Player Matchup

Chaac
Chaac
Hacksaw_Jim6969
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 3
Kukulkan
Kukulkan
LT_Cline
Kukulkan
Level 145
God Stats
2W - 5L
1,275 SR
Queue Stats
106W - 104L
1,588 Elo+
Party 3
Fenrir
Fenrir
Rotkill
Fenrir
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
8W - 8L
1,768 Elo+
Solo
Hera
Hera
gamingdipper
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
pX Tacky
Gilgamesh
Level 128
God Stats
0W - 1L
1,518 SR
Queue Stats
24W - 26L
1,452 Elo+
Party 1
Team Averages
Level 89
1,513 SR
1,508 Elo+

VS

Team Averages
Level 123
1,441 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JaySmittyPlays
Sobek
Level 121
God Stats
1W - 0L
1,243 SR
Queue Stats
20W - 14L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
Unknwn QDog
The Morrigan
Level 25
God Stats
1W - 1L
1,812 SR
Queue Stats
37W - 22L
1,576 Elo+
Party 2
Arachne
Arachne
chuyowh
Arachne
Level 159
God Stats
1W - 3L
1,148 SR
Queue Stats
193W - 193L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
7,873
606
6,460
17,632
19,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
LT_Cline
Kukulkan
19
6 / 7 / 4
11,344
873
13,676
11,513
5,839
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rotkill
Fenrir
14
5 / 7 / 5
9,339
718
9,802
16,622
12,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 10 / 3
8,850
681
8,363
11,001
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
pX Tacky
Gilgamesh
15
4 / 6 / 6
8,977
691
10,838
26,665
19,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 2 / 19
11,849
911
18,284
8,896
4,784
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
 
Artemis
16
5 / 5 / 16
10,282
791
14,480
11,844
5,597
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 2 / 22
11,462
882
12,498
18,755
26,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Unknwn QDog
The Morrigan
17
9 / 3 / 14
11,085
853
11,671
7,469
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
chuyowh
Arachne
16
6 / 5 / 14
10,317
794
13,364
12,040
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
16
Kills
36
36
Deaths
17
26
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
2
19
8.75
W
Artemis
 
Artemis
5
5
16
2.6
L
0
6
8
0.67
W
8
2
22
9.5
L
Kukulkan
LT_Cline
Kukulkan
6
7
4
1.14
L
Fenrir
Rotkill
Fenrir
5
7
5
1.07
W
The Morrigan
Unknwn QDog
The Morrigan
9
3
14
5.33
W
Arachne
chuyowh
Arachne
6
5
14
2.6
L
1
10
3
0.25
L
Gilgamesh
pX Tacky
Gilgamesh
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
70,297
83,433
Taken
59,004
61,733
Mitigated
47,601
21,082
Healing
26,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,284
1,761
2,119
1,674
8,896
4,784
625
3,666
5,190
43,333
0
W
Artemis
 
Artemis
14,480
6,988
1,635
1,840
11,844
5,597
1,693
4,109
7,605
0
25,743
L
6,460
574
338
2,653
17,632
19,284
0
7,946
9,686
0
16,015
W
12,498
842
2,020
6,736
18,755
26,484
88
7,801
10,496
25,635
0
L
Kukulkan
LT_Cline
Kukulkan
13,676
626
0
845
11,513
5,839
0
6,387
5,126
46,988
0
L
Fenrir
Rotkill
Fenrir
9,802
2,027
1,888
3,173
16,622
12,847
0
8,699
7,923
0
15,741
W
The Morrigan
Unknwn QDog
The Morrigan
11,671
1,663
1,533
3,233
7,469
4,525
687
2,882
4,417
17,876
5,841
W
Arachne
chuyowh
Arachne
13,364
9,521
1,684
3,670
12,040
6,211
2,258
3,581
8,321
0
19,234
L
8,363
1,787
982
459
11,001
3,943
100
4,053
6,905
27,487
0
L
Gilgamesh
pX Tacky
Gilgamesh
10,838
2,187
2,011
8,733
26,665
19,820
60
11,665
15,000
0
19,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
54,995
161
Minions Killed
128
0
Camps Cleared
0
1,123,752
Distance Traveled
1,193,479
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,849
911
63
5
0
249,101
0
W
Artemis
10,282
791
22
2
0
215,374
0
L
Chaac
7,873
606
11
1
0
262,442
1
W
Sobek
11,462
882
15
1
0
256,423
0
L
Kukulkan
11,344
873
76
6
0
217,711
0
L
Fenrir
9,339
718
22
2
0
223,977
1
W
The Morrigan
11,085
853
22
2
0
231,083
1
W
Arachne
10,317
794
6
0
0
241,498
2
L
Hera
8,850
681
36
3
0
199,233
0
L
Gilgamesh
8,977
691
16
1
0
220,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role