Player Matchup

Ra
Ra
AJWesty24
Ra
Level 68
God Stats
2W - 1L
1,583 SR
Queue Stats
51W - 37L
1,611 Elo+
Party 3
Hera
Hera
Brownsdude
Hera
Level 136
God Stats
3W - 1L
1,600 SR
Queue Stats
184W - 154L
1,555 Elo+
Party 3
Fenrir
Fenrir
Endderf
Fenrir
Level 79
God Stats
1W - 0L
1,905 SR
Queue Stats
22W - 14L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
SwordSaintWismec
Gilgamesh
Level 142
God Stats
3W - 1L
1,617 SR
Queue Stats
77W - 91L
1,544 Elo+
Party 1
Anhur
Anhur
VapeQueen
Anhur
Level 81
God Stats
2W - 2L
1,138 SR
Queue Stats
34W - 37L
1,542 Elo+
Party 1
Team Averages
Level 101
1,568 SR
1,573 Elo+

VS

Team Averages
Level 137
1,464 SR
1,561 Elo+
Bakasura
Bakasura
Eiladarr
Bakasura
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
362W - 338L
1,559 Elo+
Solo
Geb
Geb
MR DOODLE
Geb
Level 138
God Stats
6W - 4L
1,704 SR
Queue Stats
238W - 238L
1,545 Elo+
Party 2
Ra
Ra
Mr DoPEy
Ra
Level 154
God Stats
1W - 3L
1,180 SR
Queue Stats
243W - 243L
1,550 Elo+
Party 2
Artemis
Artemis
XxJim Morrisonx
Artemis
Level 156
God Stats
1W - 3L
1,437 SR
Queue Stats
284W - 269L
1,556 Elo+
Solo
Chernobog
Chernobog
x 0UT1AW23 x
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 58L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 11
12,246
875
17,286
14,601
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 2 / 16
11,440
817
14,130
8,439
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Endderf
Fenrir
16
3 / 4 / 11
10,496
750
5,430
16,423
16,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
18
5 / 6 / 16
10,762
769
14,788
27,899
14,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
VapeQueen
Anhur
17
3 / 4 / 7
10,066
719
9,193
11,460
4,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eiladarr
Bakasura
18
4 / 5 / 10
10,266
733
7,211
16,376
7,866
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 11
10,439
746
10,690
15,824
18,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 4 / 11
11,330
809
17,789
12,572
9,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 11
10,175
727
15,002
13,419
5,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
x 0UT1AW23 x
Chernobog
15
5 / 4 / 7
9,986
713
12,179
10,977
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
70
23
Kills
20
21
Deaths
23
61
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
W
4
2
16
6
L
Bakasura
Eiladarr
Bakasura
4
5
10
1.8
W
Fenrir
Endderf
Fenrir
3
4
11
2.13
L
2
4
11
1.88
L
6
4
11
2.88
W
Gilgamesh
5
6
16
2.17
W
Anhur
VapeQueen
Anhur
3
4
7
1.63
L
3
6
11
1.42
L
Chernobog
x 0UT1AW23 x
Chernobog
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,827
Damage
62,871
78,822
Taken
69,168
46,848
Mitigated
44,507
23,851
Healing
30,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,286
1,752
4,765
3,283
14,601
7,191
1,061
6,417
8,063
51,066
0
W
14,130
2,568
577
1,149
8,439
3,646
1,344
3,465
4,944
36,864
0
L
Bakasura
Eiladarr
Bakasura
7,211
5,221
0
4,442
16,376
7,866
1,101
7,370
8,598
0
11,509
W
Fenrir
Endderf
Fenrir
5,430
1,668
0
3,881
16,423
16,863
309
5,708
10,545
0
7,822
L
10,690
781
1,228
2,545
15,824
18,081
398
6,265
8,981
21,766
0
L
17,789
1,530
8,858
5,413
12,572
9,187
633
4,693
7,691
32,988
0
W
Gilgamesh
14,788
2,922
1,970
6,760
27,899
14,439
1,209
8,866
18,734
0
25,133
W
Anhur
VapeQueen
Anhur
9,193
2,533
880
586
11,460
4,709
1,149
4,023
7,437
0
20,168
L
15,002
5,967
2,011
3,094
13,419
5,216
1,271
5,380
7,766
0
34,093
L
Chernobog
x 0UT1AW23 x
Chernobog
12,179
5,250
1,328
1,512
10,977
4,157
356
6,072
4,518
0
25,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
52,196
170
Minions Killed
132
0
Camps Cleared
0
1,232,958
Distance Traveled
1,168,118
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,246
875
72
5
0
245,396
0
W
Hera
11,440
817
39
3
0
277,867
3
L
Bakasura
10,266
733
23
2
0
234,088
2
W
Fenrir
10,496
750
4
0
0
246,515
1
L
Geb
10,439
746
16
1
0
241,953
0
L
Ra
11,330
809
38
3
0
234,474
2
W
Gilgamesh
10,762
769
20
1
0
216,304
2
W
Anhur
10,066
719
35
3
0
246,876
0
L
Artemis
10,175
727
31
2
0
219,975
1
L
Chernobog
9,986
713
24
2
0
237,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role