Player Matchup

Ah Puch
Ah Puch
FLAREMAG
Ah Puch
Level 53
God Stats
2W - 1L
1,442 SR
Queue Stats
11W - 20L
1,354 Elo+
Solo
Heimdallr
Heimdallr
Oldummassboi
Heimdallr
Level 104
God Stats
1W - 1L
1,475 SR
Queue Stats
7W - 6L
1,505 Elo+
Party 2
Horus
Horus
Warden_Dragul
Horus
Level 86
God Stats
1W - 0L
1,881 SR
Queue Stats
6W - 3L
1,590 Elo+
Party 2
Team Averages
Level 81
1,599 SR
1,483 Elo+

VS

Team Averages
Level 67
1,524 SR
1,376 Elo+
Charybdis
Charybdis
Mythic_Eternal
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Unit_Eternal
Cthulhu
Level 59
God Stats
1W - 4L
1,540 SR
Queue Stats
6W - 11L
1,300 Elo+
Party 1
Poseidon
Poseidon
neron777rojo
Poseidon
Level 65
God Stats
42W - 41L
1,533 SR
Queue Stats
264W - 324L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FLAREMAG
Ah Puch
16
4 / 1 / 4
11,246
662
19,725
10,200
3,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Oldummassboi
Heimdallr
14
4 / 6 / 4
10,940
644
12,841
18,073
7,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 7
10,800
635
6,624
21,175
22,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mythic_Eternal
Charybdis
14
3 / 6 / 5
10,064
592
12,121
15,128
5,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Unit_Eternal
Cthulhu
15
4 / 1 / 5
11,349
668
12,370
17,746
18,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
neron777rojo
Poseidon
14
2 / 3 / 5
10,169
598
10,436
12,531
4,139
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
10
Kills
9
9
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FLAREMAG
Ah Puch
4
1
4
6
L
Charybdis
Mythic_Eternal
Charybdis
3
6
5
0.92
W
Heimdallr
Oldummassboi
Heimdallr
4
6
4
1
L
Cthulhu
Unit_Eternal
Cthulhu
4
1
5
6.5
W
2
2
7
2.75
L
Poseidon
neron777rojo
Poseidon
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
34,927
49,448
Taken
45,405
34,228
Mitigated
27,703
23,117
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FLAREMAG
Ah Puch
19,725
290
0
4,516
10,200
3,930
192
6,781
3,419
57,317
0
L
Charybdis
Mythic_Eternal
Charybdis
12,121
4,848
0
2,174
15,128
5,476
360
5,269
9,859
0
34,492
W
Heimdallr
Oldummassboi
Heimdallr
12,841
6,366
0
2,792
18,073
7,669
2,219
6,548
11,525
0
53,896
L
Cthulhu
Unit_Eternal
Cthulhu
12,370
1,029
1,272
3,504
17,746
18,088
0
9,258
8,488
35,411
0
W
6,624
2,833
5,968
9,841
21,175
22,629
229
10,122
11,053
4,476
16,623
L
Poseidon
neron777rojo
Poseidon
10,436
865
1,160
3,995
12,531
4,139
25
6,946
5,585
42,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
31,582
167
Minions Killed
206
4
Camps Cleared
7
945,103
Distance Traveled
959,918
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,246
662
79
5
3
320,469
0
L
Charybdis
10,064
592
63
4
1
301,776
2
W
Heimdallr
10,940
644
63
4
0
291,584
2
L
Cthulhu
11,349
668
71
4
1
387,720
2
W
Horus
10,800
635
25
1
1
333,050
0
L
Poseidon
10,169
598
72
4
5
270,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role