Player Matchup

Freya
Freya
Guillemots21
Freya
Level 87
God Stats
0W - 2L
1,292 SR
Queue Stats
119W - 109L
1,505 Elo+
Party 3
Hou Yi
Hou Yi
LegendarySki11z
Hou Yi
Level 129
God Stats
5W - 2L
1,529 SR
Queue Stats
121W - 117L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
OlmedoPa
Jing Wei
Level 88
God Stats
2W - 2L
1,476 SR
Queue Stats
250W - 242L
1,418 Elo+
Party 3
Terra
Terra
jr11774
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 115L
1,551 Elo+
Party 1
Vulcan
Vulcan
zRoyal Amp
Vulcan
Level 115
God Stats
0W - 1L
1,177 SR
Queue Stats
55W - 53L
1,562 Elo+
Party 1
Team Averages
Level 108
1,395 SR
1,518 Elo+

VS

Team Averages
Level 128
1,497 SR
1,550 Elo+
Horus
Horus
Dashman00
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,574 Elo+
Party 4
Nu Wa
Nu Wa
DjDraa
Nu Wa
Level 147
God Stats
7W - 4L
1,586 SR
Queue Stats
419W - 411L
1,545 Elo+
Party 2
Neith
Neith
GunnerGMan00
Neith
Level 116
God Stats
4W - 4L
1,503 SR
Queue Stats
134W - 131L
1,536 Elo+
Party 4
Gilgamesh
Gilgamesh
HyDRAAchRoniC
Gilgamesh
Level 160
God Stats
6W - 5L
1,604 SR
Queue Stats
470W - 452L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
PackMuell
Cliodhna
Level 88
God Stats
1W - 1L
1,292 SR
Queue Stats
34W - 30L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,207
801
3,504
9,758
3,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 5
7,256
806
13,381
9,905
3,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OlmedoPa
Jing Wei
10
0 / 3 / 5
6,279
698
4,257
5,919
1,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
jr11774
Terra
14
2 / 2 / 7
7,784
865
3,648
13,330
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
zRoyal Amp
Vulcan
15
4 / 2 / 5
7,439
827
14,302
7,285
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dashman00
Horus
14
2 / 2 / 11
7,995
888
5,980
13,612
12,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
DjDraa
Nu Wa
16
8 / 0 / 6
9,292
1,032
14,776
6,669
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 13
9,054
1,006
9,367
8,780
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
HyDRAAchRoniC
Gilgamesh
13
2 / 4 / 6
8,042
894
5,195
18,464
8,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
PackMuell
Cliodhna
12
1 / 4 / 10
7,539
838
6,581
7,506
2,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
11
Kills
17
17
Deaths
12
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Horus
Dashman00
Horus
2
2
11
3.75
W
Nu Wa
DjDraa
Nu Wa
8
0
6
11
L
1
6
5
0.58
W
4
2
13
5.25
W
Gilgamesh
HyDRAAchRoniC
Gilgamesh
2
4
6
1.25
L
4
4
5
1.63
L
Jing Wei
OlmedoPa
Jing Wei
0
3
5
0.83
W
Cliodhna
PackMuell
Cliodhna
1
4
10
1.5
L
Terra
jr11774
Terra
2
2
7
2.75
L
Vulcan
zRoyal Amp
Vulcan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
41,899
46,197
Taken
55,031
25,811
Mitigated
30,704
17,661
Healing
29,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dashman00
Horus
5,980
2,347
3,719
5,345
13,612
12,773
24
5,458
8,154
0
11,499
W
Nu Wa
DjDraa
Nu Wa
14,776
3,515
2,996
3,238
6,669
2,713
442
3,186
3,483
27,046
0
L
3,504
1,417
311
1,745
9,758
3,211
0
2,758
6,755
10,473
0
W
9,367
3,784
2,087
2,538
8,780
4,086
831
4,001
4,779
0
23,709
W
Gilgamesh
HyDRAAchRoniC
Gilgamesh
5,195
948
2,396
5,810
18,464
8,299
280
6,229
12,235
0
13,227
L
13,381
4,849
258
1,421
9,905
3,759
0
2,366
7,323
0
22,328
L
Jing Wei
OlmedoPa
Jing Wei
4,257
1,771
558
984
5,919
1,938
0
1,652
4,124
0
13,530
W
Cliodhna
PackMuell
Cliodhna
6,581
227
470
650
7,506
2,833
1,515
2,580
4,926
0
11,040
L
Terra
jr11774
Terra
3,648
533
4,204
4,891
13,330
13,855
0
4,875
8,020
10,230
0
L
Vulcan
zRoyal Amp
Vulcan
14,302
4,357
1,268
2,021
7,285
3,048
0
1,866
5,199
30,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
41,922
102
Minions Killed
107
0
Camps Cleared
0
775,345
Distance Traveled
915,800
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,995
888
3
0
0
179,900
1
W
Nu Wa
9,292
1,032
30
3
0
193,957
0
L
Freya
7,207
801
21
2
0
144,074
0
W
Neith
9,054
1,006
44
5
0
174,566
3
W
Gilgamesh
8,042
894
19
2
0
194,338
2
L
Hou Yi
7,256
806
7
1
0
170,926
0
L
Jing Wei
6,279
698
25
3
0
115,715
1
W
Cliodhna
7,539
838
11
1
0
173,039
0
L
Terra
7,784
865
12
1
0
163,572
0
L
Vulcan
7,439
827
37
4
0
181,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role