Player Matchup

Ra
Ra
James_ES07
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Mohr_Koffee
King Arthur
Level 25
God Stats
1W - 5L
1,152 SR
Queue Stats
25W - 34L
1,335 Elo+
Party 1
Neith
Neith
Sch0ttky
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Loki
Loki
Sir_Alone_66
Loki
Level 26
God Stats
1W - 1L
1,773 SR
Queue Stats
19W - 26L
1,339 Elo+
Party 1
Bellona
Bellona
otaleao
Bellona
Level 20
God Stats
1W - 2L
1,277 SR
Queue Stats
3W - 3L
1,343 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,403 Elo+

VS

Team Averages
Level 19
1,322 SR
1,275 Elo+
Neith
Neith
AyeresII
Neith
Level 10
God Stats
1W - 2L
1,138 SR
Queue Stats
1W - 2L
1,059 Elo+
Solo
Bellona
Bellona
Irmons
Bellona
Level 16
God Stats
3W - 3L
1,203 SR
Queue Stats
8W - 9L
1,273 Elo+
Solo
Ra
Ra
Nemesisc44
Ra
Level 17
God Stats
5W - 3L
1,493 SR
Queue Stats
15W - 11L
1,339 Elo+
Solo
Terra
Terra
Stageboyy2019
Terra
Level 28
God Stats
1W - 0L
1,276 SR
Queue Stats
54W - 60L
1,392 Elo+
Solo
Da Ji
Da Ji
Viczin_-
Da Ji
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 207L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 13 / 1
4,914
410
3,014
9,710
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mohr_Koffee
King Arthur
9
2 / 2 / 1
5,590
466
3,937
9,062
4,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Sch0ttky
Neith
10
3 / 2 / 3
6,677
556
8,735
7,750
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 2 / 0
5,499
458
1,908
4,129
913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
otaleao
Bellona
1
0 / 1 / 0
3,874
323
0
681
171

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyeresII
Neith
9
4 / 2 / 4
6,497
541
5,759
6,372
1,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Irmons
Bellona
11
3 / 0 / 1
6,478
540
2,459
4,229
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 2 / 3
6,888
574
4,209
5,003
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 7
5,998
500
2,286
8,211
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Viczin_-
Da Ji
10
3 / 1 / 1
6,402
534
3,291
6,546
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
20
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
AyeresII
Neith
4
2
4
3
W
Bellona
Irmons
Bellona
3
0
1
3.5
L
0
13
1
0.04
L
King Arthur
Mohr_Koffee
King Arthur
2
2
1
1.25
W
6
2
3
3.75
L
Neith
Sch0ttky
Neith
3
2
3
2.25
L
2
2
0
1
W
0
3
7
1.17
W
Da Ji
Viczin_-
Da Ji
3
1
1
3.5
L
Bellona
otaleao
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,594
Damage
18,004
31,332
Taken
30,361
10,200
Mitigated
16,134
6,473
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AyeresII
Neith
5,759
3,740
0
2,355
6,372
1,983
651
224
6,080
0
26,705
W
Bellona
Irmons
Bellona
2,459
475
0
697
4,229
2,468
771
0
4,229
0
23,140
L
3,014
760
57
1,038
9,710
2,391
78
3,004
6,493
13,143
0
L
King Arthur
Mohr_Koffee
King Arthur
3,937
508
0
2,699
9,062
4,363
56
677
8,348
0
13,458
W
4,209
970
447
1,163
5,003
1,682
465
1,556
3,235
33,320
0
L
Neith
Sch0ttky
Neith
8,735
4,631
0
2,627
7,750
2,362
814
1,940
5,776
0
35,084
L
1,908
474
0
52
4,129
913
0
580
3,539
0
10,985
W
2,286
777
173
1,715
8,211
7,744
171
473
7,608
9,252
0
W
Da Ji
Viczin_-
Da Ji
3,291
648
0
2,293
6,546
2,257
0
297
6,195
0
32,385
L
Bellona
otaleao
Bellona
0
0
0
0
681
171
0
0
681
0
1

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
32,263
112
Minions Killed
248
0
Camps Cleared
0
865,535
Distance Traveled
1,133,776
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,497
541
64
5
0
199,918
1
W
Bellona
6,478
540
50
4
0
239,411
2
L
Ra
4,914
410
17
1
0
201,490
0
L
King Arthur
5,590
466
17
1
0
212,286
0
W
Ra
6,888
574
57
5
0
231,892
4
L
Neith
6,677
556
54
5
0
209,722
2
L
Loki
5,499
458
23
2
0
224,140
0
W
Terra
5,998
500
13
1
0
226,870
1
W
Da Ji
6,402
534
64
5
0
235,685
0
L
Bellona
3,874
323
1
0
0
17,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role