Player Matchup

Achilles
Achilles
GOD5GREATE5T
Achilles
Level 159
God Stats
89W - 85L
1,530 SR
Queue Stats
192W - 210L
1,456 Elo+
Solo
Fafnir
Fafnir
IlletyusXVI
Fafnir
Level 68
God Stats
7W - 7L
1,508 SR
Queue Stats
185W - 200L
1,449 Elo+
Party 1
Olorun
Olorun
SiftVinnie
Olorun
Level 51
God Stats
6W - 3L
1,657 SR
Queue Stats
91W - 101L
1,447 Elo+
Party 1
Artemis
Artemis
SoldMagician
Artemis
Level 87
God Stats
25W - 19L
1,649 SR
Queue Stats
420W - 377L
1,507 Elo+
Solo
Cliodhna
Cliodhna
YOUR1games
Cliodhna
Level 142
God Stats
29W - 24L
1,538 SR
Queue Stats
977W - 984L
1,476 Elo+
Solo
Team Averages
Level 101
1,576 SR
1,467 Elo+

VS

Team Averages
Level 80
1,522 SR
1,441 Elo+
Hera
Hera
Blackjakas
Hera
Level 48
God Stats
16W - 15L
1,549 SR
Queue Stats
162W - 163L
1,501 Elo+
Party 3
Ravana
Ravana
Msuiae
Ravana
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,538 Elo+
Party 3
Chaac
Chaac
Syronzz
Chaac
Level 65
God Stats
11W - 9L
1,543 SR
Queue Stats
47W - 73L
1,388 Elo+
Party 2
Skadi
Skadi
TriangularEars
Skadi
Level 69
God Stats
1W - 3L
1,475 SR
Queue Stats
63W - 97L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
Yaminodani
Nu Wa
Level 103
God Stats
10W - 8L
1,541 SR
Queue Stats
51W - 82L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GOD5GREATE5T
Achilles
20
6 / 3 / 7
13,219
575
15,640
26,604
28,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
19
5 / 1 / 20
13,488
586
11,670
16,541
24,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
SiftVinnie
Olorun
19
7 / 4 / 7
13,498
587
16,342
17,614
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SoldMagician
Artemis
20
9 / 2 / 10
14,252
620
18,644
16,855
7,304
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
YOUR1games
Cliodhna
20
8 / 1 / 8
13,706
596
13,790
22,381
9,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
11,528
501
13,645
16,546
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Msuiae
Ravana
17
4 / 6 / 1
10,661
464
11,072
18,141
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Syronzz
Chaac
17
1 / 4 / 5
10,949
476
13,606
24,643
33,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 8 / 0
10,680
464
10,655
14,366
3,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
2 / 10 / 5
10,577
460
16,040
17,640
5,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
35
Kills
11
11
Deaths
35
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Achilles
GOD5GREATE5T
Achilles
6
3
7
3.17
W
Fafnir
5
1
20
15
L
Ravana
Msuiae
Ravana
4
6
1
0.75
W
Olorun
SiftVinnie
Olorun
7
4
7
2.63
W
Artemis
SoldMagician
Artemis
9
2
10
7
L
Chaac
Syronzz
Chaac
1
4
5
0.88
L
2
8
0
0.25
W
Cliodhna
YOUR1games
Cliodhna
8
1
8
12
L
Nu Wa
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,086
Damage
65,018
99,995
Taken
91,336
78,018
Mitigated
56,163
46,330
Healing
23,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,645
4,062
75
3,798
16,546
6,292
0
6,176
10,370
90,006
0
W
Achilles
GOD5GREATE5T
Achilles
15,640
4,217
0
11,518
26,604
28,069
1,022
7,928
17,739
0
80,283
W
Fafnir
11,670
3,833
0
6,821
16,541
24,784
1,370
6,940
9,113
27,539
0
L
Ravana
Msuiae
Ravana
11,072
2,877
0
4,557
18,141
6,837
0
6,082
12,059
0
74,272
W
Olorun
SiftVinnie
Olorun
16,342
8,293
716
7,676
17,614
7,975
5,107
7,433
9,820
93,515
7,665
W
Artemis
SoldMagician
Artemis
18,644
9,270
0
8,626
16,855
7,304
3,751
5,453
11,362
0
130,586
L
Chaac
Syronzz
Chaac
13,606
751
0
10,689
24,643
33,865
490
5,160
19,483
8,825
59,142
L
10,655
4,770
0
1,665
14,366
3,514
0
3,618
10,748
0
72,416
W
Cliodhna
YOUR1games
Cliodhna
13,790
1,000
0
10,973
22,381
9,886
1,126
7,743
14,298
0
134,452
L
Nu Wa
16,040
2,790
688
2,055
17,640
5,655
0
5,402
12,238
38,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,163
Gold Earned
54,395
696
Minions Killed
588
0
Camps Cleared
0
2,304,693
Distance Traveled
2,001,627
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,528
501
161
7
0
425,655
11
W
Achilles
13,219
575
130
6
0
487,929
2
W
Fafnir
13,488
586
25
1
0
444,660
5
L
Ravana
10,661
464
115
5
0
420,824
8
W
Olorun
13,498
587
178
8
0
382,654
5
W
Artemis
14,252
620
176
8
0
441,036
5
L
Chaac
10,949
476
133
6
0
410,284
1
L
Skadi
10,680
464
142
6
0
381,387
7
W
Cliodhna
13,706
596
187
8
0
548,414
4
L
Nu Wa
10,577
460
37
2
0
363,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role