Player Matchup

Kukulkan
Kukulkan
Driverinfamous
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
SilentVengence43
Ares
Level 85
God Stats
1W - 0L
1,722 SR
Queue Stats
26W - 21L
1,554 Elo+
Party 2
Odin
Odin
Tyler_Ru
Odin
Level 71
God Stats
2W - 0L
1,561 SR
Queue Stats
7W - 4L
1,679 Elo+
Party 2
Bastet
Bastet
mickywayne_
Bastet
Level 46
God Stats
3W - 6L
1,510 SR
Queue Stats
39W - 38L
1,485 Elo+
Solo
Charybdis
Charybdis
psycho92twood
Charybdis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,585 Elo+
Party 2
Team Averages
Level 46
1,558 SR
1,561 Elo+

VS

Team Averages
Level 34
1,517 SR
1,455 Elo+
Zeus
Zeus
AhMyCahk
Zeus
Level 39
God Stats
3W - 2L
1,731 SR
Queue Stats
25W - 25L
1,512 Elo+
Solo
Cerberus
Cerberus
Deocty
Cerberus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Mo0nSin23
Sun Wukong
Level 23
God Stats
3W - 5L
1,421 SR
Queue Stats
27W - 36L
1,409 Elo+
Party 1
Thor
Thor
ethan crevy
Thor
Level 28
God Stats
3W - 8L
1,417 SR
Queue Stats
76W - 69L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
joshthemanwich
Ao Kuang
Level 46
God Stats
10W - 10L
1,516 SR
Queue Stats
100W - 107L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
5 / 4 / 8
10,821
984
6,786
5,925
2,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 26
12,298
1,118
15,393
14,855
16,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
19
10 / 2 / 19
12,942
1,177
20,600
15,112
14,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
19
12 / 2 / 15
13,589
1,235
28,337
12,151
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
psycho92twood
Charybdis
18
5 / 4 / 20
11,442
1,040
14,245
13,155
5,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

210

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
3 / 7 / 7
11,298
1,027
15,008
15,190
4,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Deocty
Cerberus
18
0 / 6 / 12
10,499
954
8,368
20,932
22,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Mo0nSin23
Sun Wukong
17
0 / 5 / 7
9,728
884
5,964
15,690
11,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 8 / 6
10,251
932
9,592
17,703
6,809
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
17
11 / 11 / 3
13,137
1,194
16,562
22,503
7,768
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
51
37
Kills
16
16
Deaths
37
88
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
7
7
0.93
L
Cerberus
Deocty
Cerberus
0
6
12
1
W
Kukulkan
5
4
8
2.25
L
Sun Wukong
Mo0nSin23
Sun Wukong
0
5
7
0.7
W
5
4
26
4.5
W
Odin
10
2
19
9.75
L
2
8
6
0.63
L
Ao Kuang
11
11
3
1.14
W
Bastet
12
2
15
9.75
W
Charybdis
psycho92twood
Charybdis
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,361
Damage
55,494
61,198
Taken
92,018
44,532
Mitigated
52,664
7,906
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
15,008
156
0
876
15,190
4,571
0
3,293
11,897
57,862
0
L
Cerberus
Deocty
Cerberus
8,368
627
0
853
20,932
22,446
0
6,149
14,783
14,734
0
W
Kukulkan
6,786
1,401
0
130
5,925
2,805
0
5,425
500
24,443
0
L
Sun Wukong
Mo0nSin23
Sun Wukong
5,964
1,699
0
1,699
15,690
11,070
0
4,382
11,308
0
25,694
W
15,393
233
0
246
14,855
16,579
0
9,284
5,571
34,012
0
W
Odin
20,600
3,092
410
4,202
15,112
14,794
0
7,837
7,275
0
37,500
L
9,592
687
0
0
17,703
6,809
0
3,699
14,004
0
22,076
L
Ao Kuang
16,562
6,689
0
2,313
22,503
7,768
0
4,656
17,847
27,849
0
W
Bastet
28,337
8,309
0
241
12,151
4,866
0
8,425
3,726
0
41,568
W
Charybdis
psycho92twood
Charybdis
14,245
10,294
0
2,677
13,155
5,488
0
8,967
4,188
0
29,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,092
Gold Earned
54,913
181
Minions Killed
192
6
Camps Cleared
5
995,420
Distance Traveled
1,038,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,298
1,027
96
9
0
187,237
0
L
Cerberus
10,499
954
11
1
1
210,769
0
W
Kukulkan
10,821
984
48
4
0
156,566
0
L
Sun Wukong
9,728
884
42
4
0
207,309
0
W
Ares
12,298
1,118
33
3
0
199,708
0
W
Odin
12,942
1,177
37
3
3
222,635
0
L
Thor
10,251
932
22
2
1
215,489
0
L
Ao Kuang
13,137
1,194
21
2
3
217,967
1
W
Bastet
13,589
1,235
20
2
2
244,676
0
W
Charybdis
11,442
1,040
43
4
1
171,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role