Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ChuletaDeTeo
Geb
Level 26
God Stats
1W - 0L
1,823 SR
Queue Stats
12W - 1L
1,896 Elo+
Party 2
Cupid
Cupid
Frαncзsco
Cupid
Level 74
God Stats
1W - 0L
1,738 SR
Queue Stats
9W - 11L
1,537 Elo+
Party 2
Sobek
Sobek
JuanZone
Sobek
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
janat27
Gilgamesh
Level 160
God Stats
13W - 9L
1,648 SR
Queue Stats
136W - 129L
1,635 Elo+
Party 2
Team Averages
Level 114
1,642 SR
1,634 Elo+

VS

Team Averages
Level 69
1,589 SR
1,540 Elo+
Yemoja
Yemoja
Lücãrio
Yemoja
Level 157
God Stats
0W - 1L
1,467 SR
Queue Stats
52W - 62L
1,533 Elo+
Party 1
Ra
Ra
SamyuZ
Ra
Level 15
God Stats
0W - 2L
1,585 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Smokk3r
Fenrir
Level 69
God Stats
1W - 1L
1,794 SR
Queue Stats
147W - 102L
1,455 Elo+
Party 3
Izanami
Izanami
ZeBlackPeepul
Izanami
Level 87
God Stats
0W - 1L
1,601 SR
Queue Stats
36W - 28L
1,714 Elo+
Party 3
Agni
Agni
pyroman13
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
13 / 1 / 16
11,758
1,069
21,466
11,716
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 22
8,915
810
3,382
12,351
13,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 0 / 17
10,821
984
12,088
9,831
4,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
JuanZone
Sobek
15
4 / 2 / 18
9,571
870
7,963
14,744
13,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
janat27
Gilgamesh
15
9 / 4 / 7
10,267
933
13,159
11,196
6,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lücãrio
Yemoja
13
1 / 4 / 2
7,399
673
6,157
14,689
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
13
3 / 7 / 1
7,581
689
9,988
9,222
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Smokk3r
Fenrir
13
1 / 8 / 1
6,895
627
3,617
17,110
9,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
0 / 11 / 3
6,779
616
8,260
13,552
3,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Agni
14
4 / 6 / 3
9,001
818
10,476
9,352
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
36
Kills
9
9
Deaths
36
80
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
13
1
16
21
W
0
2
22
5.5
W
10
0
17
18.5
W
Sobek
JuanZone
Sobek
4
2
18
6.5
L
Yemoja
Lücãrio
Yemoja
1
4
2
0.5
L
Ra
3
7
1
0.5
L
Fenrir
Smokk3r
Fenrir
1
8
1
0.19
L
Izanami
0
11
3
0.14
W
Gilgamesh
janat27
Gilgamesh
9
4
7
3.13
L
Agni
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,058
Damage
38,498
59,838
Taken
63,925
42,105
Mitigated
30,300
20,586
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
21,466
5,085
0
6,186
11,716
5,011
1,707
4,697
7,013
60,234
0
W
3,382
218
1,801
3,110
12,351
13,003
267
4,442
7,701
6,680
0
W
12,088
6,014
1,381
4,093
9,831
4,472
2,629
5,081
4,626
0
35,143
W
Sobek
JuanZone
Sobek
7,963
371
0
3,161
14,744
13,458
411
7,215
7,187
24,063
0
L
Yemoja
Lücãrio
Yemoja
6,157
927
708
1,496
14,689
10,907
0
8,309
6,380
18,268
0
L
Ra
9,988
302
1,593
616
9,222
3,043
0
4,997
4,225
21,188
0
L
Fenrir
Smokk3r
Fenrir
3,617
931
0
212
17,110
9,240
0
6,944
10,166
0
14,218
L
Izanami
8,260
2,752
0
389
13,552
3,926
0
6,915
6,637
0
21,072
W
Gilgamesh
janat27
Gilgamesh
13,159
3,534
0
854
11,196
6,161
0
4,800
6,134
0
25,413
L
Agni
10,476
586
0
683
9,352
3,184
0
5,646
3,706
23,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
37,655
248
Minions Killed
163
12
Camps Cleared
3
1,123,927
Distance Traveled
898,007
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,758
1,069
122
11
4
212,993
3
W
Geb
8,915
810
5
0
0
207,694
1
W
Cupid
10,821
984
54
5
4
231,817
6
W
Sobek
9,571
870
35
3
1
241,499
3
L
Yemoja
7,399
673
23
2
1
198,321
0
L
Ra
7,581
689
36
3
0
192,651
0
L
Fenrir
6,895
627
25
2
2
188,819
1
L
Izanami
6,779
616
31
3
0
164,952
1
W
Gilgamesh
10,267
933
32
3
3
229,924
4
L
Agni
9,001
818
48
4
0
153,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role