Player Matchup

Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MeanTyYT
Nu Wa
Level 69
God Stats
1W - 1L
1,637 SR
Queue Stats
12W - 6L
1,554 Elo+
Party 2
Cupid
Cupid
XxRebelion-_-
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 2
Team Averages
Level 70
1,546 SR
1,588 Elo+

VS

Team Averages
Level 56
1,708 SR
1,574 Elo+
Raijin
Raijin
Booku247
Raijin
Level 19
God Stats
3W - 2L
1,669 SR
Queue Stats
18W - 9L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
CRYReaditandweep
Danzaburou
Level 26
God Stats
1W - 5L
1,695 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hercules
Hercules
Zoobop
Hercules
Level 123
God Stats
3W - 0L
1,759 SR
Queue Stats
21W - 12L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 7 / 6
10,523
619
15,868
25,713
18,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
MeanTyYT
Nu Wa
15
4 / 8 / 4
11,147
656
15,471
14,541
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 11 / 4
10,655
627
7,255
18,699
18,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Booku247
Raijin
18
16 / 3 / 9
13,625
801
20,434
11,278
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CRYReaditandweep
Danzaburou
15
6 / 4 / 20
12,440
732
16,623
12,516
4,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Zoobop
Hercules
15
4 / 2 / 16
11,363
668
15,710
27,818
22,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
26
26
Deaths
9
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
6
0.71
W
Raijin
Booku247
Raijin
16
3
9
6.83
W
Danzaburou
CRYReaditandweep
Danzaburou
6
4
20
4
L
Nu Wa
MeanTyYT
Nu Wa
4
8
4
0.75
L
3
11
4
0.45
W
Hercules
Zoobop
Hercules
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
52,767
58,953
Taken
51,612
42,407
Mitigated
31,615
16,826
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,868
1,428
488
11,888
25,713
18,642
41
9,958
14,699
0
45,757
W
Raijin
Booku247
Raijin
20,434
1,850
0
2,425
11,278
4,574
431
3,353
7,709
63,079
0
W
Danzaburou
CRYReaditandweep
Danzaburou
16,623
8,761
0
3,904
12,516
4,829
1,826
2,706
9,516
0
46,831
L
Nu Wa
MeanTyYT
Nu Wa
15,471
4,908
703
3,286
14,541
5,157
0
4,799
9,030
31,812
0
L
7,255
3,851
286
175
18,699
18,608
0
5,270
12,215
0
20,761
W
Hercules
Zoobop
Hercules
15,710
3,710
0
12,691
27,818
22,212
258
8,910
18,212
0
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
37,428
150
Minions Killed
210
6
Camps Cleared
8
810,080
Distance Traveled
823,307
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,523
619
70
4
3
288,096
3
W
Raijin
13,625
801
108
6
4
263,259
4
W
Danzaburou
12,440
732
66
4
1
271,989
4
L
Nu Wa
11,147
656
45
3
3
258,296
1
L
Cupid
10,655
627
35
2
0
263,688
0
W
Hercules
11,363
668
36
2
3
288,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role