Player Matchup

Merlin
Merlin
Iceepickk
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,483 Elo+
Party 3
Cerberus
Cerberus
RmaneBrown
Cerberus
Level 24
God Stats
0W - 2L
1,014 SR
Queue Stats
11W - 18L
1,483 Elo+
Party 3
Medusa
Medusa
XxlolxdfxX
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
sabueso-terco591
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 2
Ah Puch
Ah Puch
warcris99
Ah Puch
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,735 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,537 Elo+

VS

Team Averages
Level 15
1,549 SR
1,459 Elo+
Jormungandr
Jormungandr
Dante_xlx
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,282 Elo+
Party 1
Ymir
Ymir
EqualzMe
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,222 Elo+
Party 1
Neith
Neith
Jericho_Rizen
Neith
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 188L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoeMama251jr
Tsukuyomi
Level 28
God Stats
33W - 13L
1,743 SR
Queue Stats
92W - 76L
1,526 Elo+
Solo
Vulcan
Vulcan
ScrubZero_000
Vulcan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iceepickk
Merlin
18
1 / 11 / 7
11,442
880
3,092
17,758
6,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
RmaneBrown
Cerberus
19
4 / 6 / 9
12,467
959
9,739
25,126
22,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
XxlolxdfxX
Medusa
18
6 / 7 / 8
12,763
982
14,082
24,233
7,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 10 / 12
13,132
1,010
5,288
25,187
31,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
warcris99
Ah Puch
19
5 / 1 / 10
12,605
970
30,149
12,221
3,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dante_xlx
Jormungandr
20
0 / 5 / 22
12,515
963
12,136
16,514
19,632
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
20
1 / 6 / 14
11,858
912
4,010
15,363
13,713
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
5 / 3 / 11
13,250
1,019
13,321
11,007
3,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JoeMama251jr
Tsukuyomi
20
12 / 3 / 9
13,972
1,075
25,125
15,821
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
17 / 0 / 9
15,446
1,188
40,121
10,338
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
100
17
Kills
35
35
Deaths
17
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dante_xlx
Jormungandr
0
5
22
2.2
W
Ymir
1
6
14
1.33
L
Merlin
Iceepickk
Merlin
1
11
7
0.41
W
5
3
11
3.5
W
Tsukuyomi
JoeMama251jr
Tsukuyomi
12
3
9
5.5
L
Cerberus
RmaneBrown
Cerberus
4
6
9
1.42
W
17
0
9
21.5
L
Medusa
XxlolxdfxX
Medusa
6
7
8
1.43
L
1
10
12
0.7
L
Ah Puch
warcris99
Ah Puch
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,350
Damage
94,713
104,525
Taken
69,043
70,982
Mitigated
48,415
11,076
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dante_xlx
Jormungandr
12,136
3,569
0
1,928
16,514
19,632
0
11,894
4,620
36,703
0
W
Ymir
4,010
962
238
534
15,363
13,713
0
11,728
3,635
9,053
0
L
Merlin
Iceepickk
Merlin
3,092
556
24
828
17,758
6,114
0
6,172
11,436
19,235
0
W
13,321
7,961
0
1,396
11,007
3,998
0
7,629
3,378
0
48,944
W
Tsukuyomi
JoeMama251jr
Tsukuyomi
25,125
8,399
0
246
15,821
6,850
0
9,657
6,164
0
46,580
L
Cerberus
RmaneBrown
Cerberus
9,739
648
51
1,141
25,126
22,663
0
14,697
10,131
31,669
0
W
40,121
9,795
0
1,976
10,338
4,222
0
7,360
2,978
56,540
0
L
Medusa
XxlolxdfxX
Medusa
14,082
5,643
0
2,284
24,233
7,234
0
13,632
10,179
0
39,388
L
5,288
2,670
985
3,864
25,187
31,693
0
13,575
11,328
9,600
0
L
Ah Puch
warcris99
Ah Puch
30,149
237
0
1,899
12,221
3,278
0
6,803
5,184
71,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,409
Gold Earned
67,041
232
Minions Killed
272
8
Camps Cleared
9
1,145,357
Distance Traveled
1,222,506
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,515
963
60
5
3
199,118
2
W
Ymir
11,858
912
25
2
0
208,184
2
L
Merlin
11,442
880
18
1
7
178,811
0
W
Neith
13,250
1,019
106
8
1
216,055
0
W
Tsukuyomi
13,972
1,075
51
4
3
281,439
0
L
Cerberus
12,467
959
67
5
1
215,915
0
W
Vulcan
15,446
1,188
30
2
2
317,710
0
L
Medusa
12,763
982
60
5
0
249,063
1
L
Sylvanus
13,132
1,010
6
0
0
216,362
0
L
Ah Puch
12,605
970
81
6
0
285,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role