Player Matchup

Ne Zha
Ne Zha
UmbralScythe
Ne Zha
Level 65
God Stats
2W - 3L
1,466 SR
Queue Stats
226W - 308L
1,325 Elo+
Party 2
Ullr
Ullr
VileBlessing
Ullr
Level 87
God Stats
0W - 4L
1,259 SR
Queue Stats
396W - 480L
1,333 Elo+
Party 2
Merlin
Merlin
YoNexus01
Merlin
Level 62
God Stats
24W - 29L
1,467 SR
Queue Stats
132W - 163L
1,302 Elo+
Solo
Chaac
Chaac
bunnyfirelordUWU
Chaac
Level 28
God Stats
5W - 7L
1,460 SR
Queue Stats
62W - 90L
1,255 Elo+
Party 2
Ares
Ares
hell crusi
Ares
Level 43
God Stats
12W - 7L
1,523 SR
Queue Stats
257W - 286L
1,425 Elo+
Party 2
Team Averages
Level 57
1,435 SR
1,328 Elo+

VS

Team Averages
Level 85
1,491 SR
1,362 Elo+
Serqet
Serqet
Alpha_Agent_Q
Serqet
Level 83
God Stats
1W - 1L
1,239 SR
Queue Stats
72W - 66L
1,395 Elo+
Party 1
Geb
Geb
M1stak3-02
Geb
Level 15
God Stats
7W - 2L
1,644 SR
Queue Stats
13W - 14L
1,321 Elo+
Party 1
Olorun
Olorun
MN_Manimal_83
Olorun
Level 106
God Stats
2W - 0L
1,667 SR
Queue Stats
130W - 110L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
NahuelDL-43
Danzaburou
Level 143
God Stats
3W - 5L
1,406 SR
Queue Stats
159W - 189L
1,341 Elo+
Solo
Guan Yu
Guan Yu
Nickoly828
Guan Yu
Level 80
God Stats
3W - 0L
1,501 SR
Queue Stats
47W - 53L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
1
0 / 1 / 0
2,794
466
207
563
132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 3 / 1
3,341
557
2,240
4,249
920
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
YoNexus01
Merlin
5
0 / 2 / 0
3,565
594
671
2,088
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,560
593
1,291
4,411
782
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
1 / 0 / 0
3,688
615
1,081
5,106
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,334
722
2,440
2,770
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 0 / 0
4,012
669
1,000
3,758
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 0 / 3
4,650
775
1,142
2,478
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NahuelDL-43
Danzaburou
6
2 / 1 / 0
4,117
686
2,589
2,731
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Nickoly828
Guan Yu
7
4 / 0 / 1
4,473
746
2,328
2,260
1,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
0
0
0
0
W
1
0
3
2.5
W
Danzaburou
NahuelDL-43
Danzaburou
2
1
0
2
W
Guan Yu
Nickoly828
Guan Yu
4
0
1
4.5
L
Ne Zha
0
1
0
0
L
0
3
1
0.17
L
Merlin
YoNexus01
Merlin
0
2
0
0
L
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,490
Damage
9,499
16,417
Taken
13,997
4,298
Mitigated
4,846
3,879
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,440
811
0
1,154
2,770
710
0
212
2,558
0
15,059
W
1,000
215
0
485
3,758
1,489
239
565
3,193
7,760
0
W
1,142
369
74
1,131
2,478
675
1,379
553
1,807
20,797
0
W
Danzaburou
NahuelDL-43
Danzaburou
2,589
924
0
719
2,731
815
136
304
2,427
0
12,080
W
Guan Yu
Nickoly828
Guan Yu
2,328
609
60
1,080
2,260
1,157
0
0
2,260
0
11,406
L
Ne Zha
207
157
0
43
563
132
0
0
563
0
617
L
2,240
1,298
0
694
4,249
920
407
406
3,843
0
12,018
L
Merlin
YoNexus01
Merlin
671
128
0
672
2,088
455
0
768
1,166
10,215
0
L
1,291
307
0
1,056
4,411
782
0
182
4,191
0
11,776
L
1,081
192
0
1,414
5,106
2,009
21
594
4,368
6,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,948
Gold Earned
21,586
98
Minions Killed
151
0
Camps Cleared
0
492,966
Distance Traveled
641,481
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,334
722
31
5
0
150,975
0
W
Geb
4,012
669
14
2
0
140,058
0
W
Olorun
4,650
775
55
9
0
105,310
2
W
Danzaburou
4,117
686
25
4
0
121,116
6
W
Guan Yu
4,473
746
26
4
0
124,022
2
L
Ne Zha
2,794
466
2
0
0
20,250
0
L
Ullr
3,341
557
20
3
0
119,459
1
L
Merlin
3,565
594
26
4
0
97,452
3
L
Chaac
3,560
593
32
5
0
126,724
0
L
Ares
3,688
615
18
3
0
129,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role