Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BLACK88WIDOW
Chang'e
Level 129
God Stats
2W - 1L
1,708 SR
Queue Stats
13W - 15L
1,599 Elo+
Party 3
Bellona
Bellona
Zakiera
Bellona
Level 125
God Stats
1W - 2L
1,452 SR
Queue Stats
64W - 51L
1,628 Elo+
Party 2
Cliodhna
Cliodhna
adalwardus
Cliodhna
Level 155
God Stats
1W - 2L
1,472 SR
Queue Stats
26W - 34L
1,498 Elo+
Party 3
Team Averages
Level 134
1,533 SR
1,556 Elo+

VS

Team Averages
Level 106
1,703 SR
1,608 Elo+
Cliodhna
Cliodhna
Celestus
Cliodhna
Level 129
God Stats
13W - 6L
1,697 SR
Queue Stats
242W - 218L
1,663 Elo+
Party 1
Hachiman
Hachiman
Fyruss
Hachiman
Level 83
God Stats
1W - 0L
1,528 SR
Queue Stats
5W - 2L
1,560 Elo+
Solo
Sobek
Sobek
PumpMasterFlash
Sobek
Level 92
God Stats
1W - 1L
1,670 SR
Queue Stats
20W - 18L
1,577 Elo+
Solo
Loki
Loki
Saveores
Loki
Level 120
God Stats
4W - 1L
1,917 SR
Queue Stats
244W - 226L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 3 / 2
8,683
868
11,149
6,868
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
BLACK88WIDOW
Chang'e
13
1 / 6 / 4
8,023
802
5,102
10,393
3,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zakiera
Bellona
13
2 / 3 / 4
8,168
817
6,646
10,620
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
adalwardus
Cliodhna
12
0 / 5 / 4
7,658
766
7,812
7,434
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Celestus
Cliodhna
15
6 / 2 / 8
9,286
929
10,663
9,912
3,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Fyruss
Hachiman
14
6 / 3 / 3
8,842
884
4,254
6,965
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 1 / 7
8,459
846
5,422
11,584
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
14
4 / 1 / 10
8,779
878
8,085
10,153
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
6
Kills
17
17
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
2
1.33
L
Chang'e
BLACK88WIDOW
Chang'e
1
6
4
0.5
W
Cliodhna
Celestus
Cliodhna
6
2
8
5
W
Hachiman
Fyruss
Hachiman
6
3
3
2.5
W
1
1
7
4.5
W
Loki
4
1
10
9
L
Bellona
Zakiera
Bellona
2
3
4
1.33
L
Cliodhna
adalwardus
Cliodhna
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
28,424
35,315
Taken
38,614
18,834
Mitigated
24,710
7,336
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,149
4,120
0
763
6,868
3,386
488
1,465
5,266
32,275
2,817
L
Chang'e
BLACK88WIDOW
Chang'e
5,102
167
1,309
2,065
10,393
3,392
567
1,400
8,741
19,424
0
W
Cliodhna
Celestus
Cliodhna
10,663
935
26
2,709
9,912
3,838
971
4,266
5,555
0
30,977
W
Hachiman
Fyruss
Hachiman
4,254
1,532
0
404
6,965
2,330
1,261
3,219
3,622
0
21,759
W
5,422
76
0
1,714
11,584
11,400
182
5,612
5,618
18,253
0
W
Loki
8,085
1,545
0
1,342
10,153
7,142
18
2,619
7,285
0
20,724
L
Bellona
Zakiera
Bellona
6,646
1,604
0
1,428
10,620
8,887
794
2,408
7,933
0
18,837
L
Cliodhna
adalwardus
Cliodhna
7,812
1,179
253
1,518
7,434
3,169
597
804
6,271
0
21,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
35,366
153
Minions Killed
151
7
Camps Cleared
8
746,018
Distance Traveled
813,154
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,683
868
47
5
1
200,921
4
L
Chang'e
8,023
802
45
5
3
183,883
0
W
Cliodhna
9,286
929
46
5
3
199,813
2
W
Hachiman
8,842
884
54
5
1
175,967
4
W
Sobek
8,459
846
31
3
1
198,549
2
W
Loki
8,779
878
20
2
3
238,825
3
L
Bellona
8,168
817
33
3
1
211,941
4
L
Cliodhna
7,658
766
28
3
2
149,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role