Player Matchup

Bacchus
Bacchus
Dekad3
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
fenrirfuro
Hun Batz
Level 7
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 1
He Bo
He Bo
lamoter
He Bo
Level 68
God Stats
7W - 5L
1,575 SR
Queue Stats
151W - 123L
1,562 Elo+
Party 1
Team Averages
Level 34
1,543 SR
1,479 Elo+

VS

Team Averages
Level 100
1,585 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
MackArmyVet89
Morgan Le Fay
Level 126
God Stats
3W - 1L
1,587 SR
Queue Stats
363W - 325L
1,520 Elo+
Party 2
Medusa
Medusa
PepperDeLaLune
Medusa
Level 146
God Stats
19W - 15L
1,467 SR
Queue Stats
261W - 221L
1,593 Elo+
Party 2
Chaac
Chaac
sebteen
Chaac
Level 27
God Stats
9W - 4L
1,700 SR
Queue Stats
89W - 88L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dekad3
Bacchus
12
1 / 5 / 3
7,809
651
7,139
15,082
13,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
fenrirfuro
Hun Batz
9
0 / 9 / 2
6,633
553
2,157
10,335
3,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
lamoter
He Bo
13
4 / 7 / 0
8,971
748
9,446
10,341
2,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MackArmyVet89
Morgan Le Fay
12
7 / 4 / 10
9,034
753
9,664
9,272
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 11
10,160
847
12,348
8,552
3,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
sebteen
Chaac
13
5 / 0 / 11
9,059
755
7,713
11,406
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
21
21
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dekad3
Bacchus
1
5
3
0.5
W
Morgan Le Fay
MackArmyVet89
Morgan Le Fay
7
4
10
3
W
9
1
11
14.5
L
Hun Batz
fenrirfuro
Hun Batz
0
9
2
0.11
L
He Bo
lamoter
He Bo
4
7
0
0.57
W
Chaac
sebteen
Chaac
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
29,725
35,758
Taken
29,230
19,317
Mitigated
17,004
1,113
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dekad3
Bacchus
7,139
799
37
52
15,082
13,989
0
4,600
10,290
17,918
0
W
Morgan Le Fay
MackArmyVet89
Morgan Le Fay
9,664
918
0
2,080
9,272
3,597
790
6,321
2,951
25,030
0
W
12,348
5,380
0
3,056
8,552
3,245
921
5,666
2,886
0
48,753
L
Hun Batz
fenrirfuro
Hun Batz
2,157
583
0
0
10,335
3,016
0
3,214
6,897
0
7,153
L
He Bo
lamoter
He Bo
9,446
238
0
1,024
10,341
2,312
0
2,101
8,074
31,572
0
W
Chaac
sebteen
Chaac
7,713
1,361
520
6,516
11,406
10,162
581
5,026
6,380
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,413
Gold Earned
28,253
85
Minions Killed
127
5
Camps Cleared
6
538,912
Distance Traveled
678,973
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,809
651
28
2
3
213,742
2
W
Morgan Le Fay
9,034
753
33
3
1
224,495
1
W
Medusa
10,160
847
75
6
4
238,872
0
L
Hun Batz
6,633
553
10
1
0
154,672
1
L
He Bo
8,971
748
47
4
2
170,498
1
W
Chaac
9,059
755
19
2
1
215,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role