Player Matchup

Charybdis
Charybdis
AJH The Legend
Charybdis
Level 153
God Stats
11W - 9L
1,660 SR
Queue Stats
433W - 413L
1,578 Elo+
Party 4
Sobek
Sobek
Jflo95
Sobek
Level 160
God Stats
1W - 3L
1,239 SR
Queue Stats
275W - 270L
1,457 Elo+
Party 4
Chronos
Chronos
Killstealer77
Chronos
Level 145
God Stats
12W - 5L
1,937 SR
Queue Stats
640W - 633L
1,584 Elo+
Party 3
Arachne
Arachne
LobsterLuffy
Arachne
Level 116
God Stats
20W - 14L
1,618 SR
Queue Stats
518W - 531L
1,552 Elo+
Party 3
Hercules
Hercules
chickenboost982
Hercules
Level 89
God Stats
26W - 21L
1,628 SR
Queue Stats
205W - 225L
1,512 Elo+
Party 3
Team Averages
Level 133
1,617 SR
1,537 Elo+

VS

Team Averages
Level 123
1,533 SR
1,571 Elo+
Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
A0EGAMER
Bakasura
Level 153
God Stats
6W - 6L
1,474 SR
Queue Stats
182W - 195L
1,573 Elo+
Party 2
Mulan
Mulan
AzianEclipse
Mulan
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 25L
1,628 Elo+
Solo
Xbalanque
Xbalanque
RandomBurglar
Xbalanque
Level 143
God Stats
16W - 12L
1,642 SR
Queue Stats
91W - 97L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
TheAssassin627
Baron Samedi
Level 109
God Stats
8W - 14L
1,551 SR
Queue Stats
215W - 194L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJH The Legend
Charybdis
11
2 / 0 / 3
6,052
550
4,497
5,871
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Jflo95
Sobek
12
3 / 0 / 0
6,946
631
4,499
9,035
6,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
10
0 / 1 / 3
5,803
528
3,244
4,501
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
LobsterLuffy
Arachne
11
4 / 1 / 3
6,441
586
3,119
5,518
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
10
3 / 0 / 2
5,394
490
2,936
4,958
2,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 1
4,803
437
2,655
7,327
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
A0EGAMER
Bakasura
11
1 / 1 / 0
6,074
552
2,265
5,855
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 0
5,821
529
4,588
7,562
4,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
RandomBurglar
Xbalanque
10
1 / 1 / 0
5,617
511
3,719
5,237
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheAssassin627
Baron Samedi
8
0 / 4 / 1
4,901
446
3,168
5,996
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Bakasura
A0EGAMER
Bakasura
1
1
0
1
W
Charybdis
AJH The Legend
Charybdis
2
0
3
3.5
L
0
3
0
0
W
Sobek
Jflo95
Sobek
3
0
0
3
W
Chronos
0
1
3
1.5
W
Arachne
LobsterLuffy
Arachne
4
1
3
5.5
L
Xbalanque
RandomBurglar
Xbalanque
1
1
0
1
L
Baron Samedi
TheAssassin627
Baron Samedi
0
4
1
0.13
W
Hercules
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,295
Damage
16,395
29,883
Taken
31,977
12,947
Mitigated
13,894
16,929
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,655
142
0
543
7,327
3,889
0
1,076
6,140
10,117
0
L
Bakasura
A0EGAMER
Bakasura
2,265
1,307
0
3,425
5,855
2,454
0
0
5,855
0
35,423
W
Charybdis
AJH The Legend
Charybdis
4,497
1,760
0
2,711
5,871
1,560
0
2,051
3,732
0
48,192
L
4,588
885
0
2,006
7,562
4,030
0
4,499
3,063
0
33,514
W
Sobek
Jflo95
Sobek
4,499
435
0
6,951
9,035
6,221
0
0
9,035
35,995
0
W
Chronos
3,244
1,041
0
2,101
4,501
770
1,070
205
4,296
33,283
0
W
Arachne
LobsterLuffy
Arachne
3,119
1,928
0
2,850
5,518
2,207
0
1,105
4,293
0
38,287
L
Xbalanque
RandomBurglar
Xbalanque
3,719
1,156
0
2,399
5,237
1,463
0
1,919
3,180
0
35,240
L
Baron Samedi
TheAssassin627
Baron Samedi
3,168
39
323
1,044
5,996
2,058
0
0
5,996
26,553
0
W
Hercules
2,936
1,342
239
2,077
4,958
2,189
0
2,462
2,386
0
14,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
27,216
355
Minions Killed
318
0
Camps Cleared
0
1,066,378
Distance Traveled
1,046,942
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,803
437
22
2
0
212,910
5
L
Bakasura
6,074
552
92
8
0
241,283
3
W
Charybdis
6,052
550
96
9
0
197,748
3
L
Mulan
5,821
529
82
7
0
204,234
2
W
Sobek
6,946
631
86
8
0
210,341
1
W
Chronos
5,803
528
73
7
0
196,566
1
W
Arachne
6,441
586
79
7
0
241,765
5
L
Xbalanque
5,617
511
65
6
0
197,734
1
L
Baron Samedi
4,901
446
57
5
0
190,781
0
W
Hercules
5,394
490
21
2
0
219,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role