Player Matchup

Olorun
Olorun
Platinum I
lllBZlll
Olorun
Platinum I
Level 125
God Stats
10W - 2L
1,886 SR
Queue Stats
114W - 118L
1,988 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,886 SR
1,988 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,762 SR
1,839 MMR
Ravana
Ravana
Gold II
felipeyshon
Ravana
Gold II
Level 126
God Stats
0W - 1L
1,762 SR
Queue Stats
11W - 9L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
lllBZlll
Olorun
16
4 / 1 / 0
10,400
945
12,123
11,265
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabSkadiBakasuraPoseidonAnhur

VS

Bans
ChronosBellonaSetIzanamiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 4 / 0
8,592
781
5,466
15,508
11,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
0
0.25
W
Olorun
lllBZlll
Olorun
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,123
Damage
5,466
11,265
Taken
15,508
8,118
Mitigated
11,756
5,514
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,466
804
0
5,064
15,508
11,756
0
10,417
5,091
0
48,084
W
Olorun
lllBZlll
Olorun
12,123
6,010
0
5,514
11,265
8,118
3,277
343
10,922
68,906
6,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,400
Gold Earned
8,592
132
Minions Killed
90
8
Camps Cleared
2
197,652
Distance Traveled
239,531
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,592
781
90
8
2
239,531
3
W
Olorun
10,400
945
132
12
8
197,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role