Player Matchup

Ymir
Ymir
Bit3n
Ymir
Level 29
God Stats
5W - 4L
1,553 SR
Queue Stats
45W - 35L
1,510 Elo+
Solo
Ra
Ra
Giga go brrr
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Osiris 3RD
Cthulhu
Level 14
God Stats
3W - 2L
1,592 SR
Queue Stats
29W - 46L
1,410 Elo+
Party 1
Charybdis
Charybdis
Thetiz
Charybdis
Level 29
God Stats
3W - 1L
1,625 SR
Queue Stats
21W - 25L
1,476 Elo+
Solo
Thor
Thor
mysticdart
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,420 Elo+

VS

Team Averages
Level 18
1,457 SR
1,326 Elo+
Nemesis
Nemesis
Escapade37
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 2
Janus
Janus
FaskoFoSho
Janus
Level 27
God Stats
2W - 2L
1,567 SR
Queue Stats
108W - 104L
1,551 Elo+
Solo
Yemoja
Yemoja
Puddinpack
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Artemis
Artemis
Ryguy432
Artemis
Level 29
God Stats
2W - 7L
1,217 SR
Queue Stats
117W - 108L
1,466 Elo+
Solo
Osiris
Osiris
jingles77
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bit3n
Ymir
6
2 / 0 / 5
4,152
830
1,390
3,229
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 1
4,200
840
884
1,368
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Osiris 3RD
Cthulhu
6
0 / 0 / 0
3,385
677
1,180
2,692
1,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Thetiz
Charybdis
6
2 / 0 / 5
3,730
746
2,352
2,565
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
1 / 2 / 0
3,610
722
515
2,956
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Escapade37
Nemesis
4
0 / 2 / 0
2,949
590
552
2,251
564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
1
0 / 0 / 0
2,469
494
0
0
0
Yemoja
Puddinpack
Yemoja
3
0 / 2 / 0
2,893
579
1,034
2,192
864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Ryguy432
Artemis
4
1 / 3 / 0
3,059
612
1,464
2,802
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
jingles77
Osiris
6
1 / 0 / 0
3,532
706
2,345
2,867
1,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
2
2
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bit3n
Ymir
2
0
5
4.5
L
Nemesis
Escapade37
Nemesis
0
2
0
0
L
Janus
0
0
0
0
W
2
0
1
2.5
W
Cthulhu
Osiris 3RD
Cthulhu
0
0
0
0
L
Yemoja
Puddinpack
Yemoja
0
2
0
0
L
Artemis
Ryguy432
Artemis
1
3
0
0.33
W
Charybdis
Thetiz
Charybdis
2
0
5
4.5
L
Osiris
jingles77
Osiris
1
0
0
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,321
Damage
5,395
12,810
Taken
10,112
4,318
Mitigated
3,220
5,217
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bit3n
Ymir
1,390
880
0
1,434
3,229
1,390
96
587
2,642
8,614
0
L
Nemesis
Escapade37
Nemesis
552
158
0
306
2,251
564
0
252
1,999
0
8,103
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
884
158
94
697
1,368
378
0
0
1,368
20,999
0
W
Cthulhu
Osiris 3RD
Cthulhu
1,180
118
0
1,342
2,692
1,046
0
0
2,304
7,707
0
L
Yemoja
Puddinpack
Yemoja
1,034
496
105
158
2,192
864
0
826
1,366
3,489
0
L
Artemis
Ryguy432
Artemis
1,464
935
0
406
2,802
561
0
1,150
1,606
0
7,489
W
Charybdis
Thetiz
Charybdis
2,352
1,512
0
1,533
2,565
564
332
657
1,908
0
11,159
L
Osiris
jingles77
Osiris
2,345
585
0
1,966
2,867
1,231
0
796
1,687
0
9,384
W
515
316
0
117
2,956
940
160
0
2,876
0
8,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,077
Gold Earned
14,902
117
Minions Killed
56
0
Camps Cleared
0
487,678
Distance Traveled
385,167
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,152
830
8
2
0
96,369
2
L
Nemesis
2,949
590
16
3
0
103,615
2
L
Janus
2,469
494
0
0
0
0
0
W
Ra
4,200
840
48
10
0
109,286
1
W
Cthulhu
3,385
677
18
4
0
103,052
0
L
Yemoja
2,893
579
4
1
0
96,298
1
L
Artemis
3,059
612
16
3
0
82,565
0
W
Charybdis
3,730
746
20
4
0
91,274
1
L
Osiris
3,532
706
20
4
0
102,689
0
W
Thor
3,610
722
23
5
0
87,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role