Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CptMeliodas 7DS
Hun Batz
Level 148
God Stats
7W - 4L
1,561 SR
Queue Stats
624W - 583L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
The Unsung God
Cliodhna
Level 160
God Stats
5W - 4L
1,613 SR
Queue Stats
1,008W - 971L
1,570 Elo+
Party 1
Osiris
Osiris
shotdown12312
Osiris
Level 102
God Stats
0W - 2L
1,702 SR
Queue Stats
24W - 21L
1,655 Elo+
Solo
Loki
Loki
thesouleater33
Loki
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,543 Elo+
Solo
Team Averages
Level 138
1,575 SR
1,570 Elo+

VS

Team Averages
Level 120
1,552 SR
1,499 Elo+
Cernunnos
Cernunnos
BAAG462
Cernunnos
Level 122
God Stats
6W - 1L
1,573 SR
Queue Stats
85W - 77L
1,460 Elo+
Party 3
Achilles
Achilles
Fendrich
Achilles
Level 146
God Stats
1W - 5L
1,263 SR
Queue Stats
112W - 104L
1,451 Elo+
Party 2
Vulcan
Vulcan
G1V3 UP R0B0T
Vulcan
Level 66
God Stats
6W - 1L
1,814 SR
Queue Stats
227W - 188L
1,552 Elo+
Solo
Bacchus
Bacchus
MicrofiberCloth
Bacchus
Level 106
God Stats
2W - 1L
1,397 SR
Queue Stats
143W - 125L
1,461 Elo+
Party 2
Odin
Odin
kbifarini
Odin
Level 160
God Stats
6W - 1L
1,714 SR
Queue Stats
137W - 88L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 3 / 3
7,849
785
8,169
10,268
9,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
11
2 / 8 / 4
7,326
733
5,256
11,607
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
14
1 / 3 / 4
7,600
760
10,137
8,937
3,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 4
7,230
723
7,025
21,189
20,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 3
7,511
751
3,718
11,074
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BAAG462
Cernunnos
18
11 / 0 / 14
10,383
1,038
14,451
6,828
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Fendrich
Achilles
14
3 / 3 / 13
8,922
892
10,585
13,452
13,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 2 / 15
9,418
942
14,392
6,331
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 16
9,128
913
7,100
11,077
17,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
3 / 2 / 17
8,550
855
8,047
12,875
12,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
9
Kills
29
29
Deaths
9
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
3
1.5
W
Cernunnos
BAAG462
Cernunnos
11
0
14
18
L
Hun Batz
2
8
4
0.5
W
Achilles
Fendrich
Achilles
3
3
13
3.17
W
7
2
15
7.25
W
5
2
16
6.5
L
Cliodhna
1
3
4
1
W
Odin
3
2
17
5.75
L
1
7
4
0.43
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,305
Damage
54,575
63,075
Taken
50,563
42,172
Mitigated
51,537
12,985
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,169
137
669
1,370
10,268
9,279
0
5,121
4,886
15,683
0
W
Cernunnos
BAAG462
Cernunnos
14,451
8,157
563
2,136
6,828
3,902
2,598
734
6,094
0
33,982
L
Hun Batz
5,256
1,219
1,096
953
11,607
4,347
0
4,607
6,736
0
11,131
W
Achilles
Fendrich
Achilles
10,585
3,500
1,006
3,913
13,452
13,793
546
2,061
11,391
0
12,866
W
14,392
2,729
1,520
549
6,331
3,198
1,026
558
5,773
32,259
0
W
7,100
775
1,126
1,020
11,077
17,712
1,119
2,615
8,462
12,381
0
L
Cliodhna
10,137
706
158
932
8,937
3,754
0
3,319
5,211
0
27,790
W
Odin
8,047
1,814
551
3,176
12,875
12,932
746
2,493
10,382
0
9,157
L
7,025
1,512
371
5,317
21,189
20,405
144
6,183
14,077
292
12,335
L
3,718
849
720
1,399
11,074
4,387
55
2,262
8,425
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
46,401
98
Minions Killed
102
0
Camps Cleared
0
875,443
Distance Traveled
991,594
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,849
785
15
2
0
178,241
0
W
Cernunnos
10,383
1,038
57
6
0
186,260
2
L
Hun Batz
7,326
733
11
1
0
139,259
3
W
Achilles
8,922
892
3
0
0
192,749
4
W
Vulcan
9,418
942
29
3
0
195,882
0
W
Bacchus
9,128
913
8
1
0
199,503
1
L
Cliodhna
7,600
760
43
4
0
228,591
3
W
Odin
8,550
855
5
1
0
217,200
1
L
Osiris
7,230
723
11
1
0
176,383
0
L
Loki
7,511
751
18
2
0
152,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role