Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Decker4123
Neith
Level 88
God Stats
21W - 20L
1,412 SR
Queue Stats
121W - 131L
1,445 Elo+
Solo
Nu Wa
Nu Wa
DudouS3
Nu Wa
Level 156
God Stats
28W - 19L
1,544 SR
Queue Stats
442W - 447L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
andres91aquiles
Cthulhu
Level 123
God Stats
16W - 9L
1,802 SR
Queue Stats
343W - 347L
1,431 Elo+
Solo
Geb
Geb
g4brielfreitas
Geb
Level 96
God Stats
27W - 11L
1,622 SR
Queue Stats
522W - 532L
1,495 Elo+
Party 1
Team Averages
Level 114
1,576 SR
1,477 Elo+

VS

Team Averages
Level 81
1,442 SR
1,423 Elo+
Horus
Horus
D33PP3N3TR4T10N
Horus
Level 125
God Stats
18W - 20L
1,580 SR
Queue Stats
299W - 330L
1,490 Elo+
Solo
Agni
Agni
Dvnteee_
Agni
Level 80
God Stats
1W - 4L
1,250 SR
Queue Stats
410W - 433L
1,411 Elo+
Solo
Hun Batz
Hun Batz
Guerrero29128
Hun Batz
Level 129
God Stats
1W - 5L
1,472 SR
Queue Stats
181W - 199L
1,455 Elo+
Solo
Apollo
Apollo
klasenn-
Apollo
Level 28
God Stats
8W - 10L
1,557 SR
Queue Stats
97W - 102L
1,493 Elo+
Party 2
Janus
Janus
pamellace
Janus
Level 45
God Stats
3W - 4L
1,351 SR
Queue Stats
40W - 70L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
5 / 0 / 3
6,373
637
1,692
3,592
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
5 / 0 / 4
6,309
631
4,680
3,597
1,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
DudouS3
Nu Wa
9
2 / 1 / 2
5,578
558
2,957
3,474
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 2
5,888
589
2,366
3,904
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 1 / 6
5,863
586
2,060
5,602
3,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,080
508
1,589
6,155
3,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
10
1 / 1 / 0
5,359
536
1,817
3,310
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Guerrero29128
Hun Batz
9
0 / 2 / 2
5,246
525
2,243
5,609
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
klasenn-
Apollo
6
0 / 5 / 1
4,101
410
1,289
4,793
1,092
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
pamellace
Janus
7
0 / 5 / 0
4,380
438
1,056
4,118
748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
2
2
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
3
6.5
L
1
3
0
0.33
W
Neith
5
0
4
7
W
Nu Wa
DudouS3
Nu Wa
2
1
2
3
L
Agni
1
1
0
1
L
Hun Batz
Guerrero29128
Hun Batz
0
2
2
0.5
W
1
0
2
2
W
3
1
6
6
L
Apollo
klasenn-
Apollo
0
5
1
0.1
L
Janus
pamellace
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,755
Damage
7,994
20,169
Taken
23,985
9,602
Mitigated
8,460
7,631
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,692
230
0
1,228
3,592
1,357
0
410
3,182
0
36,622
L
1,589
916
0
607
6,155
3,977
0
2,172
3,417
0
19,915
W
Neith
4,680
1,227
0
1,505
3,597
1,173
2,106
565
3,032
0
34,287
W
Nu Wa
DudouS3
Nu Wa
2,957
832
0
1,017
3,474
954
725
1,492
1,982
29,889
0
L
Agni
1,817
100
0
1,000
3,310
895
0
1,563
1,747
31,602
0
L
Hun Batz
Guerrero29128
Hun Batz
2,243
449
0
2,074
5,609
1,748
0
1,650
3,959
0
30,089
W
2,366
329
0
1,699
3,904
2,665
0
0
3,904
29,216
0
W
2,060
274
842
1,340
5,602
3,453
133
406
5,196
10,125
0
L
Apollo
klasenn-
Apollo
1,289
898
0
550
4,793
1,092
0
517
4,276
0
13,152
L
Janus
pamellace
Janus
1,056
502
0
0
4,118
748
0
915
3,203
15,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
24,166
276
Minions Killed
264
0
Camps Cleared
0
911,377
Distance Traveled
874,406
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,373
637
65
7
0
215,692
4
L
Horus
5,080
508
50
5
0
173,279
3
W
Neith
6,309
631
69
7
0
178,499
1
W
Nu Wa
5,578
558
64
6
0
179,055
4
L
Agni
5,359
536
74
7
0
190,729
5
L
Hun Batz
5,246
525
72
7
0
215,396
1
W
Cthulhu
5,888
589
56
6
0
180,833
3
W
Geb
5,863
586
22
2
0
157,298
0
L
Apollo
4,101
410
33
3
0
136,333
0
L
Janus
4,380
438
35
4
0
158,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role