Player Matchup

Anubis
Anubis
Aeggis
Anubis
Level 118
God Stats
7W - 8L
1,304 SR
Queue Stats
177W - 175L
1,479 Elo+
Solo
Sobek
Sobek
Ikonically
Sobek
Level 22
God Stats
18W - 16L
1,603 SR
Queue Stats
93W - 109L
1,350 Elo+
Party 1
Mulan
Mulan
jc4def
Mulan
Level 86
God Stats
47W - 34L
1,508 SR
Queue Stats
394W - 409L
1,547 Elo+
Party 1
Team Averages
Level 75
1,472 SR
1,459 Elo+

VS

Team Averages
Level 116
1,513 SR
1,496 Elo+
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Emorα
Sol
Level 154
God Stats
89W - 76L
1,552 SR
Queue Stats
489W - 561L
1,486 Elo+
Party 2
Ares
Ares
Irish1904
Ares
Level 47
God Stats
6W - 7L
1,487 SR
Queue Stats
235W - 316L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aeggis
Anubis
11
1 / 4 / 3
7,435
676
11,932
6,371
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
10
1 / 6 / 2
7,167
652
3,508
12,703
11,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
jc4def
Mulan
9
2 / 6 / 2
7,289
663
8,647
11,954
11,534
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 14
8,449
768
5,743
14,069
14,183
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
Emorα
Sol
14
10 / 2 / 6
9,380
853
14,015
8,173
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
4 / 1 / 11
9,136
831
5,811
13,216
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
16
16
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
14
4.5
L
Anubis
Aeggis
Anubis
1
4
3
0.63
W
Sol
Emorα
Sol
10
2
6
6.5
L
Sobek
1
6
2
0.33
W
Ares
4
1
11
9.5
L
Mulan
jc4def
Mulan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
25,569
31,028
Taken
35,458
25,876
Mitigated
30,290
4,340
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,743
1,300
502
3,071
14,069
14,183
423
4,423
9,646
0
18,498
L
Anubis
Aeggis
Anubis
11,932
896
0
1,328
6,371
3,330
866
3,242
3,129
41,747
0
W
Sol
Emorα
Sol
14,015
6,690
0
3,391
8,173
3,876
2,079
4,269
3,904
42,982
3,793
L
Sobek
3,508
398
0
780
12,703
11,012
108
8,452
4,251
8,009
0
W
Ares
5,811
1,306
0
3,619
13,216
12,231
356
7,766
5,450
14,439
0
L
Mulan
jc4def
Mulan
8,647
1,446
108
2,124
11,954
11,534
200
7,201
4,753
0
20,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,891
Gold Earned
26,965
112
Minions Killed
124
4
Camps Cleared
6
584,253
Distance Traveled
628,876
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,449
768
23
2
3
228,036
6
L
Anubis
7,435
676
71
6
1
193,968
4
W
Sol
9,380
853
83
8
2
197,838
1
L
Sobek
7,167
652
8
1
0
184,417
1
W
Ares
9,136
831
18
2
1
203,002
3
L
Mulan
7,289
663
33
3
3
205,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role