Player Matchup

Charybdis
Charybdis
Dvios
Charybdis
Level 85
God Stats
1W - 2L
1,697 SR
Queue Stats
4W - 4L
1,563 Elo+
Party 1
Fafnir
Fafnir
GatuLadiino
Fafnir
Level 16
God Stats
0W - 1L
1,441 SR
Queue Stats
5W - 3L
1,656 Elo+
Party 1
Nike
Nike
iDate1
Nike
Level 49
God Stats
1W - 1L
1,697 SR
Queue Stats
25W - 15L
1,569 Elo+
Party 1
Loki
Loki
lFenrirGreyback
Loki
Level 26
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 8L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yCarrier
Morgan Le Fay
Level 35
God Stats
2W - 3L
1,507 SR
Queue Stats
19W - 10L
1,568 Elo+
Party 1
Team Averages
Level 42
1,608 SR
1,581 Elo+

VS

Team Averages
Level 77
1,553 SR
1,466 Elo+
Tiamat
Tiamat
BlinKeDu
Tiamat
Level 26
God Stats
3W - 3L
1,410 SR
Queue Stats
52W - 80L
1,367 Elo+
Party 2
Olorun
Olorun
ElTortux
Olorun
Level 45
God Stats
1W - 0L
1,399 SR
Queue Stats
68W - 36L
1,635 Elo+
Solo
Cthulhu
Cthulhu
Xx_Luiz-Bad_xX
Cthulhu
Level 107
God Stats
6W - 1L
1,749 SR
Queue Stats
269W - 285L
1,414 Elo+
Party 2
Neith
Neith
pancheke
Neith
Level 98
God Stats
15W - 10L
1,633 SR
Queue Stats
349W - 366L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
pato-lucas-2327
Erlang Shen
Level 110
God Stats
26W - 23L
1,573 SR
Queue Stats
388W - 464L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dvios
Charybdis
11
2 / 4 / 1
6,671
445
8,256
8,675
2,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
9
0 / 5 / 1
6,408
427
2,999
13,759
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
iDate1
Nike
15
4 / 6 / 1
8,918
595
9,423
12,131
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 3
7,089
473
3,839
10,239
3,731
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
yCarrier
Morgan Le Fay
9
0 / 7 / 2
6,202
413
7,951
11,169
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlinKeDu
Tiamat
14
2 / 1 / 6
8,423
562
7,769
9,183
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
ElTortux
Olorun
15
9 / 1 / 2
9,367
624
8,751
9,871
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 12
7,854
524
7,518
14,825
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
pancheke
Neith
16
7 / 3 / 3
9,846
656
10,635
9,297
2,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
pato-lucas-2327
Erlang Shen
15
8 / 0 / 5
9,505
634
8,598
9,624
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
26
26
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BlinKeDu
Tiamat
2
1
6
5
L
Charybdis
Dvios
Charybdis
2
4
1
0.63
W
Olorun
ElTortux
Olorun
9
1
2
10
L
Fafnir
0
5
1
0.1
W
0
3
12
2
L
Nike
iDate1
Nike
4
6
1
0.75
L
2
4
3
0.88
W
Neith
pancheke
Neith
7
3
3
2.83
W
Erlang Shen
pato-lucas-2327
Erlang Shen
8
0
5
10.5
L
Morgan Le Fay
yCarrier
Morgan Le Fay
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
43,271
55,973
Taken
52,800
28,680
Mitigated
27,406
8,962
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BlinKeDu
Tiamat
7,769
1,183
145
2,593
9,183
4,694
1,406
4,070
5,113
42,544
0
L
Charybdis
Dvios
Charybdis
8,256
5,097
0
1,544
8,675
2,739
0
5,540
3,093
0
35,918
W
Olorun
ElTortux
Olorun
8,751
5,509
389
5,603
9,871
3,088
5,762
1,347
8,524
64,992
0
L
Fafnir
2,999
1,185
0
1,661
13,759
11,490
144
8,016
5,625
10,822
0
W
7,518
716
874
2,364
14,825
12,415
132
3,382
11,443
30,312
0
L
Nike
iDate1
Nike
9,423
1,309
0
2,110
12,131
6,905
793
484
11,643
1,568
52,085
L
3,839
518
0
1,880
10,239
3,731
0
3,394
6,743
0
37,537
W
Neith
pancheke
Neith
10,635
4,565
0
3,040
9,297
2,575
887
153
9,144
0
59,192
W
Erlang Shen
pato-lucas-2327
Erlang Shen
8,598
4,964
0
3,693
9,624
4,634
20
2,976
6,648
0
57,609
L
Morgan Le Fay
yCarrier
Morgan Le Fay
7,951
282
0
1,767
11,169
3,815
0
5,916
4,831
31,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
44,995
312
Minions Killed
461
0
Camps Cleared
0
1,399,262
Distance Traveled
1,503,743
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,423
562
81
5
0
296,203
5
L
Charybdis
6,671
445
65
4
0
292,082
0
W
Olorun
9,367
624
113
8
0
293,176
2
L
Fafnir
6,408
427
23
2
0
270,508
4
W
Cthulhu
7,854
524
43
3
0
301,712
1
L
Nike
8,918
595
97
6
0
277,836
1
L
Loki
7,089
473
74
5
0
280,957
3
W
Neith
9,846
656
117
8
0
262,874
4
W
Erlang Shen
9,505
634
107
7
0
349,778
2
L
Morgan Le Fay
6,202
413
53
4
0
277,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role