Player Matchup

Morgan Le Fay
Morgan Le Fay
Bowhunter2599
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,429 SR
Queue Stats
85W - 65L
1,425 Elo+
Solo
Amaterasu
Amaterasu
DaddyT85
Amaterasu
Level 118
God Stats
6W - 4L
1,628 SR
Queue Stats
325W - 373L
1,428 Elo+
Solo
Bellona
Bellona
FatchicksaIIday
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 85L
1,316 Elo+
Solo
Jormungandr
Jormungandr
Kenesu452
Jormungandr
Level 156
God Stats
1W - 5L
1,233 SR
Queue Stats
575W - 605L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Lizbita
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,088 Elo+
Solo
Team Averages
Level 98
1,458 SR
1,336 Elo+

VS

Team Averages
Level 74
1,565 SR
1,446 Elo+
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
B0SS112
Artio
Level 105
God Stats
2W - 1L
1,460 SR
Queue Stats
44W - 42L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Cheezyman
Cthulhu
Level 25
God Stats
5W - 0L
1,894 SR
Queue Stats
21W - 23L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
KingState
Ah Puch
Level 107
God Stats
2W - 2L
1,473 SR
Queue Stats
48W - 51L
1,447 Elo+
Party 1
Sol
Sol
NoisyMonk
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bowhunter2599
Morgan Le Fay
17
3 / 8 / 8
10,252
732
14,485
14,773
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DaddyT85
Amaterasu
17
4 / 6 / 4
10,437
746
6,990
16,351
18,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 11 / 9
9,868
705
9,137
21,062
12,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Kenesu452
Jormungandr
17
6 / 6 / 4
10,543
753
13,668
15,516
16,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Lizbita
Gilgamesh
16
2 / 9 / 8
9,474
677
8,659
18,472
17,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 3 / 23
10,634
760
14,901
14,778
6,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
B0SS112
Artio
18
4 / 4 / 24
10,730
766
3,151
18,251
21,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
Cheezyman
Cthulhu
18
6 / 3 / 24
11,267
805
15,972
15,355
15,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
KingState
Ah Puch
20
18 / 3 / 15
12,929
924
24,927
14,415
7,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 22
11,372
812
15,574
9,012
3,699
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
148
16
Kills
40
40
Deaths
16
33
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
23
5.5
W
Artio
B0SS112
Artio
4
4
24
4
L
Morgan Le Fay
Bowhunter2599
Morgan Le Fay
3
8
8
0.88
W
Cthulhu
Cheezyman
Cthulhu
6
3
24
6
L
Amaterasu
DaddyT85
Amaterasu
4
6
4
1
L
1
11
9
0.5
L
Jormungandr
Kenesu452
Jormungandr
6
6
4
1.33
W
Ah Puch
KingState
Ah Puch
18
3
15
8.5
L
Gilgamesh
Lizbita
Gilgamesh
2
9
8
0.67
W
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,939
Damage
74,525
86,174
Taken
71,811
70,304
Mitigated
54,122
15,225
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,901
9,165
2,868
3,906
14,778
6,616
3,091
6,210
8,568
0
22,942
W
Artio
B0SS112
Artio
3,151
485
2,422
3,028
18,251
21,032
562
7,339
10,912
8,685
0
L
Morgan Le Fay
Bowhunter2599
Morgan Le Fay
14,485
2,521
91
1,769
14,773
6,067
552
12,009
2,626
30,512
0
W
Cthulhu
Cheezyman
Cthulhu
15,972
1,744
2,155
2,916
15,355
15,709
779
4,204
11,151
26,823
0
L
Amaterasu
DaddyT85
Amaterasu
6,990
4,221
974
3,886
16,351
18,235
1,155
12,048
3,935
0
12,193
L
9,137
2,519
298
3,139
21,062
12,358
0
13,468
7,186
0
15,727
L
Jormungandr
Kenesu452
Jormungandr
13,668
1,756
862
1,809
15,516
16,271
0
8,240
7,043
36,969
0
W
Ah Puch
KingState
Ah Puch
24,927
2,408
2,017
4,739
14,415
7,066
1,794
5,865
8,550
54,036
0
L
Gilgamesh
Lizbita
Gilgamesh
8,659
1,244
394
2,003
18,472
17,373
181
12,290
5,760
0
16,178
W
15,574
7,338
401
472
9,012
3,699
1,172
4,535
4,477
26,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
56,932
137
Minions Killed
134
0
Camps Cleared
0
990,912
Distance Traveled
1,218,713
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,634
760
20
1
0
242,707
0
W
Artio
10,730
766
3
0
0
263,399
0
L
Morgan Le Fay
10,252
732
43
3
0
192,425
0
W
Cthulhu
11,267
805
36
3
0
282,555
0
L
Amaterasu
10,437
746
18
1
0
209,373
0
L
Bellona
9,868
705
7
1
0
174,863
2
L
Jormungandr
10,543
753
48
3
0
202,214
0
W
Ah Puch
12,929
924
61
4
0
214,732
0
L
Gilgamesh
9,474
677
21
2
0
212,037
1
W
Sol
11,372
812
14
1
0
215,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role