Player Matchup

Discordia
Discordia
Sir Nairo
Discordia
Level 29
God Stats
2W - 2L
1,636 SR
Queue Stats
39W - 39L
1,488 Elo+
Party 3
Jormungandr
Jormungandr
Trippyhippy5041
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,394 Elo+
Solo
Izanami
Izanami
WryXX1NSTINCT
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,266 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sus_man977
Tsukuyomi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
wolfgod9966
Guan Yu
Level 119
God Stats
2W - 7L
1,561 SR
Queue Stats
98W - 108L
1,458 Elo+
Party 1
Team Averages
Level 38
1,539 SR
1,450 Elo+

VS

Team Averages
Level 22
1,572 SR
1,472 Elo+
Scylla
Scylla
AECS231
Scylla
Level 29
God Stats
3W - 2L
1,518 SR
Queue Stats
90W - 74L
1,503 Elo+
Solo
Ymir
Ymir
Cewchee
Ymir
Level 8
God Stats
2W - 1L
1,540 SR
Queue Stats
4W - 5L
1,498 Elo+
Solo
Thanatos
Thanatos
DemoKicker
Thanatos
Level 29
God Stats
5W - 2L
1,802 SR
Queue Stats
24W - 9L
1,597 Elo+
Solo
Bakasura
Bakasura
mjolgon
Bakasura
Level 25
God Stats
3W - 2L
1,519 SR
Queue Stats
65W - 75L
1,388 Elo+
Party 2
Neith
Neith
simji383838383ow
Neith
Level 18
God Stats
6W - 5L
1,479 SR
Queue Stats
59W - 62L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sir Nairo
Discordia
15
3 / 5 / 2
9,084
534
11,578
9,840
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Trippyhippy5041
Jormungandr
4
1 / 2 / 0
5,525
325
1,407
3,650
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
12
0 / 2 / 3
7,507
442
1,411
6,916
1,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
sus_man977
Tsukuyomi
16
11 / 3 / 1
10,074
593
17,505
12,631
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
wolfgod9966
Guan Yu
14
0 / 3 / 4
7,860
462
6,313
11,182
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AECS231
Scylla
17
4 / 2 / 2
9,740
573
4,581
8,517
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Cewchee
Ymir
13
2 / 2 / 6
8,943
526
5,057
10,271
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DemoKicker
Thanatos
13
1 / 5 / 3
7,913
465
5,980
17,602
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
mjolgon
Bakasura
14
4 / 1 / 1
8,801
518
4,658
10,707
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 0
8,799
518
6,224
11,892
3,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
15
Kills
15
15
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AECS231
Scylla
4
2
2
2.5
W
Ymir
Cewchee
Ymir
2
2
6
2.5
W
Thanatos
DemoKicker
Thanatos
1
5
3
0.5
L
Discordia
Sir Nairo
Discordia
3
5
2
0.8
L
Jormungandr
Trippyhippy5041
Jormungandr
1
2
0
0.5
L
Izanami
0
2
3
0.75
W
Bakasura
mjolgon
Bakasura
4
1
1
4.5
W
4
5
0
0.8
L
Tsukuyomi
sus_man977
Tsukuyomi
11
3
1
3.83
L
Guan Yu
wolfgod9966
Guan Yu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,214
Damage
26,500
44,219
Taken
58,989
20,873
Mitigated
28,321
8,876
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AECS231
Scylla
4,581
111
0
1,469
8,517
2,624
445
4,514
3,469
62,034
0
W
Ymir
Cewchee
Ymir
5,057
591
0
2,588
10,271
9,393
127
3,950
6,067
25,165
0
W
Thanatos
DemoKicker
Thanatos
5,980
943
0
12,198
17,602
8,629
0
2,168
14,644
4,306
25,827
L
Discordia
Sir Nairo
Discordia
11,578
635
0
1,183
9,840
2,760
0
3,483
6,216
63,399
0
L
Jormungandr
Trippyhippy5041
Jormungandr
1,407
923
0
945
3,650
926
0
649
3,001
8,180
0
L
Izanami
1,411
992
0
849
6,916
1,941
67
3,320
3,512
0
36,769
W
Bakasura
mjolgon
Bakasura
4,658
2,889
0
4,062
10,707
4,210
0
897
9,702
0
39,624
W
6,224
1,933
0
4,939
11,892
3,465
499
2,780
9,060
0
58,996
L
Tsukuyomi
sus_man977
Tsukuyomi
17,505
3,568
0
1,810
12,631
5,665
0
2,348
9,565
0
70,714
L
Guan Yu
wolfgod9966
Guan Yu
6,313
309
85
4,004
11,182
9,581
196
303
9,639
12,331
25,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
44,196
418
Minions Killed
415
0
Camps Cleared
0
1,347,703
Distance Traveled
1,502,294
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,740
573
124
7
0
323,965
4
W
Ymir
8,943
526
24
1
0
282,872
3
W
Thanatos
7,913
465
58
3
0
302,727
2
L
Discordia
9,084
534
121
7
0
290,802
6
L
Jormungandr
5,525
325
20
1
0
65,977
0
L
Izanami
7,507
442
84
5
0
315,644
0
W
Bakasura
8,801
518
101
6
0
306,443
0
W
Neith
8,799
518
108
6
0
286,287
4
L
Tsukuyomi
10,074
593
119
7
0
358,828
0
L
Guan Yu
7,860
462
74
4
0
316,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role