Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
vicvip11
Xing Tian
Level 83
God Stats
1W - 3L
1,517 SR
Queue Stats
6W - 8L
1,631 Elo+
Party 1
Team Averages
Level 32
1,506 SR
1,544 Elo+

VS

Team Averages
Level 98
1,567 SR
1,524 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ZIMBALAYAN
Nox
Level 28
God Stats
4W - 1L
1,587 SR
Queue Stats
5W - 2L
1,528 Elo+
Solo
Horus
Horus
snowbearNL
Horus
Level 148
God Stats
5W - 0L
1,613 SR
Queue Stats
109W - 121L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 9 / 1
7,355
669
3,349
13,073
7,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
 
Nemesis
10
1 / 9 / 3
7,065
642
3,937
10,199
2,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
vicvip11
Xing Tian
11
3 / 4 / 5
8,083
735
6,304
17,249
12,013
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
9 / 3 / 12
9,828
893
14,310
7,251
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 1 / 14
9,833
894
11,616
7,767
3,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
6 / 4 / 13
9,083
826
8,985
12,184
10,691
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
22
22
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
9
1
0.39
L
Nemesis
 
Nemesis
1
9
3
0.28
W
Artemis
 
Artemis
9
3
12
5
W
7
1
14
14
W
Horus
6
4
13
3.13
L
Xing Tian
vicvip11
Xing Tian
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,590
Damage
34,911
40,521
Taken
27,202
22,630
Mitigated
16,738
1,292
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,349
608
0
319
13,073
7,665
0
4,035
9,038
0
10,018
L
Nemesis
 
Nemesis
3,937
1,442
0
973
10,199
2,952
0
2,843
7,356
0
11,741
W
Artemis
 
Artemis
14,310
8,210
553
1,993
7,251
2,838
1,308
2,113
5,138
0
42,075
W
11,616
1,168
0
566
7,767
3,209
913
2,276
5,491
33,372
0
W
Horus
8,985
4,535
2,245
3,443
12,184
10,691
13
1,938
10,246
0
17,843
L
Xing Tian
vicvip11
Xing Tian
6,304
549
0
0
17,249
12,013
0
5,043
12,206
22,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
28,744
58
Minions Killed
131
2
Camps Cleared
6
575,350
Distance Traveled
551,812
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,355
669
13
1
0
170,681
0
L
Nemesis
7,065
642
26
2
0
181,813
0
W
Artemis
9,828
893
47
4
4
180,918
2
W
Nox
9,833
894
57
5
2
198,640
0
W
Horus
9,083
826
27
2
0
172,254
1
L
Xing Tian
8,083
735
19
2
2
222,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role