Player Matchup

Artemis
Artemis
Benihimei
Artemis
Level 28
God Stats
7W - 6L
1,470 SR
Queue Stats
61W - 74L
1,293 Elo+
Solo
Loki
Loki
Jack_titus
Loki
Level 27
God Stats
2W - 3L
1,564 SR
Queue Stats
45W - 38L
1,361 Elo+
Solo
Bellona
Bellona
Jdog4567
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Oudee101
Anubis
Level 25
God Stats
7W - 2L
1,766 SR
Queue Stats
61W - 58L
1,332 Elo+
Solo
Ares
Ares
matthewa081914
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,397 Elo+

VS

Team Averages
Level 21
1,469 SR
1,322 Elo+
Janus
Janus
FaBiAnCiTo3009
Janus
Level 29
God Stats
9W - 6L
1,456 SR
Queue Stats
200W - 199L
1,366 Elo+
Solo
Izanami
Izanami
Henrique6784
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,065 Elo+
Solo
Fafnir
Fafnir
Opllite
Fafnir
Level 26
God Stats
4W - 1L
1,635 SR
Queue Stats
51W - 35L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
PrimoRDIAL6872
Sun Wukong
Level 17
God Stats
19W - 13L
1,548 SR
Queue Stats
186W - 160L
1,381 Elo+
Solo
Da Ji
Da Ji
Shadow101504
Da Ji
Level 27
God Stats
1W - 2L
1,205 SR
Queue Stats
58W - 61L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benihimei
Artemis
15
3 / 3 / 2
9,807
446
9,836
12,112
4,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 5 / 1
10,753
489
14,993
13,966
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Jdog4567
Bellona
9
0 / 15 / 2
6,985
318
714
15,092
7,649
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Oudee101
Anubis
17
5 / 11 / 1
11,144
507
16,459
20,470
8,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 14 / 0
7,402
336
3,062
21,201
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 9
12,479
567
17,346
14,031
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Henrique6784
Izanami
15
7 / 9 / 11
10,686
486
10,314
12,570
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Opllite
Fafnir
15
3 / 1 / 8
11,038
502
2,940
16,614
21,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
PrimoRDIAL6872
Sun Wukong
19
13 / 2 / 3
12,691
577
15,834
16,706
7,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 7 / 8
11,823
537
7,583
15,936
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
19
Kills
45
48
Deaths
21
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
Benihimei
Artemis
3
3
2
1.33
W
13
2
9
8.75
W
Izanami
Henrique6784
Izanami
7
9
11
1.39
L
11
5
1
2.3
L
Bellona
Jdog4567
Bellona
0
15
2
0.07
W
Fafnir
Opllite
Fafnir
3
1
8
7
L
Anubis
Oudee101
Anubis
5
11
1
0.5
W
Sun Wukong
PrimoRDIAL6872
Sun Wukong
13
2
3
7.25
W
9
7
8
1.86
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,064
Damage
54,017
82,841
Taken
75,857
41,424
Mitigated
43,952
13,038
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Benihimei
Artemis
9,836
3,615
0
2,247
12,112
4,159
336
5,395
6,491
0
51,567
W
17,346
3,771
44
3,962
14,031
4,479
3,711
4,095
9,936
74,958
0
W
Izanami
Henrique6784
Izanami
10,314
6,883
0
1,404
12,570
3,981
3,149
801
11,769
0
45,065
L
14,993
4,521
0
2,894
13,966
4,404
0
2,070
11,820
0
55,777
L
Bellona
Jdog4567
Bellona
714
164
0
96
15,092
7,649
0
1,346
13,620
0
12,190
W
Fafnir
Opllite
Fafnir
2,940
671
0
3,833
16,614
21,110
1,168
4,560
12,054
33,055
0
L
Anubis
Oudee101
Anubis
16,459
868
152
7,049
20,470
8,834
1,484
5,325
14,942
72,529
0
W
Sun Wukong
PrimoRDIAL6872
Sun Wukong
15,834
4,516
0
6,306
16,706
7,394
3,815
7,623
9,083
0
80,079
W
7,583
1,309
0
2,623
15,936
6,988
1,070
2,442
13,494
0
72,149
L
3,062
398
0
600
21,201
16,378
0
5,220
15,682
23,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
58,717
330
Minions Killed
479
0
Camps Cleared
0
1,614,346
Distance Traveled
1,974,081
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,807
446
88
4
0
386,434
5
W
Janus
12,479
567
123
6
0
401,867
0
W
Izanami
10,686
486
71
3
0
316,559
1
L
Loki
10,753
489
74
3
0
407,094
0
L
Bellona
6,985
318
22
1
0
242,600
3
W
Fafnir
11,038
502
40
2
0
399,441
0
L
Anubis
11,144
507
115
5
0
259,916
2
W
Sun Wukong
12,691
577
142
6
0
432,314
0
W
Da Ji
11,823
537
103
5
0
423,900
5
L
Ares
7,402
336
31
1
0
318,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role