Player Matchup

Hera
Hera
 
Hera
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DoomsDay0023
Geb
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
15W - 18L
1,479 Elo+
Solo
Ravana
Ravana
five100
Ravana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 200L
1,324 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,434 Elo+

VS

Team Averages
Level 91
1,557 SR
1,506 Elo+
Chaac
Chaac
Myth1c Emp1re
Chaac
Level 88
God Stats
6W - 0L
1,500 SR
Queue Stats
141W - 124L
1,533 Elo+
Party 2
Anubis
Anubis
agentmlp412
Anubis
Level 31
God Stats
3W - 2L
1,579 SR
Queue Stats
8W - 18L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
syms404
Zhong Kui
Level 154
God Stats
2W - 0L
1,594 SR
Queue Stats
89W - 69L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 6 / 4
6,931
693
6,070
7,609
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 8
6,242
624
3,283
12,669
8,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
five100
Ravana
10
5 / 9 / 2
7,536
754
5,187
10,627
3,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 13
8,460
846
6,219
7,121
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
10
2 / 6 / 8
7,116
712
3,051
6,495
2,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
syms404
Zhong Kui
14
14 / 1 / 8
9,401
940
17,112
9,024
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
23
23
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
4
0.83
L
0
8
8
0.5
W
7
1
13
13.5
W
Anubis
2
6
8
1
L
Ravana
five100
Ravana
5
9
2
0.67
W
Zhong Kui
syms404
Zhong Kui
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,540
Damage
26,382
30,905
Taken
22,640
14,049
Mitigated
17,875
1,478
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,070
1,612
208
589
7,609
2,666
0
5,161
2,358
21,720
0
L
3,283
587
0
0
12,669
8,175
0
6,425
5,898
5,192
0
W
6,219
132
0
2,129
7,121
8,242
120
2,231
4,890
0
18,914
W
Anubis
3,051
124
0
765
6,495
2,987
332
3,306
3,189
15,385
0
L
Ravana
five100
Ravana
5,187
1,638
0
681
10,627
3,208
0
5,854
4,624
0
9,293
W
Zhong Kui
syms404
Zhong Kui
17,112
6,675
0
3,276
9,024
6,646
1,712
4,331
4,693
38,232
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,709
Gold Earned
24,977
57
Minions Killed
112
0
Camps Cleared
8
468,481
Distance Traveled
490,618
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,931
693
39
4
0
155,714
1
L
Geb
6,242
624
2
0
0
161,172
1
W
Chaac
8,460
846
22
2
1
170,338
0
W
Anubis
7,116
712
27
3
5
152,065
2
L
Ravana
7,536
754
16
2
0
151,595
0
W
Zhong Kui
9,401
940
63
6
2
168,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role