Player Matchup

Eset
Eset
Capoeirista_SLVG
Eset
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 134L
1,535 Elo+
Solo
Izanami
Izanami
MaryQueenOfThots
Izanami
Level 109
God Stats
4W - 3L
1,511 SR
Queue Stats
181W - 176L
1,490 Elo+
Solo
Persephone
Persephone
OrphanSmasherz
Persephone
Level 141
God Stats
13W - 6L
1,695 SR
Queue Stats
165W - 145L
1,533 Elo+
Solo
Fenrir
Fenrir
OryxDoesOral
Fenrir
Level 84
God Stats
1W - 0L
1,653 SR
Queue Stats
6W - 11L
1,445 Elo+
Solo
Hercules
Hercules
SONER510x
Hercules
Level 146
God Stats
3W - 1L
1,554 SR
Queue Stats
259W - 275L
1,502 Elo+
Solo
Team Averages
Level 113
1,583 SR
1,501 Elo+

VS

Team Averages
Level 88
1,609 SR
1,578 Elo+
Cthulhu
Cthulhu
Bloodshot047
Cthulhu
Level 89
God Stats
66W - 53L
1,621 SR
Queue Stats
438W - 398L
1,636 Elo+
Party 1
Bacchus
Bacchus
CashMoneyKailey
Bacchus
Level 64
God Stats
22W - 20L
1,532 SR
Queue Stats
354W - 345L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Kilø
Kukulkan
Level 97
God Stats
10W - 16L
1,401 SR
Queue Stats
42W - 50L
1,477 Elo+
Solo
Set
Set
MEMEICIDE
Set
Level 124
God Stats
3W - 2L
1,619 SR
Queue Stats
7W - 4L
1,591 Elo+
Solo
Skadi
Skadi
luv-mako
Skadi
Level 66
God Stats
8W - 4L
1,874 SR
Queue Stats
382W - 351L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 13
9,037
904
5,580
5,321
2,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 2 / 8
11,206
1,121
13,592
6,970
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
OrphanSmasherz
Persephone
16
3 / 1 / 11
9,848
985
12,386
5,684
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
12 / 3 / 7
11,428
1,143
17,411
10,062
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
SONER510x
Hercules
16
1 / 0 / 11
10,141
1,014
7,062
8,491
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

259

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodshot047
Cthulhu
16
0 / 3 / 5
9,216
922
9,000
16,397
22,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 1 / 3
9,288
929
5,646
10,021
14,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Kilø
Kukulkan
15
0 / 6 / 2
8,730
873
5,785
10,079
5,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 6 / 1
9,940
994
7,494
13,583
5,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
luv-mako
Skadi
15
0 / 6 / 3
8,554
855
5,706
8,551
2,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
22
Kills
6
6
Deaths
22
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodshot047
Cthulhu
0
3
5
0.83
W
0
0
13
6.5
L
2
1
3
3.5
L
Kukulkan
Kilø
Kukulkan
0
6
2
0.17
L
4
6
1
0.75
W
6
2
8
5
W
Persephone
OrphanSmasherz
Persephone
3
1
11
8.5
W
Fenrir
12
3
7
5.17
W
Hercules
SONER510x
Hercules
1
0
11
6.5
L
Skadi
luv-mako
Skadi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,031
Damage
33,631
36,528
Taken
58,631
19,862
Mitigated
49,452
9,672
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodshot047
Cthulhu
9,000
317
855
0
16,397
22,182
0
5,556
10,841
25,919
0
W
5,580
173
1,241
354
5,321
2,021
0
3,047
2,274
10,730
0
L
5,646
160
0
1,079
10,021
14,052
0
4,378
5,643
10,564
0
L
Kukulkan
Kilø
Kukulkan
5,785
653
0
0
10,079
5,146
0
3,245
6,834
42,520
0
L
7,494
2,691
0
198
13,583
5,478
0
2,687
10,896
0
24,506
W
13,592
7,756
0
461
6,970
2,977
0
3,783
3,187
0
51,935
W
Persephone
OrphanSmasherz
Persephone
12,386
701
0
1,055
5,684
2,082
0
3,665
2,018
29,291
0
W
Fenrir
17,411
3,768
0
1,443
10,062
4,393
0
5,902
4,160
0
26,012
W
Hercules
SONER510x
Hercules
7,062
1,163
0
5,118
8,491
8,389
0
4,034
4,457
1,047
13,082
L
Skadi
luv-mako
Skadi
5,706
2,951
0
314
8,551
2,594
0
2,207
6,344
0
22,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
45,728
188
Minions Killed
204
5
Camps Cleared
11
966,587
Distance Traveled
929,481
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,216
922
34
3
0
206,265
0
W
Eset
9,037
904
16
2
0
188,668
3
L
Bacchus
9,288
929
6
1
0
190,561
0
L
Kukulkan
8,730
873
103
10
0
169,790
0
L
Set
9,940
994
27
3
7
199,756
3
W
Izanami
11,206
1,121
95
10
1
173,308
2
W
Persephone
9,848
985
51
5
2
195,911
0
W
Fenrir
11,428
1,143
16
2
1
204,500
1
W
Hercules
10,141
1,014
10
1
1
204,200
0
L
Skadi
8,554
855
34
3
4
163,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role