Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AJ KARATE
Ares
Level 118
God Stats
2W - 3L
1,467 SR
Queue Stats
40W - 50L
1,461 Elo+
Solo
Sol
Sol
FLEX212
Sol
Level 116
God Stats
59W - 56L
1,535 SR
Queue Stats
1,054W - 1,202L
1,470 Elo+
Solo
Team Averages
Level 131
1,500 SR
1,477 Elo+

VS

Team Averages
Level 113
1,502 SR
1,472 Elo+
Izanami
Izanami
JCBoysII
Izanami
Level 127
God Stats
1W - 5L
1,252 SR
Queue Stats
85W - 121L
1,366 Elo+
Solo
Ra
Ra
iNSaNiTYJTC
Ra
Level 83
God Stats
1W - 2L
1,377 SR
Queue Stats
68W - 80L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
j-man9245
Kuzenbo
Level 129
God Stats
0W - 1L
1,877 SR
Queue Stats
30W - 25L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 6 / 9
12,195
717
16,606
14,427
5,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
17
6 / 2 / 11
12,914
760
12,573
21,030
25,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
17
8 / 0 / 10
12,367
727
23,632
14,059
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JCBoysII
Izanami
14
2 / 7 / 6
10,735
631
15,263
17,520
9,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 3
10,606
624
10,011
15,218
5,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
j-man9245
Kuzenbo
13
2 / 8 / 5
9,883
581
11,840
26,081
37,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
8
8
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
6
9
1.92
W
Ares
6
2
11
5.75
W
Sol
8
0
10
13
L
Izanami
JCBoysII
Izanami
2
7
6
0.71
L
4
6
3
0.92
L
Kuzenbo
j-man9245
Kuzenbo
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,811
Damage
37,114
49,516
Taken
58,819
37,556
Mitigated
52,546
15,676
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,606
7,739
257
1,692
14,427
5,709
1,269
6,199
7,821
0
43,479
W
Ares
12,573
1,026
229
5,766
21,030
25,649
242
7,725
12,732
21,387
0
W
Sol
23,632
9,295
779
6,953
14,059
6,198
2,022
6,986
6,762
66,451
6,059
L
Izanami
JCBoysII
Izanami
15,263
10,198
0
2,586
17,520
9,801
271
10,547
6,973
0
49,691
L
10,011
1,469
2,832
4,078
15,218
5,742
196
9,680
5,538
44,733
0
L
Kuzenbo
j-man9245
Kuzenbo
11,840
3,072
689
4,296
26,081
37,003
189
14,842
11,239
24,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
31,224
207
Minions Killed
181
8
Camps Cleared
8
915,306
Distance Traveled
785,463
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,195
717
76
4
0
284,711
2
W
Ares
12,914
760
23
1
1
318,040
0
W
Sol
12,367
727
108
6
7
312,555
3
L
Izanami
10,735
631
72
4
5
245,146
4
L
Ra
10,606
624
83
5
2
284,147
1
L
Kuzenbo
9,883
581
26
2
1
256,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role