Player Matchup

Cliodhna
Cliodhna
IkugaYT
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,290 Elo+
Party 2
Xing Tian
Xing Tian
Kief9494
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,156 Elo+
Party 1
Cerberus
Cerberus
MrCoff_Coffee
Cerberus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 88L
1,021 Elo+
Party 1
Merlin
Merlin
PEGELAGARTO7
Merlin
Level 147
God Stats
0W - 3L
1,565 SR
Queue Stats
250W - 218L
1,505 Elo+
Party 2
Athena
Athena
mrberberecho
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,075 Elo+
Party 1
Team Averages
Level 73
1,513 SR
1,209 Elo+

VS

Team Averages
Level 80
1,559 SR
1,419 Elo+
Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
DEV7IN
Vulcan
Level 103
God Stats
6W - 6L
1,583 SR
Queue Stats
410W - 440L
1,422 Elo+
Party 3
Erlang Shen
Erlang Shen
DrAxX_10
Erlang Shen
Level 68
God Stats
1W - 0L
1,612 SR
Queue Stats
15W - 24L
1,393 Elo+
Party 4
Cernunnos
Cernunnos
NRG_Anonymuos
Cernunnos
Level 67
God Stats
1W - 0L
1,557 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 4
Poseidon
Poseidon
creeping898stage
Poseidon
Level 62
God Stats
1W - 1L
1,545 SR
Queue Stats
41W - 51L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IkugaYT
Cliodhna
17
7 / 6 / 6
11,686
649
20,385
13,715
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Kief9494
Xing Tian
19
1 / 6 / 13
12,181
677
9,300
20,150
30,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MrCoff_Coffee
Cerberus
19
6 / 5 / 9
11,940
663
10,832
22,894
24,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
20
4 / 3 / 5
13,175
732
25,882
11,434
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
18
1 / 6 / 12
11,802
656
4,869
25,363
35,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
1 / 3 / 19
12,540
697
7,212
27,724
29,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
DEV7IN
Vulcan
20
3 / 4 / 15
12,506
695
20,290
14,026
6,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
DrAxX_10
Erlang Shen
18
3 / 6 / 15
11,583
644
9,976
24,379
24,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
NRG_Anonymuos
Cernunnos
20
15 / 3 / 9
14,148
786
25,004
17,643
7,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 15
12,826
713
20,222
13,007
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
19
Kills
26
26
Deaths
19
45
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
19
3.5
W
Vulcan
DEV7IN
Vulcan
3
4
15
2.63
W
Erlang Shen
DrAxX_10
Erlang Shen
3
6
15
1.75
L
Cliodhna
IkugaYT
Cliodhna
7
6
6
1.67
L
Xing Tian
Kief9494
Xing Tian
1
6
13
1.25
L
Cerberus
MrCoff_Coffee
Cerberus
6
5
9
2.1
W
Cernunnos
NRG_Anonymuos
Cernunnos
15
3
9
6.5
L
Merlin
4
3
5
2.17
W
4
3
15
3.83
L
Athena
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,268
Damage
82,704
93,556
Taken
96,779
104,024
Mitigated
73,336
31,117
Healing
36,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,212
624
772
9,900
27,724
29,725
1,089
13,229
14,495
14,805
0
W
Vulcan
DEV7IN
Vulcan
20,290
7,289
541
1,637
14,026
6,789
1,231
6,486
7,540
53,827
0
W
Erlang Shen
DrAxX_10
Erlang Shen
9,976
4,661
2,301
6,891
24,379
24,930
519
12,535
11,844
0
16,185
L
Cliodhna
IkugaYT
Cliodhna
20,385
1,130
1,005
2,751
13,715
7,767
0
3,748
9,967
0
29,923
L
Xing Tian
Kief9494
Xing Tian
9,300
332
0
1,156
20,150
30,480
365
12,682
7,468
15,715
0
L
Cerberus
MrCoff_Coffee
Cerberus
10,832
398
4,812
7,060
22,894
24,489
457
12,155
10,739
22,083
0
W
Cernunnos
NRG_Anonymuos
Cernunnos
25,004
10,403
3,024
5,735
17,643
7,326
2,342
10,200
7,443
0
49,552
L
Merlin
25,882
1,499
4,925
2,931
11,434
6,201
2,197
5,541
5,893
78,289
0
W
20,222
1,373
2,508
2,876
13,007
4,566
285
8,433
4,574
42,586
0
L
Athena
4,869
1,093
2,475
4,002
25,363
35,087
399
13,598
11,765
15,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,784
Gold Earned
63,603
186
Minions Killed
190
0
Camps Cleared
0
1,743,611
Distance Traveled
1,734,825
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,540
697
13
1
0
361,004
0
W
Vulcan
12,506
695
64
4
0
372,641
1
W
Erlang Shen
11,583
644
9
1
0
332,764
0
L
Cliodhna
11,686
649
18
1
0
349,350
0
L
Xing Tian
12,181
677
16
1
0
352,098
1
L
Cerberus
11,940
663
33
2
0
356,474
0
W
Cernunnos
14,148
786
59
3
0
347,540
1
L
Merlin
13,175
732
106
6
0
335,433
1
W
Poseidon
12,826
713
45
3
0
320,876
0
L
Athena
11,802
656
13
1
0
350,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role