Player Matchup

Danzaburou
Danzaburou
ARIESgodofwar419
Danzaburou
Level 136
God Stats
12W - 11L
1,457 SR
Queue Stats
502W - 567L
1,347 Elo+
Solo
Eset
Eset
Arostron91
Eset
Level 77
God Stats
1W - 4L
1,714 SR
Queue Stats
261W - 238L
1,496 Elo+
Party 1
Freya
Freya
RogueLake618359
Freya
Level 76
God Stats
3W - 5L
1,721 SR
Queue Stats
149W - 140L
1,373 Elo+
Solo
Artemis
Artemis
ScrontonBranch
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,342 Elo+
Solo
Terra
Terra
Wingrar
Terra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 181L
1,259 Elo+
Party 1
Team Averages
Level 77
1,578 SR
1,363 Elo+

VS

Team Averages
Level 111
1,485 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
padronbal360
Jing Wei
Level 149
God Stats
4W - 7L
1,423 SR
Queue Stats
430W - 474L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARIESgodofwar419
Danzaburou
18
11 / 2 / 11
11,660
972
16,485
11,527
5,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 13
10,491
874
11,365
10,898
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 10
9,247
771
6,888
11,483
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 17
9,655
805
14,860
10,054
4,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Wingrar
Terra
16
1 / 3 / 19
10,259
855
3,059
18,807
15,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 6 / 4
8,794
733
8,049
10,953
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
15
4 / 3 / 2
8,591
716
14,886
8,636
2,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
 
Horus
16
3 / 8 / 3
8,414
701
11,681
17,115
17,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
 
King Arthur
15
1 / 6 / 5
7,899
658
3,643
20,500
9,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
padronbal360
Jing Wei
5
0 / 1 / 0
6,004
500
302
934
270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
24
Kills
10
11
Deaths
24
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
6
4
0.67
L
Bastet
 
Bastet
4
3
2
1.67
L
Horus
 
Horus
3
8
3
0.56
L
King Arthur
 
King Arthur
1
6
5
0.58
W
Danzaburou
ARIESgodofwar419
Danzaburou
11
2
11
8.25
W
5
1
13
11.5
W
4
3
10
3
W
3
2
17
5.75
W
Terra
Wingrar
Terra
1
3
19
3.5
L
Jing Wei
padronbal360
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,657
Damage
38,561
62,769
Taken
58,138
35,647
Mitigated
34,317
30,855
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,049
739
941
1,842
10,953
3,764
0
2,485
8,360
25,585
0
L
Bastet
 
Bastet
14,886
3,467
432
2,399
8,636
2,721
0
3,261
5,125
0
25,952
L
Horus
 
Horus
11,681
3,868
1,005
2,517
17,115
17,756
0
6,578
10,162
0
18,842
L
King Arthur
 
King Arthur
3,643
224
1,143
4,785
20,500
9,806
0
7,482
12,839
0
10,894
W
Danzaburou
ARIESgodofwar419
Danzaburou
16,485
4,772
1,290
2,686
11,527
5,760
3,481
1,645
9,882
0
41,499
W
11,365
2,457
2,983
2,029
10,898
5,187
999
1,674
9,224
36,619
0
W
6,888
2,304
941
2,431
11,483
5,244
978
1,578
9,905
13,188
0
W
14,860
7,379
1,005
2,025
10,054
4,327
873
1,162
8,892
0
22,856
W
Terra
Wingrar
Terra
3,059
800
8,752
6,713
18,807
15,129
821
1,990
16,817
5,625
0
L
Jing Wei
padronbal360
Jing Wei
302
302
0
0
934
270
0
594
340
0
304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,312
Gold Earned
39,702
157
Minions Killed
72
0
Camps Cleared
0
1,072,172
Distance Traveled
867,893
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,794
733
34
3
0
184,744
0
L
Bastet
8,591
716
16
1
0
267,375
4
L
Horus
8,414
701
11
1
0
180,070
0
L
King Arthur
7,899
658
10
1
0
207,739
1
W
Danzaburou
11,660
972
50
4
0
180,228
1
W
Eset
10,491
874
70
6
0
210,749
0
W
Freya
9,247
771
20
2
0
208,808
1
W
Artemis
9,655
805
12
1
0
224,869
0
W
Terra
10,259
855
5
0
0
247,518
0
L
Jing Wei
6,004
500
1
0
0
27,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role