Player Matchup

King Arthur
King Arthur
Karamolegos
King Arthur
Level 7
God Stats
9W - 3L
1,906 SR
Queue Stats
13W - 7L
1,690 Elo+
Party 1
Hachiman
Hachiman
PsychoShooter7
Hachiman
Level 25
God Stats
4W - 8L
1,346 SR
Queue Stats
98W - 83L
1,585 Elo+
Party 1
Arachne
Arachne
Soljfredde
Arachne
Level 11
God Stats
5W - 3L
1,597 SR
Queue Stats
16W - 15L
1,591 Elo+
Solo
Xing Tian
Xing Tian
lattle11
Xing Tian
Level 8
God Stats
2W - 1L
1,912 SR
Queue Stats
3W - 7L
1,234 Elo+
Solo
Kukulkan
Kukulkan
towfish
Kukulkan
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 148L
1,589 Elo+
Party 1
Team Averages
Level 18
1,652 SR
1,538 Elo+

VS

Team Averages
Level 17
1,495 SR
1,304 Elo+
Cerberus
Cerberus
D1V1N3SK1LLZ
Cerberus
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
10W - 20L
1,324 Elo+
Party 3
Fenrir
Fenrir
Naggsy
Fenrir
Level 24
God Stats
6W - 8L
1,394 SR
Queue Stats
46W - 69L
1,187 Elo+
Party 3
Gilgamesh
Gilgamesh
Oguzthegreat
Gilgamesh
Level 7
God Stats
5W - 3L
1,625 SR
Queue Stats
14W - 12L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
Teewi
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,137 Elo+
Party 3
Neith
Neith
loopsies
Neith
Level 8
God Stats
5W - 3L
1,684 SR
Queue Stats
81W - 68L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Karamolegos
King Arthur
10
2 / 1 / 3
6,026
603
3,308
5,500
3,345
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
9
1 / 1 / 4
5,518
552
4,045
5,296
1,559
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Soljfredde
Arachne
12
10 / 1 / 2
7,270
727
5,210
7,018
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
lattle11
Xing Tian
8
1 / 2 / 4
5,416
542
1,812
7,734
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
towfish
Kukulkan
11
8 / 1 / 2
6,707
671
6,110
3,503
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D1V1N3SK1LLZ
Cerberus
6
0 / 5 / 2
4,501
450
2,408
7,561
3,345
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Naggsy
Fenrir
5
0 / 5 / 0
4,000
400
1,286
5,679
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Oguzthegreat
Gilgamesh
9
2 / 3 / 1
5,242
524
2,643
5,255
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Teewi
Nu Wa
6
0 / 5 / 0
4,045
405
954
4,869
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
loopsies
Neith
9
4 / 4 / 2
6,475
648
7,058
5,559
1,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
22
Kills
6
6
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
D1V1N3SK1LLZ
Cerberus
0
5
2
0.2
W
King Arthur
Karamolegos
King Arthur
2
1
3
3.5
L
Fenrir
Naggsy
Fenrir
0
5
0
0
L
Gilgamesh
Oguzthegreat
Gilgamesh
2
3
1
0.83
W
Hachiman
1
1
4
3
W
Arachne
Soljfredde
Arachne
10
1
2
11
L
Nu Wa
Teewi
Nu Wa
0
5
0
0
W
Xing Tian
lattle11
Xing Tian
1
2
4
1.5
L
Neith
loopsies
Neith
4
4
2
1.25
W
Kukulkan
towfish
Kukulkan
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
14,349
29,051
Taken
28,923
14,539
Mitigated
10,366
9,878
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
D1V1N3SK1LLZ
Cerberus
2,408
431
0
856
7,561
3,345
0
2,005
5,532
13,392
0
W
King Arthur
Karamolegos
King Arthur
3,308
695
0
1,746
5,500
3,345
432
466
4,958
0
25,573
L
Fenrir
Naggsy
Fenrir
1,286
442
0
1,311
5,679
1,532
0
1,603
4,006
0
12,662
L
Gilgamesh
Oguzthegreat
Gilgamesh
2,643
463
0
1,209
5,255
2,960
0
587
4,628
1,624
17,268
W
Hachiman
4,045
1,859
0
1,079
5,296
1,559
588
706
4,553
0
27,883
W
Arachne
Soljfredde
Arachne
5,210
3,341
0
4,877
7,018
2,971
174
276
6,742
0
35,767
L
Nu Wa
Teewi
Nu Wa
954
214
0
290
4,869
1,274
0
2,881
1,716
8,012
0
W
Xing Tian
lattle11
Xing Tian
1,812
421
0
1,906
7,734
5,495
168
1,797
5,937
9,002
0
L
Neith
loopsies
Neith
7,058
4,491
0
1,428
5,559
1,255
0
376
5,119
0
23,570
W
Kukulkan
towfish
Kukulkan
6,110
1,068
0
270
3,503
1,169
635
844
2,659
32,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
24,263
268
Minions Killed
168
0
Camps Cleared
0
941,997
Distance Traveled
848,443
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,501
450
40
4
0
170,456
1
W
King Arthur
6,026
603
56
6
0
204,530
1
L
Fenrir
4,000
400
24
2
0
162,882
4
L
Gilgamesh
5,242
524
39
4
0
176,423
2
W
Hachiman
5,518
552
54
5
0
170,223
2
W
Arachne
7,270
727
74
7
0
204,784
0
L
Nu Wa
4,045
405
17
2
0
166,525
0
W
Xing Tian
5,416
542
11
1
0
188,075
3
L
Neith
6,475
648
48
5
0
172,157
0
W
Kukulkan
6,707
671
73
7
0
174,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role