Player Matchup

Fafnir
Fafnir
SadPoncho
Fafnir
Level 18
God Stats
3W - 12L
1,266 SR
Queue Stats
17W - 26L
1,304 Elo+
Party 2
Ra
Ra
TheDarkestWisp
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,687 Elo+
Party 2
Guan Yu
Guan Yu
juegomal
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,444 Elo+
Party 1
Nemesis
Nemesis
rgz03
Nemesis
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 121L
1,698 Elo+
Party 1
Jing Wei
Jing Wei
saturnistic
Jing Wei
Level 16
God Stats
4W - 5L
1,412 SR
Queue Stats
7W - 16L
1,267 Elo+
Party 2
Team Averages
Level 10
1,436 SR
1,480 Elo+

VS

Team Averages
Level 17
1,530 SR
1,551 Elo+
Neith
Neith
RedSilkHeart
Neith
Level 21
God Stats
13W - 8L
1,479 SR
Queue Stats
80W - 69L
1,541 Elo+
Solo
Yemoja
Yemoja
SticksAndStocks
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 39L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
XxPanthersxX
Ao Kuang
Level 29
God Stats
8W - 2L
1,672 SR
Queue Stats
178W - 181L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
bwodie
Sun Wukong
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
107W - 113L
1,543 Elo+
Solo
Ra
Ra
dfuzexhunters
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SadPoncho
Fafnir
15
2 / 4 / 5
9,969
383
7,587
25,275
34,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 9 / 3
10,245
394
17,355
16,766
15,901
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
juegomal
Guan Yu
18
4 / 6 / 3
12,096
465
12,668
22,659
28,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
rgz03
Nemesis
19
5 / 9 / 5
12,470
480
10,160
27,545
11,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
saturnistic
Jing Wei
14
1 / 17 / 2
9,434
363
9,014
23,737
9,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 10
13,746
529
28,526
17,971
6,330
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 1 / 18
13,675
526
12,378
14,719
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
XxPanthersxX
Ao Kuang
20
19 / 2 / 8
15,499
596
26,141
27,668
12,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
bwodie
Sun Wukong
18
5 / 2 / 15
12,869
495
13,293
24,211
23,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 6 / 11
13,269
510
12,120
14,378
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
17
Kills
45
45
Deaths
17
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
L
Fafnir
SadPoncho
Fafnir
2
4
5
1.13
W
7
1
18
16
L
5
9
3
0.72
W
Ao Kuang
XxPanthersxX
Ao Kuang
19
2
8
11.5
W
Sun Wukong
bwodie
Sun Wukong
5
2
15
6.25
W
4
6
11
1.58
L
Guan Yu
juegomal
Guan Yu
4
6
3
0.92
L
Nemesis
rgz03
Nemesis
5
9
5
0.83
L
Jing Wei
saturnistic
Jing Wei
1
17
2
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,784
Damage
92,458
115,982
Taken
98,947
99,370
Mitigated
60,511
16,759
Healing
38,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,526
21,341
0
1,385
17,971
6,330
5,130
5,753
12,023
0
107,219
L
Fafnir
SadPoncho
Fafnir
7,587
1,797
280
2,659
25,275
34,433
0
9,134
15,713
33,268
0
W
12,378
3,917
6,576
6,043
14,719
13,041
1,410
5,777
8,615
40,790
0
L
17,355
1,711
802
645
16,766
15,901
145
8,104
8,066
51,560
0
W
Ao Kuang
XxPanthersxX
Ao Kuang
26,141
7,837
0
16,172
27,668
12,335
2,619
4,623
22,481
104,402
0
W
Sun Wukong
bwodie
Sun Wukong
13,293
2,788
0
2,984
24,211
23,669
898
2,771
20,567
0
61,831
W
12,120
798
1,431
3,645
14,378
5,136
2,806
5,439
8,686
66,617
0
L
Guan Yu
juegomal
Guan Yu
12,668
1,273
322
4,411
22,659
28,053
550
7,880
13,591
0
62,603
L
Nemesis
rgz03
Nemesis
10,160
2,979
0
5,382
27,545
11,879
0
13,803
13,441
0
66,076
L
Jing Wei
saturnistic
Jing Wei
9,014
5,154
0
2,258
23,737
9,104
0
11,029
12,460
0
53,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
69,058
369
Minions Killed
524
0
Camps Cleared
0
2,357,214
Distance Traveled
2,405,644
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,746
529
122
5
0
432,692
3
L
Fafnir
9,969
383
29
1
0
468,765
2
W
Yemoja
13,675
526
43
2
0
476,439
8
L
Ra
10,245
394
61
2
0
471,246
1
W
Ao Kuang
15,499
596
129
5
0
563,843
2
W
Sun Wukong
12,869
495
89
3
0
560,015
2
W
Ra
13,269
510
141
5
0
372,655
1
L
Guan Yu
12,096
465
97
4
0
498,598
0
L
Nemesis
12,470
480
93
4
0
497,798
3
L
Jing Wei
9,434
363
89
3
0
420,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role