Player Matchup

Achilles
Achilles
Herös
Achilles
Level 160
God Stats
3W - 2L
1,503 SR
Queue Stats
40W - 32L
1,590 Elo+
Party 2
Izanami
Izanami
Mahikyr
Izanami
Level 81
God Stats
9W - 4L
1,476 SR
Queue Stats
76W - 59L
1,581 Elo+
Party 2
Thoth
Thoth
Skrillmau
Thoth
Level 147
God Stats
0W - 1L
1,711 SR
Queue Stats
42W - 39L
1,661 Elo+
Party 2
Team Averages
Level 129
1,563 SR
1,611 Elo+

VS

Team Averages
Level 134
1,632 SR
1,632 Elo+
Poseidon
Poseidon
KEYLENYT
Poseidon
Level 129
God Stats
2W - 0L
1,668 SR
Queue Stats
28W - 34L
1,532 Elo+
Solo
Ullr
Ullr
Raronoa
Ullr
Level 145
God Stats
9W - 9L
1,441 SR
Queue Stats
352W - 239L
1,722 Elo+
Party 1
Serqet
Serqet
Scyzemic
Serqet
Level 127
God Stats
2W - 0L
1,788 SR
Queue Stats
157W - 130L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Herös
Achilles
17
6 / 5 / 6
13,831
601
19,173
27,394
46,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Mahikyr
Izanami
16
2 / 7 / 6
13,548
589
7,909
19,333
8,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Skrillmau
Thoth
19
6 / 5 / 7
14,156
615
23,558
18,947
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KEYLENYT
Poseidon
20
7 / 5 / 7
15,676
682
17,602
17,252
5,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Raronoa
Ullr
18
6 / 6 / 9
15,535
675
18,131
21,279
7,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Scyzemic
Serqet
18
4 / 3 / 11
14,737
641
18,866
21,713
12,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
14
Kills
17
17
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Herös
Achilles
6
5
6
1.8
W
Poseidon
KEYLENYT
Poseidon
7
5
7
2.1
L
Izanami
Mahikyr
Izanami
2
7
6
0.71
W
Ullr
Raronoa
Ullr
6
6
9
1.75
W
Serqet
Scyzemic
Serqet
4
3
11
3.17
L
Thoth
Skrillmau
Thoth
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,640
Damage
54,599
65,674
Taken
60,244
60,489
Mitigated
25,989
6,470
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Herös
Achilles
19,173
2,783
0
1,990
27,394
46,407
0
7,499
18,491
1,328
39,759
W
Poseidon
KEYLENYT
Poseidon
17,602
2,603
0
2,378
17,252
5,594
322
5,749
11,165
81,404
0
L
Izanami
Mahikyr
Izanami
7,909
3,148
0
0
19,333
8,146
413
7,937
10,215
0
52,043
W
Ullr
Raronoa
Ullr
18,131
7,763
0
2,543
21,279
7,749
2,650
9,414
11,227
0
85,681
W
Serqet
Scyzemic
Serqet
18,866
3,442
0
1,817
21,713
12,646
613
8,631
12,462
0
32,241
L
Thoth
Skrillmau
Thoth
23,558
420
114
4,366
18,947
5,936
21
2,883
15,404
72,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
45,948
252
Minions Killed
272
11
Camps Cleared
10
1,247,090
Distance Traveled
1,262,209
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,831
601
36
2
3
427,911
8
W
Poseidon
15,676
682
134
6
4
408,796
2
L
Izanami
13,548
589
119
5
3
397,778
2
W
Ullr
15,535
675
104
5
3
396,683
3
W
Serqet
14,737
641
34
1
3
456,730
4
L
Thoth
14,156
615
97
4
5
421,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role