Player Matchup

Bellona
Bellona
Nismopunknik
Bellona
Level 8
God Stats
3W - 0L
1,723 SR
Queue Stats
8W - 6L
1,467 Elo+
Party 3
Kali
Kali
RAGEDEMON78
Kali
Level 28
God Stats
2W - 0L
1,764 SR
Queue Stats
50W - 53L
1,410 Elo+
Solo
Xbalanque
Xbalanque
UNDESTRUCKABLE
Xbalanque
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 40L
1,486 Elo+
Party 3
Hercules
Hercules
lx Grant xl
Hercules
Level 69
God Stats
4W - 2L
1,338 SR
Queue Stats
116W - 107L
1,502 Elo+
Party 3
Cernunnos
Cernunnos
papichulloricky
Cernunnos
Level 24
God Stats
22W - 23L
1,466 SR
Queue Stats
62W - 79L
1,474 Elo+
Party 3
Team Averages
Level 32
1,558 SR
1,468 Elo+

VS

Team Averages
Level 20
1,357 SR
1,416 Elo+
Eset
Eset
CallMeNe0
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,622 Elo+
Solo
Hades
Hades
GoldKenshi
Hades
Level 14
God Stats
5W - 8L
1,239 SR
Queue Stats
18W - 29L
1,272 Elo+
Party 2
Medusa
Medusa
Lophy43
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,472 Elo+
Party 1
Yemoja
Yemoja
Mojoryezon
Yemoja
Level 8
God Stats
6W - 8L
1,239 SR
Queue Stats
9W - 19L
1,224 Elo+
Party 2
Loki
Loki
TwistableTie
Loki
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 35L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nismopunknik
Bellona
20
4 / 6 / 23
15,920
1,061
15,455
25,165
26,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 12 / 20
13,403
894
5,643
28,453
11,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
UNDESTRUCKABLE
Xbalanque
20
4 / 10 / 24
14,691
979
26,365
23,767
10,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
lx Grant xl
Hercules
20
12 / 2 / 20
16,900
1,127
24,315
24,094
31,293
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
papichulloricky
Cernunnos
20
15 / 6 / 14
17,713
1,181
41,103
26,017
10,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
10 / 7 / 22
15,982
1,065
41,959
21,917
11,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
20
6 / 7 / 26
15,218
1,015
14,587
25,008
37,728
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Lophy43
Medusa
20
10 / 9 / 20
15,773
1,052
37,665
29,702
16,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Mojoryezon
Yemoja
20
4 / 2 / 22
15,242
1,016
8,053
11,745
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 11 / 14
14,923
995
16,990
29,256
15,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
140
36
Kills
36
36
Deaths
36
101
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Eset
10
7
22
3
L
Hades
6
7
26
2.71
L
Medusa
Lophy43
Medusa
10
9
20
2.22
L
Yemoja
Mojoryezon
Yemoja
4
2
22
7.5
W
Bellona
Nismopunknik
Bellona
4
6
23
2.58
W
1
12
20
0.92
L
6
11
14
1.18
W
Xbalanque
UNDESTRUCKABLE
Xbalanque
4
10
24
1.6
W
Hercules
lx Grant xl
Hercules
12
2
20
11
W
Cernunnos
papichulloricky
Cernunnos
15
6
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,881
Damage
119,254
127,496
Taken
117,628
90,006
Mitigated
90,658
18,702
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
41,959
4,039
4,671
4,652
21,917
11,310
0
431
21,218
85,949
0
L
Hades
14,587
473
992
1,588
25,008
37,728
0
930
23,697
34,801
0
L
Medusa
Lophy43
Medusa
37,665
25,215
0
0
29,702
16,153
0
897
28,465
0
69,280
L
Yemoja
Mojoryezon
Yemoja
8,053
492
4,162
616
11,745
10,057
0
175
11,322
21,384
0
W
Bellona
Nismopunknik
Bellona
15,455
4,066
3,290
2,263
25,165
26,039
0
15,870
9,295
10,843
20,010
W
5,643
1,976
0
1,415
28,453
11,545
0
15,098
13,355
0
24,496
L
16,990
5,104
0
1,261
29,256
15,410
0
1,081
27,853
0
30,346
W
Xbalanque
UNDESTRUCKABLE
Xbalanque
26,365
12,065
0
1,749
23,767
10,770
0
8,173
15,594
0
52,638
W
Hercules
lx Grant xl
Hercules
24,315
5,346
652
5,231
24,094
31,293
0
13,662
10,432
0
37,970
W
Cernunnos
papichulloricky
Cernunnos
41,103
25,307
470
3,632
26,017
10,359
0
11,796
14,221
0
94,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,627
Gold Earned
77,138
280
Minions Killed
260
6
Camps Cleared
13
1,353,776
Distance Traveled
1,373,159
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
15,982
1,065
125
8
1
295,066
1
L
Hades
15,218
1,015
41
3
0
267,373
2
L
Medusa
15,773
1,052
52
3
5
287,504
0
L
Yemoja
15,242
1,016
18
1
1
238,995
1
W
Bellona
15,920
1,061
34
2
0
298,898
0
W
Kali
13,403
894
39
3
1
274,733
0
L
Loki
14,923
995
24
2
6
284,221
0
W
Xbalanque
14,691
979
73
5
0
210,320
0
W
Hercules
16,900
1,127
40
3
1
310,050
0
W
Cernunnos
17,713
1,181
94
6
4
259,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role