Player Matchup

Cliodhna
Cliodhna
CBN Jay
Cliodhna
Level 122
God Stats
1W - 1L
1,839 SR
Queue Stats
34W - 36L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
Kozmix steel
Cernunnos
Level 89
God Stats
11W - 10L
1,702 SR
Queue Stats
181W - 193L
1,460 Elo+
Solo
Ah Puch
Ah Puch
ThyyChosenOne
Ah Puch
Level 78
God Stats
16W - 8L
1,875 SR
Queue Stats
42W - 42L
1,469 Elo+
Party 1
Team Averages
Level 96
1,805 SR
1,463 Elo+

VS

Team Averages
Level 44
1,417 SR
1,415 Elo+
Cliodhna
Cliodhna
Calysiss
Cliodhna
Level 7
God Stats
25W - 29L
1,279 SR
Queue Stats
47W - 48L
1,227 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cloudy6774
Cu Chulainn
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 29L
1,610 Elo+
Solo
The Morrigan
The Morrigan
DingerBomber
The Morrigan
Level 111
God Stats
30W - 28L
1,472 SR
Queue Stats
124W - 130L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CBN Jay
Cliodhna
12
7 / 3 / 0
7,798
709
6,852
9,028
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Kozmix steel
Cernunnos
4
0 / 3 / 1
5,714
519
754
2,681
665
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
12
0 / 2 / 5
7,039
640
5,953
8,481
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Calysiss
Cliodhna
12
4 / 3 / 3
8,306
755
4,473
6,378
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Cloudy6774
Cu Chulainn
12
1 / 2 / 6
7,664
697
6,087
9,564
8,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
DingerBomber
The Morrigan
12
3 / 2 / 3
8,279
753
6,553
5,686
2,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
8
8
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CBN Jay
Cliodhna
7
3
0
2.33
W
Cliodhna
Calysiss
Cliodhna
4
3
3
1.83
W
Cu Chulainn
Cloudy6774
Cu Chulainn
1
2
6
2
W
The Morrigan
DingerBomber
The Morrigan
3
2
3
2.25
L
Cernunnos
Kozmix steel
Cernunnos
0
3
1
0.17
L
Ah Puch
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,559
Damage
17,113
20,190
Taken
21,628
7,609
Mitigated
13,821
4,219
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CBN Jay
Cliodhna
6,852
1,031
0
1,558
9,028
4,138
0
1,913
6,808
0
10,575
W
Cliodhna
Calysiss
Cliodhna
4,473
958
0
489
6,378
2,605
0
2,081
4,111
0
24,759
W
Cu Chulainn
Cloudy6774
Cu Chulainn
6,087
1,063
0
2,862
9,564
8,791
44
3,450
5,835
0
21,832
W
The Morrigan
DingerBomber
The Morrigan
6,553
1,220
69
1,278
5,686
2,425
0
951
4,623
17,630
3,529
L
Cernunnos
Kozmix steel
Cernunnos
754
310
0
270
2,681
665
0
653
1,872
0
2,240
L
Ah Puch
5,953
472
0
2,391
8,481
2,806
0
2,437
5,706
26,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,551
Gold Earned
24,249
64
Minions Killed
102
2
Camps Cleared
8
456,136
Distance Traveled
612,814
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,798
709
8
1
0
205,231
3
W
Cliodhna
8,306
755
40
4
4
214,608
6
W
Cu Chulainn
7,664
697
33
3
2
199,869
2
W
The Morrigan
8,279
753
29
3
2
198,337
4
L
Cernunnos
5,714
519
3
0
0
48,304
1
L
Ah Puch
7,039
640
53
5
2
202,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role