Player Matchup

Nemesis
Nemesis
HarlequinOfSloth
Nemesis
Level 28
God Stats
4W - 1L
1,597 SR
Queue Stats
28W - 29L
1,348 Elo+
Party 3
King Arthur
King Arthur
KonekoIsWaifu_
King Arthur
Level 30
God Stats
5W - 2L
1,732 SR
Queue Stats
57W - 62L
1,368 Elo+
Party 3
Ah Puch
Ah Puch
TwistedHarbinger
Ah Puch
Level 121
God Stats
9W - 8L
1,538 SR
Queue Stats
86W - 103L
1,343 Elo+
Party 3
Charybdis
Charybdis
ValientVal
Charybdis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,131 Elo+
Party 3
Khepri
Khepri
schwtlawrd
Khepri
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 39L
1,066 Elo+
Solo
Team Averages
Level 41
1,573 SR
1,251 Elo+

VS

Team Averages
Level 22
1,527 SR
1,310 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gz_WozPanda
Yemoja
Level 23
God Stats
2W - 1L
1,699 SR
Queue Stats
41W - 37L
1,113 Elo+
Party 2
Scylla
Scylla
Gz_WuzPanda
Scylla
Level 16
God Stats
6W - 5L
1,699 SR
Queue Stats
28W - 25L
1,712 Elo+
Party 2
Zeus
Zeus
VigilantGuide65
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
950 Elo+
Solo
Susano
Susano
savage_fluffee
Susano
Level 29
God Stats
7W - 12L
1,236 SR
Queue Stats
287W - 350L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 10
10,438
549
10,623
7,293
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KonekoIsWaifu_
King Arthur
15
5 / 4 / 8
10,132
533
10,006
12,874
9,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 0 / 0
13,390
705
18,955
8,300
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ValientVal
Charybdis
13
4 / 5 / 3
9,200
484
8,411
11,030
4,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
schwtlawrd
Khepri
13
2 / 3 / 8
9,806
516
3,336
14,408
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 8 / 2
7,267
382
3,062
15,735
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
12
1 / 2 / 5
7,996
421
5,528
16,533
14,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
3 / 9 / 4
7,584
399
8,501
13,456
3,863
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 11 / 0
6,578
346
1,558
9,038
2,186
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 6 / 1
8,467
446
9,142
15,198
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
36
Kills
11
12
Deaths
36
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
8
2
0.25
L
Yemoja
1
2
5
1.75
L
Scylla
3
9
4
0.56
W
9
0
10
14
W
King Arthur
KonekoIsWaifu_
King Arthur
5
4
8
2.25
W
16
0
0
16
W
Charybdis
ValientVal
Charybdis
4
5
3
1.1
L
1
11
0
0.09
L
5
6
1
0.92
W
Khepri
schwtlawrd
Khepri
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,331
Damage
27,791
53,905
Taken
69,960
36,502
Mitigated
31,943
12,742
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,062
993
693
603
15,735
6,871
0
4,593
11,142
0
18,961
L
Yemoja
5,528
742
2,039
2,185
16,533
14,279
288
6,687
9,846
30,677
0
L
Scylla
8,501
1,988
0
1,069
13,456
3,863
270
4,509
8,947
34,200
0
W
10,623
4,416
0
1,390
7,293
3,325
2,400
1,760
5,533
0
40,766
W
King Arthur
KonekoIsWaifu_
King Arthur
10,006
839
268
2,573
12,874
9,485
936
3,341
9,533
967
52,520
W
18,955
910
0
5,777
8,300
3,889
6,870
1,339
6,961
117,463
0
W
Charybdis
ValientVal
Charybdis
8,411
4,605
0
1,554
11,030
4,723
4,774
3,098
7,932
0
40,786
L
1,558
665
0
377
9,038
2,186
0
3,131
5,907
9,061
0
L
9,142
1,575
0
838
15,198
4,744
0
3,371
11,827
0
38,542
W
Khepri
schwtlawrd
Khepri
3,336
492
0
1,180
14,408
15,080
935
6,049
8,359
26,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
37,892
453
Minions Killed
234
0
Camps Cleared
0
1,688,864
Distance Traveled
1,359,542
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,267
382
28
1
0
224,094
2
L
Yemoja
7,996
421
57
3
0
320,575
0
L
Scylla
7,584
399
57
3
0
304,447
1
W
Nemesis
10,438
549
74
4
0
337,501
0
W
King Arthur
10,132
533
73
4
0
372,510
1
W
Ah Puch
13,390
705
200
11
0
351,559
4
W
Charybdis
9,200
484
75
4
0
298,864
0
L
Zeus
6,578
346
19
1
0
181,130
2
L
Susano
8,467
446
73
4
0
329,296
4
W
Khepri
9,806
516
31
2
0
328,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role