Player Matchup

Chaac
Chaac
FremontGG
Chaac
Level 28
God Stats
6W - 6L
1,794 SR
Queue Stats
123W - 146L
1,416 Elo+
Solo
Terra
Terra
Hildguard
Terra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 209L
1,214 Elo+
Solo
Ra
Ra
Master ZachCopp
Ra
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 2
Izanami
Izanami
MrSandman33773
Izanami
Level 69
God Stats
25W - 16L
1,568 SR
Queue Stats
129W - 133L
1,498 Elo+
Party 2
Artemis
Artemis
Negrathecat
Artemis
Level 29
God Stats
127W - 129L
1,511 SR
Queue Stats
184W - 205L
1,459 Elo+
Solo
Team Averages
Level 27
1,531 SR
1,388 Elo+

VS

Team Averages
Level 45
1,674 SR
1,439 Elo+
Cupid
Cupid
Fascinati
Cupid
Level 125
God Stats
2W - 0L
1,839 SR
Queue Stats
41W - 34L
1,539 Elo+
Party 1
Athena
Athena
KirbyMainBTW
Athena
Level 26
God Stats
5W - 1L
1,904 SR
Queue Stats
40W - 35L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
Thepointlessdot
Jormungandr
Level 15
God Stats
2W - 2L
1,418 SR
Queue Stats
13W - 15L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
XxChicoBigoRnaxX
Kukulkan
Level 29
God Stats
1W - 2L
1,551 SR
Queue Stats
23W - 29L
1,392 Elo+
Solo
Loki
Loki
好吃的云中军师
Loki
Level 28
God Stats
3W - 2L
1,659 SR
Queue Stats
15W - 17L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FremontGG
Chaac
3
0 / 0 / 0
4,101
342
436
915
373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Terra
Hildguard
Terra
7
0 / 5 / 1
4,785
399
2,202
9,021
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 7 / 2
4,856
405
1,493
5,881
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 1
6,897
575
5,970
9,295
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Negrathecat
Artemis
8
4 / 6 / 0
5,763
480
5,452
7,709
1,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fascinati
Cupid
12
8 / 1 / 4
7,354
613
10,013
5,837
2,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
11
2 / 2 / 2
6,645
554
4,133
6,720
5,519
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Thepointlessdot
Jormungandr
10
4 / 2 / 5
6,910
576
4,213
8,504
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 0 / 0
7,384
615
3,765
5,327
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 6
6,228
519
3,528
7,534
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
21
21
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
Fascinati
Cupid
8
1
4
10
L
Chaac
FremontGG
Chaac
0
0
0
0
L
Terra
Hildguard
Terra
0
5
1
0.1
W
Athena
2
2
2
1.5
L
0
7
2
0.14
L
5
3
1
1.83
L
Artemis
Negrathecat
Artemis
4
6
0
0.67
W
Jormungandr
Thepointlessdot
Jormungandr
4
2
5
3.25
W
6
0
0
6
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,553
Damage
25,652
32,821
Taken
33,922
14,458
Mitigated
20,827
5,342
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Fascinati
Cupid
10,013
6,511
131
1,894
5,837
2,423
1,831
564
5,273
0
40,970
L
Chaac
FremontGG
Chaac
436
33
0
398
915
373
0
170
745
0
3,520
L
Terra
Hildguard
Terra
2,202
539
135
1,173
9,021
6,698
0
2,651
6,370
8,198
0
W
Athena
4,133
1,162
0
764
6,720
5,519
757
31
6,541
25,873
0
L
1,493
291
0
403
5,881
1,834
265
3,351
2,530
15,835
0
L
5,970
3,347
0
2,184
9,295
3,584
337
4,165
5,130
0
44,998
L
Artemis
Negrathecat
Artemis
5,452
2,685
0
1,049
7,709
1,969
0
1,774
5,935
0
21,510
W
Jormungandr
Thepointlessdot
Jormungandr
4,213
1,119
0
1,087
8,504
7,919
437
1,767
6,737
17,654
0
W
3,765
365
0
1,560
5,327
2,220
515
687
4,640
44,921
0
W
3,528
662
0
911
7,534
2,746
0
646
6,888
0
29,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
34,521
172
Minions Killed
314
0
Camps Cleared
0
876,255
Distance Traveled
1,100,855
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,354
613
61
5
0
220,893
3
L
Chaac
4,101
342
6
1
0
54,036
1
L
Terra
4,785
399
9
1
0
217,008
0
W
Athena
6,645
554
59
5
0
217,006
1
L
Ra
4,856
405
26
2
0
197,903
0
L
Izanami
6,897
575
91
8
0
207,592
1
L
Artemis
5,763
480
40
3
0
199,716
6
W
Jormungandr
6,910
576
40
3
0
184,990
3
W
Kukulkan
7,384
615
99
8
0
225,752
5
W
Loki
6,228
519
55
5
0
252,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role