Player Matchup

Horus
Horus
Gethxndled
Horus
Level 83
God Stats
32W - 19L
1,808 SR
Queue Stats
132W - 104L
1,494 Elo+
Solo
Fenrir
Fenrir
Qezsy
Fenrir
Level 87
God Stats
2W - 5L
1,385 SR
Queue Stats
18W - 27L
1,381 Elo+
Solo
Ullr
Ullr
Vize Acrius
Ullr
Level 89
God Stats
1W - 7L
1,182 SR
Queue Stats
173W - 147L
1,516 Elo+
Party 2
Thoth
Thoth
Vize Xeno
Thoth
Level 105
God Stats
1W - 3L
1,168 SR
Queue Stats
164W - 141L
1,488 Elo+
Party 2
Ymir
Ymir
xPINKxDIDDYx
Ymir
Level 83
God Stats
12W - 8L
1,586 SR
Queue Stats
475W - 480L
1,478 Elo+
Solo
Team Averages
Level 89
1,426 SR
1,471 Elo+

VS

Team Averages
Level 110
1,522 SR
1,490 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Samuelsamii
Ares
Level 100
God Stats
5W - 4L
1,482 SR
Queue Stats
450W - 413L
1,499 Elo+
Party 1
Thanatos
Thanatos
TSMSebas
Thanatos
Level 97
God Stats
14W - 13L
1,519 SR
Queue Stats
458W - 407L
1,515 Elo+
Party 1
Sol
Sol
XfantinatorX
Sol
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
114W - 111L
1,460 Elo+
Solo
Bellona
Bellona
YAYOxMX
Bellona
Level 86
God Stats
26W - 22L
1,611 SR
Queue Stats
278W - 289L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
6
1 / 0 / 0
3,715
743
1,970
3,261
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Qezsy
Fenrir
2
0 / 1 / 0
2,595
519
332
1,528
344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,203
641
1,399
2,298
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Vize Xeno
Thoth
5
0 / 3 / 0
3,161
632
476
2,645
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 0
3,336
667
974
3,592
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
4 / 0 / 0
4,393
879
2,058
1,603
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 2
3,010
602
1,049
2,392
1,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
TSMSebas
Thanatos
5
0 / 0 / 3
3,360
672
1,505
2,637
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
2 / 0 / 0
3,409
682
2,519
1,470
387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
YAYOxMX
Bellona
5
0 / 1 / 0
3,390
678
1,543
3,174
1,103
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
0
4
L
Horus
1
0
0
1
L
Fenrir
Qezsy
Fenrir
0
1
0
0
W
0
1
2
1
W
Thanatos
TSMSebas
Thanatos
0
0
3
1.5
L
0
1
1
0.5
L
Thoth
Vize Xeno
Thoth
0
3
0
0
W
2
0
0
2
W
Bellona
YAYOxMX
Bellona
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,151
Damage
8,674
13,324
Taken
11,276
4,366
Mitigated
3,858
5,568
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,058
167
0
1,070
1,603
420
0
358
1,245
20,931
0
L
Horus
1,970
947
0
2,018
3,261
1,400
0
0
3,261
0
11,289
L
Fenrir
Qezsy
Fenrir
332
55
0
768
1,528
344
0
359
1,169
0
1,950
W
1,049
40
0
870
2,392
1,147
0
687
1,705
6,635
0
W
Thanatos
TSMSebas
Thanatos
1,505
534
0
2,220
2,637
801
0
118
2,519
0
16,312
L
1,399
534
106
693
2,298
519
0
1,370
928
0
12,604
L
Thoth
Vize Xeno
Thoth
476
39
0
496
2,645
747
0
1,699
946
11,240
0
W
2,519
1,418
0
578
1,470
387
0
287
1,183
9,388
2,411
W
Bellona
YAYOxMX
Bellona
1,543
318
0
1,272
3,174
1,103
0
0
2,828
0
12,872
L
974
145
0
1,487
3,592
1,356
0
1,766
1,826
5,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,010
Gold Earned
17,562
95
Minions Killed
149
0
Camps Cleared
0
369,453
Distance Traveled
478,330
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,393
879
43
9
0
95,275
0
L
Horus
3,715
743
18
4
0
86,925
2
L
Fenrir
2,595
519
6
1
0
36,049
0
W
Ares
3,010
602
8
2
0
92,205
2
W
Thanatos
3,360
672
39
8
0
96,067
1
L
Ullr
3,203
641
33
7
0
77,446
0
L
Thoth
3,161
632
30
6
0
94,058
1
W
Sol
3,409
682
23
5
0
83,054
0
W
Bellona
3,390
678
36
7
0
111,729
2
L
Ymir
3,336
667
8
2
0
74,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role