Player Matchup

The Morrigan
The Morrigan
ArKz952
The Morrigan
Level 107
God Stats
2W - 3L
1,378 SR
Queue Stats
352W - 324L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
SHiNiGaMi421
Cernunnos
Level 87
God Stats
2W - 1L
1,781 SR
Queue Stats
103W - 76L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Tiamatyx
Gilgamesh
Level 135
God Stats
7W - 8L
1,519 SR
Queue Stats
220W - 186L
1,549 Elo+
Party 1
Team Averages
Level 110
1,559 SR
1,552 Elo+

VS

Team Averages
Level 138
1,473 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
YoshiAvix
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,472 Elo+
Solo
Chaac
Chaac
o RaGeQuItZz
Chaac
Level 138
God Stats
4W - 4L
1,566 SR
Queue Stats
88W - 74L
1,616 Elo+
Party 2
Zhong Kui
Zhong Kui
oTrOlLZz
Zhong Kui
Level 149
God Stats
1W - 0L
1,352 SR
Queue Stats
112W - 109L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArKz952
The Morrigan
17
7 / 12 / 7
14,782
672
19,923
21,897
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SHiNiGaMi421
Cernunnos
18
9 / 7 / 7
15,153
689
23,199
24,973
8,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Tiamatyx
Gilgamesh
18
5 / 6 / 13
15,080
685
25,573
32,352
42,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
YoshiAvix
Ah Muzen Cab
20
11 / 11 / 9
16,964
771
25,007
27,350
12,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 4 / 13
14,707
669
16,469
31,406
54,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
oTrOlLZz
Zhong Kui
19
7 / 6 / 13
15,621
710
26,847
26,978
18,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
21
Kills
24
25
Deaths
21
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArKz952
The Morrigan
7
12
7
0.88
L
Cernunnos
SHiNiGaMi421
Cernunnos
9
7
7
1.79
L
Gilgamesh
Tiamatyx
Gilgamesh
5
6
13
1.92
W
Ah Muzen Cab
YoshiAvix
Ah Muzen Cab
11
11
9
1.41
W
6
4
13
3.13
W
Zhong Kui
oTrOlLZz
Zhong Kui
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,695
Damage
68,323
79,222
Taken
85,734
60,008
Mitigated
84,756
17,527
Healing
34,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArKz952
The Morrigan
19,923
2,264
204
5,797
21,897
8,623
729
6,821
14,467
50,278
2,523
L
Cernunnos
SHiNiGaMi421
Cernunnos
23,199
11,978
873
6,440
24,973
8,848
1,950
8,961
15,307
0
59,901
L
Gilgamesh
Tiamatyx
Gilgamesh
25,573
5,044
0
4,213
32,352
42,537
333
12,201
19,254
0
54,599
W
Ah Muzen Cab
YoshiAvix
Ah Muzen Cab
25,007
11,360
0
9,548
27,350
12,039
1,886
5,459
21,891
0
107,395
W
16,469
2,345
0
12,068
31,406
54,325
126
6,705
24,658
591
44,429
W
Zhong Kui
oTrOlLZz
Zhong Kui
26,847
2,589
286
12,962
26,978
18,392
887
5,978
20,914
73,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,015
Gold Earned
47,292
248
Minions Killed
252
7
Camps Cleared
11
1,125,785
Distance Traveled
1,193,949
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,782
672
84
4
4
331,865
0
L
Cernunnos
15,153
689
101
5
1
374,630
2
L
Gilgamesh
15,080
685
63
3
2
419,290
11
W
Ah Muzen Cab
16,964
771
96
4
4
341,959
3
W
Chaac
14,707
669
58
3
1
449,559
1
W
Zhong Kui
15,621
710
98
4
6
402,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role