Player Matchup

Gilgamesh
Gilgamesh
FineNova
Gilgamesh
Level 26
God Stats
4W - 6L
1,573 SR
Queue Stats
126W - 102L
1,502 Elo+
Party 1
Hel
Hel
Gavinci23
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
NeoPKA
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,395 Elo+
Solo
Olorun
Olorun
SatakeBomb524
Olorun
Level 25
God Stats
1W - 3L
1,204 SR
Queue Stats
20W - 28L
1,486 Elo+
Solo
Susano
Susano
rubira559
Susano
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 73L
1,507 Elo+
Party 1
Team Averages
Level 31
1,455 SR
1,500 Elo+

VS

Team Averages
Level 27
1,447 SR
1,446 Elo+
He Bo
He Bo
FiresFurnace
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 27L
1,658 Elo+
Solo
Hachiman
Hachiman
RelentlezAnimal
Hachiman
Level 14
God Stats
2W - 4L
1,247 SR
Queue Stats
71W - 84L
1,268 Elo+
Party 2
Achilles
Achilles
TopChedz
Achilles
Level 25
God Stats
2W - 1L
1,660 SR
Queue Stats
66W - 57L
1,568 Elo+
Solo
Freya
Freya
flymaster29
Freya
Level 43
God Stats
1W - 1L
1,330 SR
Queue Stats
51W - 76L
1,345 Elo+
Party 2
Gilgamesh
Gilgamesh
number1-JESTER
Gilgamesh
Level 25
God Stats
14W - 18L
1,500 SR
Queue Stats
100W - 100L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FineNova
Gilgamesh
12
0 / 5 / 2
7,300
521
7,776
12,963
6,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 3 / 2
8,195
585
6,030
8,239
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
NeoPKA
Amaterasu
9
1 / 5 / 2
6,055
433
4,454
12,712
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 2
7,247
518
4,701
9,649
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
rubira559
Susano
12
2 / 3 / 4
7,269
519
5,385
10,542
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 2
9,706
693
12,424
7,848
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
11
1 / 3 / 4
6,726
480
3,096
6,617
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
TopChedz
Achilles
15
5 / 1 / 5
8,503
607
12,650
12,782
12,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 5 / 0
7,210
515
3,953
9,973
3,262
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
number1-JESTER
Gilgamesh
12
0 / 2 / 7
7,268
519
4,173
10,044
6,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
12
Kills
21
21
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FineNova
Gilgamesh
0
5
2
0.2
W
11
1
2
12
L
7
3
2
2.67
L
Amaterasu
NeoPKA
Amaterasu
1
5
2
0.4
W
Hachiman
1
3
4
1
L
2
5
2
0.6
W
Achilles
TopChedz
Achilles
5
1
5
7.5
W
4
5
0
0.8
W
Gilgamesh
number1-JESTER
Gilgamesh
0
2
7
1.75
L
Susano
rubira559
Susano
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
36,296
54,105
Taken
47,264
20,574
Mitigated
25,761
15,492
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FineNova
Gilgamesh
7,776
1,063
0
2,546
12,963
6,176
0
5,217
7,746
6,744
33,518
W
12,424
695
0
2,977
7,848
2,460
0
960
6,828
65,359
0
L
6,030
432
517
3,078
8,239
2,691
86
3,905
4,197
32,377
0
L
Amaterasu
NeoPKA
Amaterasu
4,454
2,381
0
2,121
12,712
5,790
0
4,070
8,087
0
26,251
W
Hachiman
3,096
1,260
0
1,555
6,617
1,854
1,979
1,811
4,640
0
28,750
L
4,701
1,978
307
3,127
9,649
2,489
0
2,083
7,046
44,497
0
W
Achilles
TopChedz
Achilles
12,650
2,361
0
5,001
12,782
12,155
464
4,300
8,390
12,736
38,143
W
3,953
1,201
0
1,803
9,973
3,262
3,046
2,978
6,825
26,743
0
W
Gilgamesh
number1-JESTER
Gilgamesh
4,173
943
0
1,315
10,044
6,030
0
1,571
8,436
1,228
23,348
L
Susano
rubira559
Susano
5,385
695
0
3,796
10,542
3,428
0
4,876
5,578
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
39,413
347
Minions Killed
367
0
Camps Cleared
0
1,393,112
Distance Traveled
1,343,652
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,300
521
89
6
0
257,996
1
W
He Bo
9,706
693
116
8
0
284,948
1
L
Hel
8,195
585
67
5
0
265,856
4
L
Amaterasu
6,055
433
29
2
0
292,599
4
W
Hachiman
6,726
480
61
4
0
271,253
0
L
Olorun
7,247
518
78
6
0
265,102
6
W
Achilles
8,503
607
88
6
0
263,673
1
W
Freya
7,210
515
42
3
0
258,536
0
W
Gilgamesh
7,268
519
60
4
0
265,242
6
L
Susano
7,269
519
84
6
0
311,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role