Player Matchup

Fenrir
Fenrir
AhMyCahk
Fenrir
Level 39
God Stats
4W - 3L
1,604 SR
Queue Stats
32W - 29L
1,604 Elo+
Party 1
Anubis
Anubis
Juice4943
Anubis
Level 32
God Stats
1W - 1L
1,815 SR
Queue Stats
74W - 46L
1,642 Elo+
Party 1
Vamana
Vamana
SK00T3RS
Vamana
Level 98
God Stats
4W - 6L
1,715 SR
Queue Stats
343W - 292L
1,558 Elo+
Party 1
Hachiman
Hachiman
Vixa Skillz
Hachiman
Level 126
God Stats
0W - 1L
1,217 SR
Queue Stats
67W - 70L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
ova Beasty
Cthulhu
Level 57
God Stats
4W - 3L
1,684 SR
Queue Stats
4W - 6L
1,560 Elo+
Party 1
Team Averages
Level 70
1,607 SR
1,585 Elo+

VS

Team Averages
Level 71
1,530 SR
1,558 Elo+
Mercury
Mercury
AwaKeDeeR99
Mercury
Level 100
God Stats
6W - 2L
1,831 SR
Queue Stats
72W - 66L
1,584 Elo+
Party 2
Osiris
Osiris
DrawingPlanet55
Osiris
Level 146
God Stats
3W - 2L
1,528 SR
Queue Stats
269W - 247L
1,628 Elo+
Party 2
Aphrodite
Aphrodite
Dvadumcute
Aphrodite
Level 40
God Stats
120W - 115L
1,557 SR
Queue Stats
270W - 232L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
alcaponefnh
Kuzenbo
Level 42
God Stats
3W - 3L
1,505 SR
Queue Stats
130W - 143L
1,482 Elo+
Solo
Medusa
Medusa
fumachats
Medusa
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
52W - 46L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AhMyCahk
Fenrir
20
7 / 15 / 9
14,052
439
20,363
35,256
18,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Juice4943
Anubis
20
8 / 12 / 7
16,280
509
32,194
39,101
21,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
SK00T3RS
Vamana
20
8 / 10 / 8
16,258
508
32,443
49,978
76,168
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Vixa Skillz
Hachiman
20
11 / 11 / 8
17,895
559
28,090
30,838
13,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ova Beasty
Cthulhu
20
1 / 11 / 18
14,460
452
19,754
30,206
43,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AwaKeDeeR99
Mercury
20
9 / 8 / 11
16,884
528
20,954
29,861
13,049
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
16 / 4 / 14
20,679
646
41,970
44,179
54,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Dvadumcute
Aphrodite
20
14 / 4 / 18
18,385
575
36,128
35,730
15,486
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
alcaponefnh
Kuzenbo
20
4 / 9 / 29
15,504
485
19,579
43,185
70,516
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
fumachats
Medusa
20
15 / 10 / 9
18,589
581
37,840
31,029
11,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
139
35
Kills
58
59
Deaths
35
50
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AhMyCahk
Fenrir
7
15
9
0.77
W
Mercury
AwaKeDeeR99
Mercury
9
8
11
1.81
W
16
4
14
5.75
W
Aphrodite
Dvadumcute
Aphrodite
14
4
18
5.75
L
Anubis
Juice4943
Anubis
8
12
7
0.96
L
Vamana
SK00T3RS
Vamana
8
10
8
1.2
L
Hachiman
Vixa Skillz
Hachiman
11
11
8
1.36
W
Kuzenbo
alcaponefnh
Kuzenbo
4
9
29
2.06
W
Medusa
fumachats
Medusa
15
10
9
1.95
L
Cthulhu
ova Beasty
Cthulhu
1
11
18
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,844
Damage
156,471
185,379
Taken
183,984
172,721
Mitigated
165,170
45,522
Healing
85,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AhMyCahk
Fenrir
20,363
3,542
0
5,497
35,256
18,340
0
15,528
19,188
163
73,707
W
Mercury
AwaKeDeeR99
Mercury
20,954
10,865
0
3,458
29,861
13,049
1,698
13,864
15,997
0
157,600
W
41,970
19,677
0
27,952
44,179
54,930
4,671
9,170
35,009
19,224
141,419
W
Aphrodite
Dvadumcute
Aphrodite
36,128
2,879
11,663
24,411
35,730
15,486
1,812
11,533
24,197
138,019
0
L
Anubis
Juice4943
Anubis
32,194
2,570
0
18,289
39,101
21,028
0
15,622
22,859
146,605
0
L
Vamana
SK00T3RS
Vamana
32,443
17,837
0
14,069
49,978
76,168
268
11,244
38,584
0
104,801
L
Hachiman
Vixa Skillz
Hachiman
28,090
19,683
0
4,790
30,838
13,538
4,794
8,256
22,360
0
139,589
W
Kuzenbo
alcaponefnh
Kuzenbo
19,579
3,495
0
9,002
43,185
70,516
1,167
15,133
28,052
52,827
0
W
Medusa
fumachats
Medusa
37,840
26,567
0
8,534
31,029
11,189
1,062
7,990
23,039
0
143,720
L
Cthulhu
ova Beasty
Cthulhu
19,754
1,532
1,465
1,412
30,206
43,647
210
9,173
20,409
51,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,945
Gold Earned
90,041
699
Minions Killed
778
0
Camps Cleared
0
2,597,892
Distance Traveled
2,936,050
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,052
439
95
3
0
559,512
5
W
Mercury
16,884
528
146
5
0
675,002
1
W
Osiris
20,679
646
216
7
0
600,550
2
W
Aphrodite
18,385
575
184
6
0
586,739
9
L
Anubis
16,280
509
204
6
0
451,991
2
L
Vamana
16,258
508
148
5
0
553,703
3
L
Hachiman
17,895
559
197
6
0
483,753
3
W
Kuzenbo
15,504
485
50
2
0
584,186
2
W
Medusa
18,589
581
182
6
0
489,573
4
L
Cthulhu
14,460
452
55
2
0
548,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role