Player Matchup

Merlin
Merlin
Over_9_K
Merlin
Level 22
God Stats
0W - 2L
1,361 SR
Queue Stats
1W - 5L
1,212 Elo+
Solo
Ne Zha
Ne Zha
TSG_ghost_dog
Ne Zha
Level 25
God Stats
19W - 13L
1,478 SR
Queue Stats
67W - 75L
1,264 Elo+
Party 1
Tiamat
Tiamat
TrelleTheGOAT
Tiamat
Level 17
God Stats
0W - 2L
1,230 SR
Queue Stats
36W - 41L
1,354 Elo+
Party 1
Thoth
Thoth
acekid133
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 137L
1,398 Elo+
Party 1
Ares
Ares
poordaddy73
Ares
Level 5
God Stats
1W - 5L
1,405 SR
Queue Stats
1W - 8L
1,200 Elo+
Solo
Team Averages
Level 20
1,395 SR
1,286 Elo+

VS

Team Averages
Level 20
1,435 SR
1,334 Elo+
Artemis
Artemis
Ghostbud94
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 3
Merlin
Merlin
R4B1D M0U53
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 3
Apollo
Apollo
TedRux
Apollo
Level 22
God Stats
27W - 33L
1,368 SR
Queue Stats
81W - 105L
1,270 Elo+
Party 2
Ymir
Ymir
WaveKing
Ymir
Level 17
God Stats
8W - 3L
1,249 SR
Queue Stats
85W - 100L
1,224 Elo+
Party 2
Izanami
Izanami
clroxsnffer
Izanami
Level 27
God Stats
75W - 48L
1,559 SR
Queue Stats
152W - 140L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Over_9_K
Merlin
17
10 / 4 / 3
12,276
1,116
18,959
16,150
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 4
9,379
853
5,948
7,517
3,064
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 8
9,652
877
4,883
13,116
6,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
acekid133
Thoth
16
4 / 4 / 3
10,260
933
10,172
10,606
3,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 16 / 5
9,595
872
2,155
26,238
17,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

13

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ghostbud94
Artemis
18
3 / 7 / 13
10,426
948
11,937
11,186
4,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
19
9 / 1 / 15
11,913
1,083
18,924
6,708
2,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
TedRux
Apollo
18
5 / 8 / 17
11,202
1,018
9,197
13,754
4,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
19
1 / 0 / 22
12,060
1,096
6,779
9,863
7,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
clroxsnffer
Izanami
19
16 / 0 / 12
13,061
1,187
18,414
6,084
2,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
16
Kills
34
34
Deaths
16
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ghostbud94
Artemis
3
7
13
1.36
L
Merlin
Over_9_K
Merlin
10
4
3
2.88
W
Merlin
9
1
15
16.5
L
2
4
4
1
W
Apollo
TedRux
Apollo
5
8
17
1.69
L
0
6
8
0.67
W
Ymir
1
0
22
12
L
Thoth
acekid133
Thoth
4
4
3
1.38
W
Izanami
clroxsnffer
Izanami
16
0
12
22
L
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,117
Damage
65,251
73,627
Taken
47,595
36,734
Mitigated
21,022
2,929
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ghostbud94
Artemis
11,937
6,324
0
769
11,186
4,233
0
8,531
2,392
0
24,637
L
Merlin
Over_9_K
Merlin
18,959
625
318
1,769
16,150
6,134
0
4,765
11,385
45,252
0
W
Merlin
18,924
2,740
0
759
6,708
2,031
0
5,274
1,302
42,841
0
L
5,948
1,629
0
76
7,517
3,064
0
2,113
5,404
0
7,706
W
Apollo
TedRux
Apollo
9,197
7,627
0
668
13,754
4,757
0
10,433
3,046
0
24,731
L
4,883
1,403
0
300
13,116
6,414
0
3,380
9,736
7,509
0
W
Ymir
6,779
1,947
2,527
2,011
9,863
7,858
0
6,788
2,855
28,718
0
L
Thoth
acekid133
Thoth
10,172
1,994
0
466
10,606
3,489
0
3,993
6,613
19,517
0
W
Izanami
clroxsnffer
Izanami
18,414
11,748
0
1,003
6,084
2,143
0
4,096
1,831
0
30,111
L
2,155
703
0
0
26,238
17,633
0
11,452
14,786
21,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,162
Gold Earned
58,662
127
Minions Killed
197
1
Camps Cleared
5
663,440
Distance Traveled
877,987
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,426
948
32
3
0
129,034
1
L
Merlin
12,276
1,116
73
7
1
156,632
0
W
Merlin
11,913
1,083
50
5
2
202,976
0
L
Ne Zha
9,379
853
4
0
0
94,867
0
W
Apollo
11,202
1,018
42
4
1
136,582
0
L
Tiamat
9,652
877
2
0
0
140,248
0
W
Ymir
12,060
1,096
43
4
1
201,790
0
L
Thoth
10,260
933
16
1
0
157,070
0
W
Izanami
13,061
1,187
30
3
1
207,605
0
L
Ares
9,595
872
32
3
0
114,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role