Player Matchup

Sol
Sol
TheNewBowsr
Sol
Level 123
God Stats
7W - 4L
1,762 SR
Queue Stats
1,003W - 941L
1,580 Elo+
Solo
Fafnir
Fafnir
TheeGraphicWind
Fafnir
Level 105
God Stats
4W - 3L
1,713 SR
Queue Stats
168W - 163L
1,674 Elo+
Solo
Cliodhna
Cliodhna
ZiTrOzZX
Cliodhna
Level 63
God Stats
4W - 5L
1,680 SR
Queue Stats
266W - 250L
1,580 Elo+
Party 1
Chiron
Chiron
knifefive
Chiron
Level 124
God Stats
3W - 3L
1,923 SR
Queue Stats
113W - 73L
1,621 Elo+
Solo
Mulan
Mulan
starhors23
Mulan
Level 88
God Stats
11W - 11L
1,496 SR
Queue Stats
304W - 252L
1,626 Elo+
Party 1
Team Averages
Level 101
1,715 SR
1,616 Elo+

VS

Team Averages
Level 95
1,650 SR
1,599 Elo+
Baron Samedi
Baron Samedi
NMBR1SPRTN
Baron Samedi
Level 119
God Stats
8W - 8L
1,587 SR
Queue Stats
683W - 631L
1,618 Elo+
Solo
Artio
Artio
TheCoolG567
Artio
Level 68
God Stats
6W - 4L
1,663 SR
Queue Stats
20W - 21L
1,576 Elo+
Solo
Mulan
Mulan
WantedKatana428
Mulan
Level 65
God Stats
9W - 4L
1,576 SR
Queue Stats
78W - 56L
1,596 Elo+
Solo
Ne Zha
Ne Zha
kainachaotic3
Ne Zha
Level 67
God Stats
2W - 0L
1,748 SR
Queue Stats
78W - 70L
1,627 Elo+
Solo
Cupid
Cupid
lxl VADER lxl
Cupid
Level 157
God Stats
4W - 4L
1,675 SR
Queue Stats
525W - 540L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,390
581
7,114
9,360
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 2 / 2
5,108
464
1,633
7,319
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
ZiTrOzZX
Cliodhna
11
5 / 3 / 4
7,033
639
6,080
8,953
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
knifefive
Chiron
11
4 / 3 / 4
6,836
621
9,873
9,117
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
11
2 / 1 / 1
6,380
580
8,735
8,060
6,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NMBR1SPRTN
Baron Samedi
12
4 / 5 / 4
7,036
640
7,103
9,162
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
6,070
552
4,447
12,619
10,141
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 3 / 4
6,396
581
7,115
10,931
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 2 / 1
6,640
604
5,520
7,207
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 4
6,168
561
5,307
7,172
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
11
11
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NMBR1SPRTN
Baron Samedi
4
5
4
1.2
W
1
3
0
0.33
L
3
2
1
1.75
L
0
2
2
0.5
W
3
3
4
1.67
L
Cliodhna
ZiTrOzZX
Cliodhna
5
3
4
2.33
W
3
2
1
1.75
L
Chiron
knifefive
Chiron
4
3
4
2
W
0
1
4
2
L
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
29,492
42,809
Taken
47,091
17,439
Mitigated
26,921
16,967
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NMBR1SPRTN
Baron Samedi
7,103
267
336
3,521
9,162
3,899
0
165
8,997
33,975
0
W
4,447
658
195
4,558
12,619
10,141
351
0
12,619
34,829
0
L
7,114
2,617
0
5,802
9,360
1,227
110
0
9,360
40,666
0
L
1,633
533
318
2,400
7,319
4,221
0
972
6,347
9,832
0
W
7,115
1,566
413
4,239
10,931
8,511
0
3,923
7,008
0
24,664
L
Cliodhna
ZiTrOzZX
Cliodhna
6,080
632
0
3,278
8,953
2,605
0
2,121
6,832
0
33,017
W
5,520
1,946
0
3,293
7,207
2,242
0
1,044
6,163
0
36,099
L
Chiron
knifefive
Chiron
9,873
4,224
305
2,076
9,117
2,556
0
4,653
4,464
0
38,342
W
5,307
3,007
159
3,371
7,172
2,128
0
3,615
3,557
0
39,497
L
Mulan
8,735
1,806
0
2,788
8,060
6,830
0
3,804
4,256
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
32,310
293
Minions Killed
350
0
Camps Cleared
0
1,058,511
Distance Traveled
1,106,184
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,036
640
71
6
0
215,842
2
W
Artio
6,070
552
73
7
0
194,824
0
L
Sol
6,390
581
76
7
0
199,618
4
L
Fafnir
5,108
464
10
1
0
146,912
1
W
Mulan
6,396
581
41
4
0
229,245
1
L
Cliodhna
7,033
639
53
5
0
261,183
2
W
Ne Zha
6,640
604
85
8
0
254,120
6
L
Chiron
6,836
621
77
7
0
220,492
4
W
Cupid
6,168
561
80
7
0
212,153
1
L
Mulan
6,380
580
77
7
0
230,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role