Player Matchup

Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JediGirlGamer
Sylvanus
Level 62
God Stats
10W - 10L
1,520 SR
Queue Stats
74W - 93L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheMechanicalE
Morgan Le Fay
Level 89
God Stats
4W - 8L
1,472 SR
Queue Stats
81W - 90L
1,435 Elo+
Solo
Izanami
Izanami
aamarin1337
Izanami
Level 96
God Stats
15W - 11L
1,592 SR
Queue Stats
277W - 266L
1,603 Elo+
Party 1
Loki
Loki
cerz638
Loki
Level 60
God Stats
21W - 14L
1,685 SR
Queue Stats
345W - 319L
1,489 Elo+
Solo
Team Averages
Level 85
1,554 SR
1,488 Elo+

VS

Team Averages
Level 91
1,475 SR
1,442 Elo+
Vamana
Vamana
CalculusSparrow
Vamana
Level 113
God Stats
8W - 6L
1,527 SR
Queue Stats
374W - 369L
1,496 Elo+
Solo
Merlin
Merlin
LaydeEaseman
Merlin
Level 81
God Stats
182W - 145L
1,620 SR
Queue Stats
367W - 361L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Qezsy
Cthulhu
Level 87
God Stats
3W - 2L
1,349 SR
Queue Stats
18W - 27L
1,361 Elo+
Solo
Chiron
Chiron
mightymerlin_007
Chiron
Level 112
God Stats
9W - 16L
1,388 SR
Queue Stats
380W - 370L
1,432 Elo+
Solo
Ravana
Ravana
nellynell__1
Ravana
Level 64
God Stats
14W - 11L
1,491 SR
Queue Stats
261W - 262L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 0
5,093
509
2,329
8,006
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
JediGirlGamer
Sylvanus
5
0 / 7 / 0
3,885
389
2,227
9,064
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
TheMechanicalE
Morgan Le Fay
9
1 / 4 / 1
5,135
514
2,753
5,595
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
aamarin1337
Izanami
9
0 / 3 / 0
4,874
487
4,011
6,266
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Loki
cerz638
Loki
9
0 / 2 / 2
5,379
538
2,334
4,736
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
6,202
620
2,830
6,330
2,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
12
4 / 1 / 1
6,656
666
3,222
3,690
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Qezsy
Cthulhu
10
1 / 0 / 1
5,759
576
4,101
5,387
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 2
6,320
632
9,525
7,927
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
11
3 / 1 / 2
6,160
616
3,095
4,429
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
18
18
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
W
3
0
5
5.5
L
Sylvanus
JediGirlGamer
Sylvanus
0
7
0
0
W
Merlin
4
1
1
4.5
W
Cthulhu
Qezsy
Cthulhu
1
0
1
1.5
L
Morgan Le Fay
TheMechanicalE
Morgan Le Fay
1
4
1
0.38
L
Izanami
aamarin1337
Izanami
0
3
0
0
L
Loki
cerz638
Loki
0
2
2
0.5
W
7
0
2
8
W
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
22,773
33,667
Taken
27,763
10,999
Mitigated
10,419
8,125
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,329
882
0
3,690
8,006
4,212
0
3,229
4,014
2,053
17,513
W
2,830
1,025
951
2,794
6,330
2,232
180
891
5,401
0
17,341
L
Sylvanus
JediGirlGamer
Sylvanus
2,227
1,471
324
1,115
9,064
2,492
0
84
8,980
7,058
0
W
Merlin
3,222
0
0
1,000
3,690
1,047
480
1,699
1,869
35,792
0
W
Cthulhu
Qezsy
Cthulhu
4,101
707
0
2,893
5,387
3,600
258
138
4,774
26,033
0
L
Morgan Le Fay
TheMechanicalE
Morgan Le Fay
2,753
254
0
1,075
5,595
1,655
228
2,219
3,376
24,629
0
L
Izanami
aamarin1337
Izanami
4,011
2,315
0
359
6,266
1,469
297
755
5,511
0
32,324
L
Loki
cerz638
Loki
2,334
442
0
1,562
4,736
1,171
0
238
4,463
0
27,479
W
9,525
4,712
108
4,559
7,927
2,138
677
1,711
6,212
0
33,741
W
Ravana
3,095
706
0
2,166
4,429
1,402
0
495
3,777
0
29,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
31,097
238
Minions Killed
288
0
Camps Cleared
0
923,171
Distance Traveled
970,980
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,093
509
47
5
0
171,707
1
W
Vamana
6,202
620
35
4
0
192,641
4
L
Sylvanus
3,885
389
11
1
0
152,313
0
W
Merlin
6,656
666
87
9
0
203,517
2
W
Cthulhu
5,759
576
41
4
0
185,099
0
L
Morgan Le Fay
5,135
514
40
4
0
171,266
0
L
Izanami
4,874
487
74
7
0
208,730
2
L
Loki
5,379
538
66
7
0
219,155
1
W
Chiron
6,320
632
50
5
0
172,576
4
W
Ravana
6,160
616
75
8
0
217,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role