Player Matchup

Olorun
Olorun
Nacc
Olorun
Level 146
God Stats
3W - 0L
1,285 SR
Queue Stats
156W - 143L
1,627 Elo+
Solo
Neith
Neith
PoisonedSkull
Neith
Level 142
God Stats
16W - 8L
1,631 SR
Queue Stats
54W - 55L
1,508 Elo+
Party 1
Hercules
Hercules
Qyra
Hercules
Level 140
God Stats
17W - 15L
1,659 SR
Queue Stats
103W - 76L
1,652 Elo+
Party 1
Team Averages
Level 143
1,525 SR
1,596 Elo+

VS

Team Averages
Level 32
1,500 SR
1,278 Elo+
Set
Set
CEOofAfrica
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,166 Elo+
Party 2
Hel
Hel
ForeverNB
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Maxminituga
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nacc
Olorun
11
7 / 1 / 13
7,172
1,025
9,409
5,952
2,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
7 / 0 / 11
7,030
1,004
7,359
3,251
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Qyra
Hercules
11
7 / 0 / 14
7,186
1,027
8,978
8,241
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,543
649
2,785
13,633
5,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 1
4,741
677
1,620
6,970
2,422
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Maxminituga
Hun Batz
7
0 / 8 / 1
4,609
658
2,558
8,653
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
0
1
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
6
1
0.08
L
Hun Batz
Maxminituga
Hun Batz
0
8
1
0.06
W
Olorun
Nacc
Olorun
7
1
13
13.5
W
7
0
11
12.5
W
Hercules
Qyra
Hercules
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
6,963
17,444
Taken
29,256
11,019
Mitigated
10,696
10,878
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,785
799
193
1,768
13,633
5,390
0
5,805
7,445
0
6,659
L
1,620
554
892
887
6,970
2,422
0
2,178
4,630
9,862
0
L
Hun Batz
Maxminituga
Hun Batz
2,558
666
0
153
8,653
2,884
0
3,183
5,084
0
9,242
W
Olorun
Nacc
Olorun
9,409
4,483
1,765
3,617
5,952
2,436
1,344
551
5,401
28,968
0
W
7,359
3,227
0
936
3,251
1,023
906
283
2,968
0
16,438
W
Hercules
Qyra
Hercules
8,978
1,958
0
4,560
8,241
7,560
227
961
7,280
5,355
10,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,388
Gold Earned
13,893
83
Minions Killed
32
4
Camps Cleared
2
412,752
Distance Traveled
324,947
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,543
649
12
2
0
112,309
0
L
Hel
4,741
677
13
2
1
106,992
0
L
Hun Batz
4,609
658
7
1
1
105,646
0
W
Olorun
7,172
1,025
43
6
3
129,400
2
W
Neith
7,030
1,004
20
3
1
128,566
0
W
Hercules
7,186
1,027
20
3
0
154,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role