Player Matchup

Achilles
Achilles
DatBoiTony1
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
OnlyRengar12
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,434 Elo+
Solo
Skadi
Skadi
ShadowNinja4692
Skadi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 45L
1,548 Elo+
Solo
Artio
Artio
ZOOM51JR
Artio
Level 49
God Stats
4W - 2L
1,597 SR
Queue Stats
66W - 84L
1,379 Elo+
Party 1
Thor
Thor
bluntrama760
Thor
Level 62
God Stats
1W - 1L
1,456 SR
Queue Stats
129W - 161L
1,433 Elo+
Party 1
Team Averages
Level 35
1,511 SR
1,436 Elo+

VS

Team Averages
Level 138
1,492 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
GaLeN SaMaEl
Chronos
Level 153
God Stats
2W - 4L
1,362 SR
Queue Stats
259W - 255L
1,513 Elo+
Solo
Xing Tian
Xing Tian
GotGasYo
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,457 Elo+
Solo
Serqet
Serqet
copper357
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,107 Elo+
Party 2
Sylvanus
Sylvanus
iSasphemy
Sylvanus
Level 160
God Stats
4W - 3L
1,597 SR
Queue Stats
226W - 226L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatBoiTony1
Achilles
17
6 / 3 / 25
11,694
731
19,443
17,901
20,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
OnlyRengar12
Sylvanus
20
10 / 2 / 20
13,280
830
20,275
18,667
22,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 7 / 19
12,102
756
22,778
14,885
8,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
ZOOM51JR
Artio
17
3 / 4 / 25
10,998
687
12,940
32,375
27,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 5 / 14
13,013
813
16,077
18,965
19,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 10 / 7
10,442
653
16,679
17,017
6,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
GaLeN SaMaEl
Chronos
19
8 / 2 / 11
11,520
720
23,936
17,187
6,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
GotGasYo
Xing Tian
15
4 / 7 / 11
9,832
615
13,399
33,219
22,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
copper357
Serqet
15
3 / 11 / 10
10,271
642
12,634
17,678
9,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
iSasphemy
Sylvanus
16
2 / 6 / 17
10,042
628
17,328
20,845
17,194
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
77
36
Kills
21
21
Deaths
36
103
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
10
7
0.75
W
Achilles
DatBoiTony1
Achilles
6
3
25
6.17
L
Chronos
GaLeN SaMaEl
Chronos
8
2
11
6.75
L
Xing Tian
GotGasYo
Xing Tian
4
7
11
1.36
W
Sylvanus
OnlyRengar12
Sylvanus
10
2
20
10
W
5
7
19
2.07
W
Artio
ZOOM51JR
Artio
3
4
25
3.88
W
12
5
14
3.8
L
Serqet
copper357
Serqet
3
11
10
0.73
L
Sylvanus
iSasphemy
Sylvanus
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,513
Damage
83,976
102,793
Taken
105,946
98,941
Mitigated
60,883
51,084
Healing
32,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
16,679
3,487
659
1,782
17,017
6,125
417
6,511
10,071
0
39,791
W
Achilles
DatBoiTony1
Achilles
19,443
6,094
2,626
4,772
17,901
20,957
836
9,447
7,033
0
22,494
L
Chronos
GaLeN SaMaEl
Chronos
23,936
5,596
1,979
3,746
17,187
6,422
55
4,792
11,763
42,905
0
L
Xing Tian
GotGasYo
Xing Tian
13,399
927
1,247
7,759
33,219
22,048
168
8,972
22,740
18,442
0
W
Sylvanus
OnlyRengar12
Sylvanus
20,275
4,571
10,446
8,418
18,667
22,470
736
10,797
7,870
27,681
0
W
22,778
10,769
452
1,742
14,885
8,314
3,628
10,079
4,726
0
57,615
W
Artio
ZOOM51JR
Artio
12,940
3,183
4,102
11,732
32,375
27,371
574
15,055
16,006
21,539
0
W
16,077
3,153
2,758
4,036
18,965
19,829
695
9,285
9,264
890
25,858
L
Serqet
copper357
Serqet
12,634
3,393
1,169
1,247
17,678
9,094
0
8,308
8,873
0
13,230
L
Sylvanus
iSasphemy
Sylvanus
17,328
2,858
6,086
7,035
20,845
17,194
210
5,088
15,261
24,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,087
Gold Earned
52,107
141
Minions Killed
112
0
Camps Cleared
0
1,465,848
Distance Traveled
1,325,928
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,442
653
39
2
0
252,425
0
W
Achilles
11,694
731
11
1
0
321,640
0
L
Chronos
11,520
720
36
2
0
322,650
1
L
Xing Tian
9,832
615
8
1
0
269,359
1
W
Sylvanus
13,280
830
21
1
0
281,040
1
W
Skadi
12,102
756
69
4
0
257,835
0
W
Artio
10,998
687
18
1
0
319,376
2
W
Thor
13,013
813
22
1
0
285,957
5
L
Serqet
10,271
642
14
1
0
228,184
1
L
Sylvanus
10,042
628
15
1
0
253,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role