Player Matchup

Izanami
Izanami
LTGPanny
Izanami
Level 29
God Stats
9W - 5L
1,847 SR
Queue Stats
28W - 31L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
RoyIribarren
Zhong Kui
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
469W - 508L
1,487 Elo+
Party 3
Ullr
Ullr
lagorda66
Ullr
Level 4
God Stats
25W - 16L
1,646 SR
Queue Stats
40W - 34L
1,480 Elo+
Party 3
Xbalanque
Xbalanque
papateriyaki
Xbalanque
Level 6
God Stats
23W - 53L
1,106 SR
Queue Stats
123W - 159L
1,041 Elo+
Solo
Vulcan
Vulcan
senif
Vulcan
Level 16
God Stats
3W - 1L
1,706 SR
Queue Stats
20W - 12L
1,519 Elo+
Solo
Team Averages
Level 41
1,561 SR
1,388 Elo+

VS

Team Averages
Level 25
1,361 SR
1,436 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
JCamp74
Freya
Level 23
God Stats
0W - 3L
1,241 SR
Queue Stats
75W - 80L
1,316 Elo+
Party 1
Sobek
Sobek
Kodykins
Sobek
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
157W - 150L
1,464 Elo+
Party 2
Da Ji
Da Ji
SmoothCriminal15
Da Ji
Level 20
God Stats
18W - 32L
1,107 SR
Queue Stats
141W - 154L
1,433 Elo+
Solo
Neith
Neith
ThePolishCowboy
Neith
Level 27
God Stats
1W - 2L
1,702 SR
Queue Stats
24W - 24L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LTGPanny
Izanami
17
10 / 2 / 8
10,899
727
17,267
9,016
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
RoyIribarren
Zhong Kui
15
4 / 2 / 4
9,560
637
7,113
7,212
8,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
16
8 / 4 / 3
9,644
643
6,005
12,969
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
papateriyaki
Xbalanque
11
4 / 3 / 7
7,856
524
4,572
7,252
1,871
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
senif
Vulcan
14
4 / 2 / 6
8,818
588
7,872
6,217
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 5 / 1
7,420
495
4,745
7,551
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Freya
JCamp74
Freya
12
1 / 6 / 2
6,972
465
3,611
10,392
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
Kodykins
Sobek
9
2 / 7 / 3
6,510
434
3,688
19,108
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
7 / 4 / 1
8,779
585
5,374
11,997
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 4
7,296
486
5,044
11,672
2,625
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
30
Kills
12
13
Deaths
30
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
1
0.3
L
Freya
JCamp74
Freya
1
6
2
0.33
L
Sobek
Kodykins
Sobek
2
7
3
0.5
W
Izanami
LTGPanny
Izanami
10
2
8
7
W
Zhong Kui
RoyIribarren
Zhong Kui
4
2
4
3
L
7
4
1
1.88
L
1
8
4
0.38
W
Ullr
8
4
3
2.38
W
Xbalanque
papateriyaki
Xbalanque
4
3
7
2.5
W
Vulcan
senif
Vulcan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
22,462
42,666
Taken
60,720
19,488
Mitigated
27,200
13,504
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,745
1,370
0
1,047
7,551
4,338
0
3,770
3,478
0
29,393
L
Freya
JCamp74
Freya
3,611
1,171
0
2,629
10,392
3,212
0
4,226
5,934
32,573
0
L
Sobek
Kodykins
Sobek
3,688
237
0
2,508
19,108
13,290
104
2,910
15,998
17,029
0
W
Izanami
LTGPanny
Izanami
17,267
13,591
0
2,472
9,016
3,192
3,317
2,140
6,876
0
82,200
W
Zhong Kui
RoyIribarren
Zhong Kui
7,113
389
0
2,893
7,212
8,010
132
923
6,289
47,663
0
L
5,374
1,704
0
3,863
11,997
3,735
360
2,424
9,364
0
45,412
L
5,044
2,222
0
2,963
11,672
2,625
512
1,056
10,558
0
43,130
W
Ullr
6,005
2,470
0
6,251
12,969
4,187
874
1,469
11,500
0
61,521
W
Xbalanque
papateriyaki
Xbalanque
4,572
2,659
0
1,010
7,252
1,871
627
556
6,696
0
19,986
W
Vulcan
senif
Vulcan
7,872
1,205
0
878
6,217
2,228
407
2,211
4,006
38,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
36,977
477
Minions Killed
306
0
Camps Cleared
0
1,399,212
Distance Traveled
1,379,821
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,420
495
58
4
0
290,154
0
L
Freya
6,972
465
58
4
0
263,808
0
L
Sobek
6,510
434
24
2
0
291,817
10
W
Izanami
10,899
727
141
9
0
288,903
3
W
Zhong Kui
9,560
637
120
8
0
272,313
2
L
Da Ji
8,779
585
90
6
0
280,117
1
L
Neith
7,296
486
76
5
0
253,925
0
W
Ullr
9,644
643
103
7
0
254,067
1
W
Xbalanque
7,856
524
26
2
0
248,780
0
W
Vulcan
8,818
588
87
6
0
335,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role