfredde
Arachne
16
19 / 3 / 8
10,856
724
16,239
17,691
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
9 / 2 / 8
10,605
707
8,851
9,149
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ethyl09
Olorun
9
0 / 10 / 1
6,168
411
2,826
13,176
4,153
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 9 / 0
6,189
413
1,873
13,092
5,902
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
GanjaGun78
Izanami
11
2 / 6 / 0
7,737
516
5,757
9,062
2,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 7 / 1
7,427
495
7,265
10,910
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
sharky4213
Bakasura
9
1 / 9 / 0
6,641
443
3,368
14,479
4,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
8
40
Kills
6
7
Deaths
41
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
EasyEni
Izanami
7
0
9
11.5
W
5
1
10
10
L
Olorun
Ethyl09
Olorun
0
10
1
0.05
L
1
9
0
0.11
L
Izanami
GanjaGun78
Izanami
2
6
0
0.33
W
Cerberus
Kayaname
Cerberus
0
1
15
7.5
L
2
7
1
0.36
W
Arachne
Soljfredde
Arachne
19
3
8
7.67
W
9
2
8
6.5
L
Bakasura
sharky4213
Bakasura
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,039
Damage
21,089
57,041
Taken
60,719
36,786
Mitigated
20,020
22,560
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EasyEni
Izanami
11,583
7,685
0
2,297
6,093
2,943
5,892
380
5,713
0
80,655
W
4,456
745
187
1,590
12,297
14,638
1,750
1,182
10,989
28,582
0
L
Olorun
Ethyl09
Olorun
2,826
1,501
175
1,212
13,176
4,153
728
4,257
8,919
18,453
0
L
1,873
416
0
1,554
13,092
5,902
328
3,470
9,622
0
20,115
L
Izanami
GanjaGun78
Izanami
5,757
2,958
0
465
9,062
2,196
2,126
2,284
6,778
0
31,756
W
Cerberus
Kayaname
Cerberus
4,910
330
0
2,092
11,811
7,761
405
1,407
10,304
24,185
0
L
7,265
395
137
1,939
10,910
3,559
0
5,168
5,742
43,421
0
W
Arachne
Soljfredde
Arachne
16,239
10,809
0
11,147
17,691
7,414
3,690
4,010
12,535
0
55,009
W
8,851
761
1,370
3,877
9,149
4,030
1,045
2,722
6,283
85,275
0
L
Bakasura
sharky4213
Bakasura
3,368
2,779
0
4,089
14,479
4,210
0
3,038
11,441
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
34,162
505
Minions Killed
283
0
Camps Cleared
0
1,395,529
Distance Traveled
1,247,904
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,141
676
171
11
0
269,245
1
W
Ymir
8,395
560
50
3
0
256,242
0
L
Olorun
6,168
411
37
2
0
226,498
1
L
Tyr
6,189
413
42
3
0
269,636
1
L
Izanami
7,737
516
58
4
0
250,364
2
W
Cerberus
7,692
513
58
4
0
257,495
0
L
Ra
7,427
495
98
7
0
254,814
3
W
Arachne
10,856
724
79
5
0
303,346
0
W
Ra
10,605
707
147
10
0
309,201
1
L
Bakasura
6,641
443
48
3
0
246,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role