Player Matchup

Scylla
Scylla
FireCrakr
Scylla
Level 29
God Stats
20W - 68L
1,185 SR
Queue Stats
158W - 292L
1,313 Elo+
Party 3
Artemis
Artemis
Stanksomthing
Artemis
Level 102
God Stats
121W - 129L
1,511 SR
Queue Stats
1,017W - 1,227L
1,457 Elo+
Party 3
Mercury
Mercury
TAHKOgotzTALENT
Mercury
Level 35
God Stats
1W - 1L
1,823 SR
Queue Stats
119W - 145L
1,353 Elo+
Party 2
Mulan
Mulan
TEXAS HAMMERRR
Mulan
Level 29
God Stats
22W - 36L
1,414 SR
Queue Stats
99W - 122L
1,324 Elo+
Party 2
Heimdallr
Heimdallr
kame2kilyou
Heimdallr
Level 32
God Stats
16W - 15L
1,211 SR
Queue Stats
108W - 126L
1,374 Elo+
Solo
Team Averages
Level 45
1,429 SR
1,364 Elo+

VS

Team Averages
Level 66
1,319 SR
1,334 Elo+
Ganesha
Ganesha
MrZombieStick
Ganesha
Level 101
God Stats
1W - 0L
1,175 SR
Queue Stats
22W - 28L
1,449 Elo+
Party 1
Nemesis
Nemesis
Niighmaree
Nemesis
Level 11
God Stats
3W - 3L
1,503 SR
Queue Stats
8W - 11L
1,333 Elo+
Party 1
Fenrir
Fenrir
PursuedSnow88
Fenrir
Level 25
God Stats
2W - 5L
1,145 SR
Queue Stats
3W - 7L
1,125 Elo+
Party 1
Cernunnos
Cernunnos
TM E1evator
Cernunnos
Level 128
God Stats
1W - 0L
1,537 SR
Queue Stats
10W - 16L
1,407 Elo+
Party 1
Ra
Ra
TM SpiderShark
Ra
Level 63
God Stats
1W - 0L
1,234 SR
Queue Stats
6W - 12L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FireCrakr
Scylla
17
0 / 3 / 7
10,289
935
3,793
10,114
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
5 / 7 / 4
11,788
1,072
24,463
18,149
6,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 14 / 6
10,866
988
9,179
20,848
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 10 / 5
10,669
970
11,157
26,484
24,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
kame2kilyou
Heimdallr
17
3 / 8 / 7
11,476
1,043
13,393
22,336
7,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 1 / 38
13,401
1,218
17,315
16,473
25,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Niighmaree
Nemesis
19
8 / 2 / 19
12,263
1,115
13,245
15,127
7,164
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 15
10,922
993
13,374
16,872
7,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
TM E1evator
Cernunnos
20
20 / 3 / 14
14,935
1,358
27,145
12,961
6,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 3 / 22
12,751
1,159
18,944
10,393
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
150
12
Kills
42
42
Deaths
12
29
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Scylla
FireCrakr
Scylla
0
3
7
1.17
W
Ganesha
0
1
38
19
W
Nemesis
Niighmaree
Nemesis
8
2
19
8.75
W
5
3
15
4.17
L
Artemis
5
7
4
1
L
2
14
6
0.36
L
2
10
5
0.45
W
Cernunnos
TM E1evator
Cernunnos
20
3
14
9
W
9
3
22
6.67
L
Heimdallr
kame2kilyou
Heimdallr
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,985
Damage
90,023
97,931
Taken
71,826
48,671
Mitigated
51,165
3,943
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FireCrakr
Scylla
3,793
1,098
0
0
10,114
2,857
0
3,982
6,057
13,928
0
W
Ganesha
17,315
1,362
201
2,327
16,473
25,458
0
1,191
15,001
41,358
0
W
Nemesis
Niighmaree
Nemesis
13,245
4,540
0
2,164
15,127
7,164
0
411
14,414
0
22,336
W
13,374
2,510
0
570
16,872
7,642
0
1,711
12,135
0
17,094
L
Artemis
24,463
11,304
0
1,029
18,149
6,507
0
6,137
11,891
0
51,805
L
9,179
3,855
0
325
20,848
7,272
0
8,367
12,209
0
22,906
L
11,157
2,548
0
1,526
26,484
24,276
0
8,400
17,798
0
30,760
W
Cernunnos
TM E1evator
Cernunnos
27,145
13,879
0
3,496
12,961
6,268
0
480
12,338
0
51,323
W
18,944
3,866
1,978
4,723
10,393
4,633
0
0
10,253
40,098
0
L
Heimdallr
kame2kilyou
Heimdallr
13,393
5,003
0
1,063
22,336
7,759
0
8,401
13,717
0
19,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
64,272
140
Minions Killed
199
6
Camps Cleared
5
970,367
Distance Traveled
1,208,573
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,289
935
15
1
0
200,732
1
W
Ganesha
13,401
1,218
7
1
0
255,909
0
W
Nemesis
12,263
1,115
19
2
3
285,497
2
W
Fenrir
10,922
993
10
1
0
223,579
0
L
Artemis
11,788
1,072
47
4
1
168,865
0
L
Mercury
10,866
988
20
2
4
204,017
0
L
Mulan
10,669
970
50
5
0
197,742
0
W
Cernunnos
14,935
1,358
85
8
1
226,663
2
W
Ra
12,751
1,159
78
7
1
216,925
0
L
Heimdallr
11,476
1,043
8
1
1
199,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role